11-6-2010, 03:24 AM | #361 |
Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,980
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Re: Change log
Simfile DB, R.I.P.
It was more trouble than it's worth, legal issues, server space, etc
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11-6-2010, 03:33 AM | #362 |
FFR Hall of Fame
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Re: Change log
I want to consider at some point in the future making the files available to the owners so that anyone can recover their old work, however.
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11-6-2010, 04:03 AM | #363 |
Zageron E. Tazaterra
RRR Developer & DevOps Support
Join Date: Apr 2007
Location: BC
Age: 32
Posts: 6,586
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Re: Change log
Stoked that Spin it Up is still there! :]
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11-6-2010, 05:14 AM | #364 |
FFR Player
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Re: Change log
kso prochat keeps randomly disconnecting now.
edit: just a temporary thing, disregard this
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Last edited by Ephraim Desole; 11-6-2010 at 08:18 AM.. |
11-6-2010, 05:35 AM | #365 |
★★★★★
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Re: Change log
It looks those aren't removed from FFR Game/SIU screen yet.
Last edited by jimerax; 11-6-2010 at 05:51 AM.. |
11-6-2010, 07:07 AM | #366 |
FFR Player
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Re: Change log
this would be very awesome
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11-8-2010, 07:14 PM | #367 |
FFR Hall of Fame
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Re: Change log
Replays updated to use Velocity's engine
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11-8-2010, 07:15 PM | #368 |
Rhythm game specialist.
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Re: Change log
SWEET
Here's a cute one for you all: http://www.flashflashrevolution.com/...play/58419291/ Did it when I was temporarily point whoring - single shot! |
11-8-2010, 07:15 PM | #369 |
♥C.S. + A.M.♥
Join Date: Nov 2006
Location: Nova Scotia, Canada
Age: 30
Posts: 4,892
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Re: Change log
I should've known it would be posted here. My thread is useless... ahaha.
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11-8-2010, 07:20 PM | #370 |
FFR Player
Join Date: Sep 2008
Location: Canada
Age: 31
Posts: 84
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Re: Change log
Here's the deal:
FFR replays now use my replay engine. This means that replays are non-avmiss and play back perfectly. Replay settings are based on your own settings set, you can use "Scroll Lock" to open Settings menu. Last edited by Dragon Shot; 11-8-2010 at 07:22 PM.. |
11-8-2010, 07:22 PM | #371 |
Rhythm game specialist.
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Re: Change log
Oh, I was just about ask about that. Thanks for clarifying it - didn't want everyone to think that I AAA'd ERx8v2 on 1x (although I can SDG it, lol).
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11-8-2010, 07:23 PM | #372 |
snooches
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Re: Change log
ughh how to AAA that opening part Aj. :P
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11-8-2010, 07:24 PM | #373 |
Rhythm game specialist.
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Re: Change log
How I got that in one shot, I'll never know. Kayla was playing her tournament songs while I was whoring vROFL for points, but my hands got tired so I decided to play some high NPS songs, and I somehow got that one no sound in one try.
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11-8-2010, 07:27 PM | #374 |
Fuc Da Police
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Re: Change log
WTB quality adjustment D;
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11-8-2010, 07:30 PM | #375 |
Zageron E. Tazaterra
RRR Developer & DevOps Support
Join Date: Apr 2007
Location: BC
Age: 32
Posts: 6,586
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Re: Change log
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11-8-2010, 10:39 PM | #376 |
Fractals!
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Re: Change log
Nice run, Zage. (to differentiate you from Zaghurim)
One thing I don't get about this engine, however: 100% is an AAA and rightly so, but apparently the cutoff point for a grade of AA is 99% as demonstrated in a replay that I foolishly wiped in a global delete (note: Perhaps modify the delete all to only delete unsaved replays?). Edit: Good thing I saved that K8107 run where I PFCed the first 528 notes (a personal record) and bombed the rest. It reveals that 94% isn't enough for an A, so I'm guessing maybe 95% is?
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Last edited by igotrhythm; 11-8-2010 at 10:50 PM.. |
11-8-2010, 10:44 PM | #377 |
Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,980
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Re: Change log
Pretty sure it's not % based. Rubix's vROFL FC was an E even at 100%.
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11-8-2010, 11:19 PM | #378 |
FFR Simfile Author
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Re: Change log
major props for this, I didn't think it would happen
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
11-8-2010, 11:24 PM | #379 | |
FFR Player
Join Date: Sep 2008
Location: Canada
Age: 31
Posts: 84
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Re: Change log
Quote:
Code:
100 = AAA 99 = AA <= 99 & >= 95 = A <= 94 & >= 85 = B <= 84 & >= 75 = C <= 74 & >= 65 = D <= 64 & >= 0 = E |
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11-9-2010, 12:02 PM | #380 |
Rhythm game specialist.
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Re: Change log
Replays are bugged - if you play any song on mirror, the replay fails because it is registering the keytaps pressed properly, but isn't flipping the chart.
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