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Old 02-10-2013, 12:06 PM   #1
FictionJunction
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Default jTWiG LXII - RPS

I'm not writing a story. You will be participating in your own!

Here are the PMs

You are in team Rock. You are a Vigi/Seer/Guard. Your Rock friends are: player and player. You must get rid of Scissors. Watch out for Paper.

You are in team Paper. You are a Vigi/Seer/Guard. Your Paper friends are: player and player. You must get rid of Rock. Watch out for Scissors.

You are in team Scissors. You are a Vigi/Seer/Guard. Your Scissors friends are: player and player. You must get rid of Paper. Watch out for Rock.

You aren't in a team. You are Green. You don't have any friends. You must get rid of Vigis in team Rock, Paper and Scissors. Watch out for everyone.


Here is the game

Rock Paper Scissors

12 players.

Rocks: win when all of the Scissors have been eliminated.

Paper: win when all of the Rocks have been eliminated.

Scissors: win when all of the Papers have been eliminated.

Each of the three main factions are masons and each of the three factions have the same three roles. Vigilante, Guardian, and Psychic.

Vigilante: Each night the Vigilante may target a player for a kill. However, if the target is not a member of the team that the player must kill to win the game, the kill is unsuccessful.

Guardian: Each night the Guardian may target a player to protect them from being killed. However, the Guardian may not guard themselves, and they also cannot guard the same player two nights in a row. If the Guardian attempts to guard a player on the team that the Guardian needs to kill to win, the guarding attempt will fail.

Seer: The Seer may pick a player not in his team and learn what faction he is a member of.


There are also three "greens" who are unrelated to the Rocks, Papers, or Scissors. Unlike the factions, each green does not know who the other greens are. Greens win when each of the three Vigilantes die and will be notified when this occurs via PM from the host. Each green has a different faction seer result - they do not seer green, only Rock, Paper or Scissors. They do not know what faction they seer.

Insta is ON

----

Night events are rendered in this order:

#1: Seer, Guard.
#2: All Kills simultaneously.
#3: Seer Result sent.

Each day will last [at least] 72 hours. Night phases will be [at least] 24 hours. Normal rules regarding phantoms and instalynches. Because of the win conditions and the way kills are rendered, it is possible for more than one team to win simultaneously, and in that case, each win should be considered a complete, proper win and not be considered as a "tie" between competing teams. However, for a team to win, at least one player from that team needs to be alive at the end of the phase in which they won.


Questions I've been asked already



Are there any lynches?
Yes.

Can Vigis vigi more than once?
Vigilante: Each night the Vigilante may target a player for a kill. However, if the target is not a member of the team that the player must kill to win the game, the kill is unsuccessful.

Will greens die since they aren't technically in a group if they get seered?
No. You will get their seer result. They don't know what they seer.

Do we know is on our team?
You either have friends or don't have friends. Read the PM.

How will my team win if we are unable to submit kills or if our vigi is dead?
I would like to remind you that the winning conditions clearly state that a team wins when their objective has been eliminated.

Can the guard guard himself? I mean, he can't guard the same person two phases in a row, right?
He can't guard the same person two phases in a row. And no, he can't guard himself. Figure out what to do with the guard.

Instas?
ON.

Do you notify greens when a Vigi is killed? Do you notify the factions when someone from their faction objective is killed?]
I don't notify anyone when anything happens.

What about when an objective is completed?
The game ends when an objective is completed. This is a race.

Can greens be killed by vigilantes?
Vigilante: Each night the Vigilante may target a player for a kill. However, if the target is not a member of the team that the player must kill to win the game, the kill is unsuccessful.

Are successful guards announced?
No.

Can guards guard anyone?
The Guardian may not guard themselves, and they also cannot guard the same player two nights in a row. If the Guardian attempts to guard a player on the team that the Guardian needs to kill to win, the guarding attempt will fail.



Player list:

1. jrodd - jarrodpsutka@hotmail.com
2. Kraut - nflorezrojas@gmail.com
3. danceguy - dogscannotbedefeated@gmail.com
4. gun - james92hofmann@hotmail.com
5. Senip - sk0rned132
6. NetJet - SHADOWFFR replaced by: Little Bear - wee.micky@hotmail.com
7. rzr - astickytree
8. pokelda - pokelda
9. V -
10. Lumpho - steve123312
11. Viccica - MMVIccica
12. YMIA - mppanther131

This isn't a normal game. Play smart.

PM STATUS: OUT.
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wow

Last edited by FictionJunction; 02-12-2013 at 12:19 PM..
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Old 02-10-2013, 12:38 PM   #2
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Default Re: jTWiG LXII - RPS

PM received
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Old 02-10-2013, 12:45 PM   #3
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Default Re: jTWiG LXII - RPS

got the PM
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Old 02-10-2013, 01:16 PM   #4
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Default Re: jTWiG LXII - RPS

PM confirmed
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Old 02-10-2013, 02:05 PM   #5
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PM confirmed
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Old 02-10-2013, 02:52 PM   #6
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Default Re: jTWiG LXII - RPS

got that shit now lets quit playing games and start playing games.
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i had a mri the other day it was the best song i heard in years

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More of a joke than the time I deleted all the credits on the site.
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yeah my goldfish think im a riot they do this thing where they turn upside down and float to the top of the tank

i guess their alcohol tolerance isnt as high as mine
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Old 02-10-2013, 02:52 PM   #7
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Default Re: jTWiG LXII - RPS

Confirmed.
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Old 02-10-2013, 02:55 PM   #8
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Default Re: jTWiG LXII - RPS

if you're willing to act as a standing replacement please let me know.

Three confirmations to go
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Old 02-10-2013, 06:32 PM   #9
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Default Re: jTWiG LXII - RPS

PM confirmed
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Old 02-10-2013, 07:01 PM   #10
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Default Re: jTWiG LXII - RPS

sorry, have to bow out of the game. my laptop just broke and itll be out for at least a few weeks. no time to play. GL to everyone, sorry fic.
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Old 02-10-2013, 07:42 PM   #11
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Default Re: jTWiG LXII - RPS

netjet is out, little bear is in
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Old 02-10-2013, 07:43 PM   #12
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Default Re: jTWiG LXII - RPS

at this point I'm just starting the game because I won't update this after 9pm tomorrow.
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Old 02-10-2013, 07:44 PM   #13
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Default Re: jTWiG LXII - RPS

Night ONE has begun.

It'll end tomorrow at 8pm EST on the dot.

Send your PMs ASAP.
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Old 02-10-2013, 07:55 PM   #14
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Default Re: jTWiG LXII - RPS

netjet leaves game due to comp failure, then stays on the thread browsing.. aint nobody got time for that
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Everyone sucks at this game. The second you think you're good is the second you stop trying to get better.
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i had a mri the other day it was the best song i heard in years

Quote:
Originally Posted by Sprite-
More of a joke than the time I deleted all the credits on the site.
Quote:
Originally Posted by MinaciousGrace View Post
yeah my goldfish think im a riot they do this thing where they turn upside down and float to the top of the tank

i guess their alcohol tolerance isnt as high as mine
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Old 02-10-2013, 07:56 PM   #15
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Default Re: jTWiG LXII - RPS

confirmed
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Old 02-10-2013, 08:00 PM   #16
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Default Re: jTWiG LXII - RPS

Quote:
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netjet leaves game due to comp failure, then stays on the thread browsing.. aint nobody got time for that
on a family member's computer seeing if/when fic replied. out
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Old 02-10-2013, 09:35 PM   #17
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Default Re: jTWiG LXII - RPS

ohhi
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One of my checks was returned marked "insufficient funds".

In view of current events in the banking market, does that refer to me or to you?

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Old 02-11-2013, 07:05 AM   #18
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Default Re: jTWiG LXII - RPS

Hi guys.
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Old 02-11-2013, 11:17 AM   #19
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Yep
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Old 02-11-2013, 12:13 PM   #20
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Mmhmm
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