12-24-2010, 09:50 PM | #1 |
Rhythm game specialist.
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[Open] FFR Community Pad Pack
FFR Community Pad Pack It has been a very long time since the words FFR, Community, and Pad Pack have all been strung together for the creation of an ITG-styled pack. Now, there are a bunch of new step artists just waiting to sink their teeth into a pack worth submitting for. Now, that time has come. Judges - debit13 (me, etc.) - Kommisar (solord state squad? you can do more than that, bro) - JenovaSephiroth (his negatives will make your mind implode) Graphic Artists NOTE: All graphics are to be made in standard ITG image size - BN: 418x164, BG: 800x600 - debit13 (yes, I can make GFX). - Kraezymann - Gundam-Dude - sakura080789 Guidelines I want this pack to be played and hacked on machines EVERYWHERE. With that being said, I'm planning on covering ALL bases here. I am looking for 12 high quality charts, stepped from Novice, all the way down to Expert. The more people we cater to, the better. There are no stipulations on the kinds of songs you can send, but please, try to bring songs that haven't been heard or used commonly before. The more fresh content we bring out, the more value the pack will have. Rules 0. FILES MUST BE IN A .ZIP/.RAR, AND MUST HAVE AN .OGG MUSIC FILE. Apparently it's not common sense to package it. 1. Songs must be no longer than two minutes and fifteen seconds, and no less than one minute and fifteen seconds. 2. Songs that are submitted must have at least an Expert chart. This will be done to establish the foundation of the pack, from which the rest of the steppers will fill out the remainder of the charts. 3. FILES MUST BE UNRELEASED. 4. Files can include hands, rolls, and mines. Do not abuse these, as your file will more than likely be frowned upon. Lift steps and hidden steps are not allowed. 5. Any remakes of ITG, DDR, MGD, or PIU charts will be instantly rejected. They've got their own place in the rhythm gaming community and that place is not our place. 6. Artist and song tags must properly be filled out. If I see someone download a Newgrounds song and leave it listed as something like "15904_(song name)", a very cute and adorable kitten will burst into flames. 7. Folder name format: SONG NAME (stepartist) - example: I'm The Map (Revolver) 8. Easier charts to a previously submitted Expert chart will be attached within this thread to a post saying that you have updated. SONG LIST (updated 4:41 PM EST, 1/6/11) KEY: * - has been judged by all judges ** - accepted, has been judged by all judges and has graphics *** - accepted, has been judged by all judges, has graphics, and is fully stepped Unjudged Rejected Conditional Accepted Own chart -------------------------------------- 1. Pump Me Amadeus (Ziergdsx18) EXPERT: JenovaSephiroth | Kommisar | debit13 2. Burnin' Rubber (debit13) EXPERT: JenovaSephiroth | Kommisar | debit13 Intersect Thunderbolt (v1) (Gpop) NOVICE: JenovaSephiroth | Kommisar | debit13 EASY: JenovaSephiroth | Kommisar | debit13 MEDIUM: JenovaSephiroth | Kommisar | debit13 HARD: JenovaSephiroth | Kommisar | debit13 EXPERT: JenovaSephiroth | Kommisar | debit13 3. Intersect Thunderbolt (accepted because JS accepted the v1) NOVICE: JenovaSephiroth | Kommisar | debit13 EASY: JenovaSephiroth | Kommisar | debit13 MEDIUM: JenovaSephiroth | Kommisar | debit13 HARD: JenovaSephiroth | Kommisar | debit13 EXPERT: JenovaSephiroth | Kommisar | debit13 4. Rock Club (Kommisar) HARD: JenovaSephiroth | Kommisar | debit13 EXPERT: JenovaSephiroth | Kommisar | debit13 5. Bridge of the Lotus (Gpop) NOVICE: JenovaSephiroth | Kommisar | debit13 EASY: JenovaSephiroth | Kommisar | debit13 MEDIUM: JenovaSephiroth | Kommisar | debit13 HARD: JenovaSephiroth | Kommisar | debit13 EXPERT: JenovaSephiroth | Kommisar | debit13 6. The Detonator (rparty89) HARD: JenovaSephiroth | Kommisar | debit13 EXPERT: JenovaSephiroth | Kommisar | debit13 7. Candy Cutie (Kommisar) EXPERT: JenovaSephiroth | Kommisar | debit13 8. Corset Theme (FoxX) EXPERT: JenovaSephiroth | Kommisar | debit13 Corset Theme v2 EXPERT: JenovaSephiroth | Kommisar | debit13 9. Devil's Crush (Wyde) EXPERT: JenovaSephiroth | Kommisar | debit13 Devil's Crush (Wyde) v2 EXPERT: JenovaSephiroth | Kommisar | debit13 10. Dogu Ditty (Dark_Chrysalis) MEDIUM: JenovaSephiroth | Kommisar | debit13 HARD: JenovaSephiroth | Kommisar | debit13 EXPERT: JenovaSephiroth | Kommisar | debit13 11. Flash Back 90's (bob bob) 12. Max Infinity (rparty89) 13. Ripple (FoxX) EASY: JenovaSephiroth | Kommisar | debit13 MEDIUM: JenovaSephiroth | Kommisar | debit13 HARD: JenovaSephiroth | Kommisar | debit13 EXPERT: JenovaSephiroth | Kommisar | debit13 Ripple v2 (FoxX) MEDIUM: JenovaSephiroth | Kommisar | debit13 HARD: JenovaSephiroth | Kommisar | debit13 EXPERT: JenovaSephiroth | Kommisar | debit13 14. Bass is My Boyfriend (Kraezymann) EXPERT: JenovaSephiroth | Kommisar | debit13 15. Master of Tartarus (Professor Raine) EXPERT: JenovaSephiroth | Kommisar | debit13 16. Legacy of Hatred (Ninzaburo) EXPERT: JenovaSephiroth | Kommisar | debit13 SEND ALL CHARTS TO: ffrcpad@gmail.com Last edited by TC_Halogen; 04-29-2011 at 05:17 PM.. |
12-24-2010, 09:52 PM | #2 | |
Rhythm game specialist.
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Re: [Open] FFR Community Pad Pack
NOTES
Quote:
Master of Tartarus (Prof. Raine) EXPERT - Reject Way too many jumps, and a lot of patterns seem very uncoordinated/ambiguous. Chart seems way overstepped. Corset Theme v3 (FoxX) EXPERT - Reject random pattern usage; tends to lean towards a specific direction for a while (see m5-m12) -- structure still doesn't seem very good. Devil's Crush v2 (Wyde) EXPERT - Accept I see the improvements, and I like them. Very minor but necessary changes made. - are you opting out of changing 77.061-96.250 to a slowdown? Legacy of Hatred (Ninzaburo) EXPERT - Conditional not my cup of tea. Needs a lot of balancing. - 31.460/46.229: not everyone can bracket like this, haha - 48.075-55.460: could maybe use freezes to give the player something to do while accenting the piano behind it? - 75.767: if a player just so happens to keep their foot raised rather than dodging each individual mine, then the D/U jump causes you to face the wrong way before a somewhat faster pattern - 77.613-90.537: try to vary up the patterns a bit more to make the player face different directions rather than holding them that way for a few measures at a time (same issues with m54/m57) - 109.921-122.844: seems a bit jumpy for a section that doesn't really need it; just me, though. Ripple v3 The Rapids Last edited by TC_Halogen; 04-29-2011 at 05:11 PM.. |
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12-24-2010, 09:52 PM | #3 |
pink dragon irl
Join Date: Aug 2003
Location: pittsburgh
Age: 34
Posts: 828
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Re: [Open] FFR Community Pad Pack
The Capital City of Flowers in the Sky
N - [OK] NOT NOVICE ENOUGH (it's fine lol) E - [OK] :P M - [OK] Yup. H - [FIX] Pretty solid, might need some touching up. m7: sup double step m41: kinda plain, make it more like m65 X - [OK] Good use of 24th trills and hands. Might almost call it a low 11, but that's just me. Also, the beginning's fairly @_@ with the bg. Not that I mind, though. Intersect Thunderbolt N - [OK] Not bad, might wanna be a bit more noob-considerate towards the end m47: :3 m49: it goes to the music, but still sorta weird m110: ... >_> way too much for a 2 E - [FIX] The repeated steps seem kinda arbitrary, in addition to a few double steps left over throughout the file. m24: fix da double step m36: ^ m43: ^ m65: ^ m73: holy **** it's not a doublestep, let's give this man a medal M - [NG] This is NOT a 7 by any means. Also kinda incosistent. m33: double step m108: ^ H - [FIX] Good rhythms and jump patterns, but some of the crossovers seem arbitrary. m80: remember, this is a pad file. partial stream approximations like this one can be an unexpected rhythm breaker. this is just my opinion, though. m89: ^ X - [OK] Not bad, and really hard. I like it. ;D m48: seriously rofl m125: yeah this is a 14 Burnin' Rubber X - [OK!] Really loving the use of crossovers here. Very fun file. Candy Cutie X - [OK!] Liking the mine usage, and I especially like the maneuver from m25. Last edited by JenovaSephiroth; 12-28-2010 at 10:57 PM.. |
12-24-2010, 10:04 PM | #4 |
FFR Player
Join Date: Sep 2005
Location: Somewhere in Canadaland
Age: 31
Posts: 3,807
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Re: [Open] FFR Community Pad Pack
Can the charts be from other packs? I have some songs I can put in this pack from my pack as an early easter egg. :3
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Out Now! Older Releases: Vocaloid: Project Pad Pack 3rd Gpop's Pack of Original Pad Simfiles 東方幻想踊 (Touhou Gensouyou) ~ Illusionary Dance Fantasy & Vocaloid: Project Pad Pack 2nd |
12-24-2010, 10:07 PM | #5 |
Rhythm game specialist.
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Re: [Open] FFR Community Pad Pack
This pack is only going to have 12 songs, with them stepped all the way down, so one of yours might work, but I won't be taking too much from the same person (unless everyone happens to be producing poor quality).
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12-24-2010, 10:07 PM | #6 |
Banned
Join Date: Oct 2010
Location: Las Vegas
Age: 33
Posts: 1,823
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Re: [Open] FFR Community Pad Pack
Ooh, I might have a file for this.
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12-24-2010, 10:48 PM | #7 |
Rapture Universe
Join Date: Feb 2007
Age: 34
Posts: 1,749
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Re: [Open] FFR Community Pad Pack
i can do gfx
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12-24-2010, 11:49 PM | #8 |
Forum User
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Re: [Open] FFR Community Pad Pack
I'm in. Files and gfx.
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12-24-2010, 11:55 PM | #9 |
`~`
Join Date: Oct 2005
Posts: 7,327
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Re: [Open] FFR Community Pad Pack
I can help with GFX most likely. If I actually have the motivation to step for pad I will poop out a file <:
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12-24-2010, 11:55 PM | #10 |
FFR Player
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Re: [Open] FFR Community Pad Pack
going to try my hand at pad(oh god)
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12-24-2010, 11:57 PM | #11 |
FFR Player
Join Date: Sep 2005
Location: Somewhere in Canadaland
Age: 31
Posts: 3,807
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Re: [Open] FFR Community Pad Pack
Ah okay. I'll submit two most likely. One for sure though. It'll have ITG2/OpenITG BGvideo scripting and everything. But why only 12? :<
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Out Now! Older Releases: Vocaloid: Project Pad Pack 3rd Gpop's Pack of Original Pad Simfiles 東方幻想踊 (Touhou Gensouyou) ~ Illusionary Dance Fantasy & Vocaloid: Project Pad Pack 2nd |
12-25-2010, 12:01 AM | #12 |
Something clever.
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Re: [Open] FFR Community Pad Pack
Suhweeeet.
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12-25-2010, 12:30 AM | #13 |
ℜ1 ステップチャート 著者
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Re: [Open] FFR Community Pad Pack
I'll shoot for at least 1 file here
Last edited by Ziergdsx18; 12-25-2010 at 12:33 AM.. |
12-25-2010, 02:00 AM | #14 |
FFR Simfile Author
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Re: [Open] FFR Community Pad Pack
I'll have to see what I feel like stepping for this, but I certainly want to be involved. I may even just touch up a file I have sitting on my comp and hope for the best. =]
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12-25-2010, 05:09 AM | #15 |
Dark Chancellor
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Re: [Open] FFR Community Pad Pack
Kommisar's Unbiased Judging:
Pump me Amadeus Expert Reject -Missed 16ths right from the start (m1 etc) -Jump jack at m4 at 170 bpm for an 11 block is kinda annoying to hit imo -m5 that last 8th note forces a double step for that jump -m7 another double step before the 16th run -bunch of missed 16th notes, double steps, etc. only thing that i found was decent was the mines. Burnin' Rubber Expert Accep -m21 after the [12] jump it could ~potentially~ lead to a forced double step depending on which perspective you look at it -crossovers and rhythms were excellently crafted and was very fun throughout. Intersect Thunderbolt (played v2) Expert Accep -Those crossovers to accentuate melody make me hard Hard Conditional Accep -Easy crossovers, nicely done for the lesser experienced stepman -m53 a few breaks like this happen but the organ keeps playing, maybe you're following something else and I don't know but it seems a little random -m80 the colored notes could simply be 8th holds (or even the closest 16th would be fine) since it seems a little too awkward -The jumps in this are awesome to hit with the music Medium accep -Good rhythm/pattern use for this. Plays really well Easy accep -One thing I like about this chart is the diversity of patterns that don't always point you in one direction. Even though you're limited to difficulty, this flows nicely. Novice accep -Good way to introduce lightly turning in this. -I know you're against it, but some parts could perhaps use a jump or two? since it's a 2 block difficulty City of the Flowers Expert Accep -m8 this hold forces a crossover, silly -m20 I'm gonna go ahead and say this mini-jack sounds the same as the rest of the 16ths, would probably work better as a trill -m56 for a 10 this is probably too hard -rest is, of course, fantastic and really fun. Hard Accep -there are a few gaps that feel a little too empty for a hard chart -other than that, rest is great. feel is awesome and flows nicely Medium Conditional Accep -I could argue that some of the obvious PR isn't as solid, but it's an easier chart so it really doesn't matter (some jacks are alternate notes in the melody but watev) -m42 you didn't put a hold to the natural harmonics when you did previously (although I assume that was to add the dual hold right after) but you do at m44, so I'd call this inconsistent -m53 this could lead to a double step because of the length of the hold Easy Accep -Steps follow the music nicely here, not much to complain about. Novice Accep - :3 The Detinator (nice spelling) Expert reject -this yells double step -the 12ths at the start make no sense -tons of stuff wrong with this chart in terms of consistency, and I think there's a no bemani rule here. Hard reject -quit out. re-work those 16th patterns Max Infinity Expert Reject -Start has crossovers -As soon as the next measure comes in, you decided to follow something completely different. Inconsistent. -Quit out Corset Theme Expert Reject -m9 not sure a jump jack is necessary, but at that bpm I guess it's not that big of an issue -~m10 this part feels like it's going on the same patterns over and over -m11 3rd 16th note shouldn't be there -m20 16ths after jumps that aren't jacks are really awkward to hit. -m21 these slowdowns are fine, but perhaps add a mine or something as a warning? might feel too random -m23 that speedup definitely needs to be slowed down before it picks up again. too sudden of a start. -m28 the beats here feel kinda random and improvised -needs lots of work, but this song could definitely be turned into something sweet Devil's Crush Expert Conditional accep -m4 this sequence comes up frequently, and I cant help but think there's an 8th note missing after the last 4th note -m65 I know you mirror this after, but this left jack seems a little tiresome. i'd switch it halfway to right foot -m89 this jump here is a little awkward to hit at 200 bpm -This chart probably has some of the most unfriendly patterns ever lmao Flash Back 90's Hard Reject -m2 double step -omg double steps everywhere -quit out. work on your pattern placement. Ripple Expert Reject -m10 i'll say first of all that 24th doesn't need to be there lmao -m15 double stepppp -m27 shouldn't be any holds on 8th notes -m51 omg 16th jump jack no. -rhythms aren't completely wrong, but foot placement and freeze usage is very questionable Hard Reject -m26 double step -just noticed this file has blue note syndrome -the same rhythms are being used over and over it's kinda dull Medium Reject -Feels like a very one-sided chart -Has a few double steps. Easy Reject -Hard to judge seriously with blue note syndrome, but overall doesn't seem very structured Bass is my Boyfriend Expert Needs Fixes -m4 if you listen closely to the melody you're following, there's an 8th note missing, same with m5 -m9 if you're going to place 32nds with a gimmick, i'd probably make it a trill -m20 another 8th note missed, feels a little awkward. also the 16ths here could've been stepped -m22 the flow feels a little broken after the holds. This whole section here is a little one-sided (facing left) -m27 this hand hold seems random -m31 after the 3rd 4th this 32nd sequence is missing a 16th -m36 second hold perhaps shorten it? Seems awkward to have that 8th note stuck to it during a 16th run -last jump i'd maybe make it a jump jack since going from an UD trill to a LR jump is a little weird. -The jumps in this are accentuated awesomely. I see this file making it in with some fixes (most of it feels one-sided also, might want to switch around a few patterns) Dogu Ditty Expert Reject -Sync is early -The beginning is correct, but doesn't seem loud enough to have steps this intense right off the bat -m15 the jumps are ok, but sometimes becomes a lot of footwork ([LU][D][DR]) -m27 from experience, I can tell you the holds here are abused, especially in the streams -File seems kinda repetitive since jump section and stream section repeats a lot -As is, needs a lot of fixing. Hard Reject -Start feels much cleaner -For an 11, the streams in this might get a little too hard -m39 the roll stream is good, but i'd consider maybe switching it up a little halfway? It's kinda long -I'd also suggest leaving short freezes out. Long ones are fine, but short sustained notes to melody don't really need holds. Makes the chart look cleaner and easier to read Medium Conditional Accep -Not much to say about this chart other than it's strictly 8th notes. Seems a little bland idk -m39 this hold is way too long. -m60 this part is good. Still feels like it has a tad bit of hold abuse though but in some parts here they're necessary
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Last edited by kommisar; 01-11-2011 at 04:47 PM.. |
12-25-2010, 07:07 AM | #16 |
FFR Simfile Author
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Re: [Open] FFR Community Pad Pack
Maybe you could get away with using ^that^ one. Still on the first page rite
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12-25-2010, 07:12 AM | #17 |
FFR Player
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Re: [Open] FFR Community Pad Pack
I'm already working on another sekret project so I will have to opt out of this.
Like you care anyways lmao
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<%SSH|Korysar> does anyone else watch pornos for the soundtrack <Mehified> No offense to you tho xd <@Alive> i misunderstood the meaning of shiney instruments and he tole me to calm down <+lurker> if i want porno music <+lurker> i'll listen to the sonic 3 ost <%SSH|Korysar> LMFAO <sjoecool1991> ahaha |
12-25-2010, 10:07 AM | #18 | |
Rhythm game specialist.
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Re: [Open] FFR Community Pad Pack
Quote:
I'll start checking the e-mail tomorrow, still doing Christmas related stuff. I also have a file that I started working on, will probably be one of the 10s or 11s in the pack. Because this pack is going to be fully stepped. And I mean fully stepped. I intend on filling out doubles charts for this as well. JS would be helping with that, and anyone who actually knows how to step doubles can try, but I'm not sure how many people actually understand step rhetoric for doubles. Last edited by TC_Halogen; 12-25-2010 at 10:10 AM.. |
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12-25-2010, 10:39 AM | #19 |
ℜ1 ステップチャート 著者
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Re: [Open] FFR Community Pad Pack
is there a deadline for this pack or just until it reaches 12 files?
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12-25-2010, 11:52 AM | #20 |
Rhythm game specialist.
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Re: [Open] FFR Community Pad Pack
There's no tentative deadline until the foundation of the pack has been set. From there, I'll start pushing out files, setting a date, and pushing out graphics.
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