03-4-2012, 08:47 PM | #281 |
good hot
Join Date: Sep 2007
Location: North Carolina
Age: 29
Posts: 5,309
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Re: FFR Community Pack Spring 2012 (Submissions Open)
everyone should follow wwplp's footsteps and make graphics like him 8)
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03-4-2012, 08:48 PM | #282 | |
`~`
Join Date: Oct 2005
Posts: 7,327
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Re: FFR Community Pack Spring 2012 (Submissions Open)
Thanks again for the gfx, bros
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I know I stress the importance of making files to satisfy yourself but at the same time you have to take into consideration that other people will be playing your file. I keep my personal pet peeves out of file reviewing so I look at files from a more general and broader perspective/viewpoint. If I can't imagine a specific target audience that your file can appeal to, it doesn't really make much sense to throw it into the pack unfortunately.
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03-4-2012, 08:49 PM | #283 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: FFR Community Pack Spring 2012 (Submissions Open)
i guess i could try thanks for the tips im still a nub stepper lol, just figured there was so much to change i should just put a lot of time into a different file for a different pack. thanks though
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03-4-2012, 08:52 PM | #284 |
FFR Player
Join Date: Oct 2009
Location: Norfolk, VA
Posts: 236
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Re: FFR Community Pack Spring 2012 (Submissions Open)
More gfx
Last edited by Profraine; 03-5-2012 at 12:40 AM.. Reason: more lovely gfx~ |
03-4-2012, 10:01 PM | #285 |
r.i.p. tiny hippo
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Re: FFR Community Pack Spring 2012 (Submissions Open)
I've been having .sm problems with ddream lately.
Changed a few things in heavy. Made a medium. Sent. |
03-4-2012, 10:10 PM | #286 |
VICES
Join Date: Aug 2006
Location: Germany
Age: 30
Posts: 10,031
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Re: FFR Community Pack Spring 2012 (Submissions Open)
all of those are pretty decent except raise your weapons
wtf happened there, ADHD attack? PS: Try not mixing fonts too much. |
03-4-2012, 10:11 PM | #287 |
Live a wonderful life~
Join Date: Oct 2006
Posts: 7,313
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Re: FFR Community Pack Spring 2012 (Submissions Open)
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=============================== The idea that RDCP 3 may come out in the future is a fun thought to have~ =============================== |
03-4-2012, 10:12 PM | #288 |
good hot
Join Date: Sep 2007
Location: North Carolina
Age: 29
Posts: 5,309
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Re: FFR Community Pack Spring 2012 (Submissions Open)
sweet graphics for rog-limitation 8)
thanks edit: sent a fix for dance away since 2 layering errors i've made were bothering me lol
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Last edited by AlexDest; 03-4-2012 at 10:15 PM.. |
03-4-2012, 10:18 PM | #289 |
FFR Player
Join Date: Dec 2008
Age: 33
Posts: 6,205
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Re: FFR Community Pack Spring 2012 (Submissions Open)
welp
I don't know what to step
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03-4-2012, 10:19 PM | #290 |
good hot
Join Date: Sep 2007
Location: North Carolina
Age: 29
Posts: 5,309
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Re: FFR Community Pack Spring 2012 (Submissions Open)
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03-4-2012, 10:26 PM | #291 |
FFR Player
Join Date: Oct 2009
Location: Norfolk, VA
Posts: 236
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Re: FFR Community Pack Spring 2012 (Submissions Open)
Vivaldi
I think it comes with most computers. @ CBR: I thought a sunrise would work as the focus of the piece, but I tried to not lose the dance feel of the song at the same time. Totally...different, that's for sure. Last edited by Profraine; 03-4-2012 at 10:29 PM.. |
03-4-2012, 10:47 PM | #292 |
FFR Player
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Re: FFR Community Pack Spring 2012 (Submissions Open)
Sent my two files.
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03-4-2012, 10:48 PM | #293 |
Retired One-Hander
Join Date: Jan 2008
Location: Seattle, Washington
Age: 31
Posts: 2,425
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Re: FFR Community Pack Spring 2012 (Submissions Open)
Wow, Yesssss out of nowhere.
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Newest Track (04/19/2024): Tell Us Who You Are [8-bit Chiptune] https://soundcloud.com/bynary-fission/tell-us-who-you-are-battle-tower-royale-character-creation-screen |
03-5-2012, 07:55 AM | #294 |
FFR Player
Join Date: Jan 2011
Posts: 3
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Re: FFR Community Pack Spring 2012 (Submissions Open)
(I'm 'Super Novely' Maker)
why My SM is "NO"? why 'AGAYHA' is yes? D: Super Novely is similar Korean AGAYHA |
03-5-2012, 08:01 AM | #295 | ||
I am leonid
Join Date: Oct 2008
Location: MOUNTAIN VIEW
Age: 34
Posts: 8,080
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Re: FFR Community Pack Spring 2012 (Submissions Open)
Quote:
Quote:
It's "NO" because gd thought your simfile fits much better to MAD Pack 3 rather than this one, so your file basically got auto-accepted into MAD Pack 3. |
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03-5-2012, 09:18 AM | #296 |
tane orb
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Re: FFR Community Pack Spring 2012 (Submissions Open)
agayha got accepted because it was a joke from the skype calls we used to have
not because it was good lmao |
03-5-2012, 09:44 AM | #297 |
FFR Player
Join Date: Dec 2010
Posts: 114
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Re: FFR Community Pack Spring 2012 (Submissions Open)
I'm TOO BUSY, doubting if I can finish my files. But still checking this thread.
Thanks for the GFX ScylaX. |
03-5-2012, 10:32 AM | #298 |
urararararararara
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Re: FFR Community Pack Spring 2012 (Submissions Open)
I found the CDtitles made a bit bad so I remade em myself :
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03-5-2012, 11:46 AM | #299 | ||
`~`
Join Date: Oct 2005
Posts: 7,327
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Re: FFR Community Pack Spring 2012 (Submissions Open)
Quote:
Quote:
Also, FFRCP3 and FFRCP Season packs are different because of the person running it (former being Kommi and the latter being me). FFRCP3 kinda accepted everything while I'm being a bit more demanding (e.g. easier charts etc.). //edit Accepting Maniera—pack needs the obligatory dumpfile
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Last edited by Gundam-Dude; 03-5-2012 at 12:28 PM.. |
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03-5-2012, 01:25 PM | #300 |
urararararararara
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Re: FFR Community Pack Spring 2012 (Submissions Open)
Here, for the Zelda sim :
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