02-19-2013, 05:00 PM | #41 | |
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Join Date: May 2012
Posts: 362
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Re: jTWiG LXII (61): Postgame
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I don't remember all the details as I scrapped the whole plan, but it was mostly a test to verify opinions about rzr and Senip. It is true that I used to think rzr could have been a Vigi, but later I found logic stuff that pointed there was no chance of that happening. |
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02-19-2013, 08:04 PM | #42 | |
FFR Player
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Re: jTWiG LXII (61): Postgame
Sorry, Jrodd, didn't mean to discount you at all but from the pms I got it seemed like Dance was the one doing a lot of the planning with the exception of the final phase. Didn't mean anything by it. =p
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02-19-2013, 09:51 PM | #43 |
The Paragon of Perfection
Join Date: Aug 2006
Posts: 4,826
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Re: jTWiG LXII (61): Postgame
Don't worry. I gave Jrod all the info he needed to look like he was amazing.
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02-19-2013, 09:55 PM | #44 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: jTWiG LXII (61): Postgame
and i appreciate it ty bby!!!!!
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02-19-2013, 10:21 PM | #45 |
The Paragon of Perfection
Join Date: Aug 2006
Posts: 4,826
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Re: jTWiG LXII (61): Postgame
Anytime cutie pie
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02-20-2013, 02:11 AM | #46 |
FFR Player
Join Date: Jan 2013
Posts: 79
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Re: jTWiG LXII (61): Postgame
Well, I was right about Senip being green.
I was sooo wanting to tell ymia to try team with scissors and claim as a guard or whatever. We were just so unlucky I guess. I was guardian, (had noone to guard second night because I'd already guarded ymia the first :/) Rzr was the seer (we never got any results) And ymia was the vig
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02-20-2013, 03:19 AM | #47 |
TWG Veteran
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I chose to seer senip night one, but what I wanna know is who sent the kill pm n 1 for me
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02-20-2013, 07:24 AM | #48 |
FFR Player
Join Date: May 2012
Posts: 362
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Re: jTWiG LXII (61): Postgame
Oh wow, 2/3 Vigis right at the end.
I feel better about myself, although I'm still astounded Vendetta wasn't a Vigi |
02-20-2013, 08:18 AM | #49 |
FFR Player
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Re: jTWiG LXII (61): Postgame
viccica
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02-20-2013, 08:20 AM | #50 | ||
TWG Overlord
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Re: jTWiG LXII (61): Postgame
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Logic!
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02-20-2013, 08:38 AM | #51 |
FFR Player
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Re: jTWiG LXII (61): Postgame
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02-20-2013, 11:33 AM | #52 |
The Paragon of Perfection
Join Date: Aug 2006
Posts: 4,826
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Re: jTWiG LXII (61): Postgame
Don't be a dick manti...rzr hasn't played in a long time, his brain probably got a little rusty
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02-20-2013, 12:44 PM | #53 | |
FFR Player
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Re: jTWiG LXII (61): Postgame
I honestly just said it to be funny, I figured the odds of me actually hitting my opposing faction were low but the rzr dying night one joke had to be addressed.
Funnily enough, Little_Bear was the other option I was thinking about for a night one vigi.
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02-20-2013, 02:36 PM | #54 |
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Re: jTWiG LXII (61): Postgame
I was expecting a light no heavy thinking required game much akin to ltwgs that we used to have. At least, that's what I thought jtwg was supposed to emulate. Throwing me on a team that required the most strategy when its my first thread game ever, on top of never having played rps before, pretty much forced me to not have any meaningful input. Sorry greens! I just don't have the time for extensive meta gaming or whatever.
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02-20-2013, 02:51 PM | #55 | |
FFR Player
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Re: jTWiG LXII (61): Postgame
I mean it wasn't that complicated, greens just had to offer a trade for lynching power. Any team should have been grasping at the chance. The problem was that none of the greens realized they were in the most powerful place in the game because they could only die via lynch.
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02-20-2013, 03:24 PM | #56 |
FFR Player
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Re: jTWiG LXII (61): Postgame
speaking of lwtgs.... does anyone has a vent or mumble server?
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03-6-2013, 11:02 PM | #57 |
Sectional Moderator
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Re: jTWiG LXII (61): Postgame
Would have made gun do it if I was, but RPS is crazy so I can see where you were coming from. I saw The failing in my strategy, RPS is very tricky.
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