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Old 07-22-2009, 04:55 AM   #1
skyfox_
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Default shamelessly giving Melee another thread

http://www.youtube.com/watch?v=KNV77VxnpPc

discuss
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Old 07-22-2009, 05:03 AM   #2
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Default Re: shamelessly giving Melee another thread

music is unnecessary.
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Old 07-22-2009, 05:05 AM   #3
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Default Re: shamelessly giving Melee another thread

Last kill was pretty awesome.
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Old 07-22-2009, 05:50 AM   #4
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Default Re: shamelessly giving Melee another thread

You think that's the best match this year? I still think this one is.

http://www.youtube.com/watch?v=Qna80MbcAAc
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Old 07-22-2009, 05:58 AM   #5
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Default Re: shamelessly giving Melee another thread

Melee will always be better than Brawl
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Old 07-22-2009, 06:21 AM   #6
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Default Re: shamelessly giving Melee another thread

Quote:
Originally Posted by V.!.P.gUrL CryYstal View Post
Melee will always be programmed worse and be of a lower technical quality than Brawl
Yeah, that's right.

These folks are way too good at fast falling though. Those short hop fast fall neutral Bs from Falco... It'd be great if I could work my Pikachu like that, because I'm always hopping around dropping jolts.

Do people still play Melee? The glitches abused in Brawl are a lot less stupid. Or maybe I'm just biased because Pikachu got meganerfed for Melee, and they made him a lot more worthwhile for Brawl again even if he's still nowhere near his former glory of N64.
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Old 07-22-2009, 06:32 AM   #7
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Default Re: shamelessly giving Melee another thread

I swear to god, the OP's match looks sped up hardcore

but I know it's not, I look at the timer
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Old 07-22-2009, 08:58 AM   #8
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Default Re: shamelessly giving Melee another thread

oh I didn't know mango's falco actually got decent though I still feel its a bit slower than it should be judging from when I used to play his jiggs 3-4 years ago, thou at the 5:20 mark on the game timer he was pretty quick

that peach is pretty good I've never heard of him though, and I don't especially like his play style. He really shouldn't have done as well as he did either (you can really tell the falco was fooling around at the start)

and there's a bit of a lack of mindgaming but what can you expect from 09 players melee has just turned into "hey lets charge at eachother and play rock paper scissors with our priorities ok"

I've seen much more funny/close/intense matches in my time though its kind of difficult to appreciate a match like this when you know at least one player is not taking it seriously

also melee can never have too many threads
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Old 07-22-2009, 09:55 PM   #9
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Default Re: shamelessly giving Melee another thread

Quote:
Originally Posted by Afrobean View Post
Yeah, that's right.
Are you insane? x_x
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Old 07-23-2009, 05:06 AM   #10
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Default Re: shamelessly giving Melee another thread

Quote:
Originally Posted by garquillex View Post
Are you insane? x_x
No... it is a much better game from a technical perspective. It's more robust, it's physics bugs are less illogical, it has better graphics, more characters and levels. And not to mention it's 1 player mode is more expansive than any other Smash Bros. game yet.

You're free to like Melee if you like, it's just of a lower technical quality. Like Super Mario Bros. I love the game, but it's of a lower technical quality than Super Mario World. It's to be expected.
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Old 07-23-2009, 09:13 PM   #11
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Default Re: shamelessly giving Melee another thread

graphics,characters,and levels(last one sorta) dont make good competitive gameplay. show me one insane, intense, close, memorable match that brawl has...
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Old 07-23-2009, 09:43 PM   #12
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Default Re: shamelessly giving Melee another thread

(avg. player's perspective)
Ending to the first one was great. I'm pretty sure part of the middle was sped up. Why Touhou music is my question...

The M2K comeback was pretty ridiculous too. wtf
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Old 07-24-2009, 02:14 AM   #13
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Default Re: shamelessly giving Melee another thread

Quote:
Originally Posted by skyfox_ View Post
graphics,characters,and levels(last one sorta) dont make good competitive gameplay. show me one insane, intense, close, memorable match that brawl has...
lol

I don't need to prove anything to you. A game being of a technically lower quality doesn't mean anything to what you're even talking about.
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Old 07-30-2009, 02:12 PM   #14
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Default Re: shamelessly giving Melee another thread

Relevant bump.

Brawl+ looks somewhat promising in making Brawl actually competitive. I haven't had the chance to actually try it though.
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Old 07-30-2009, 02:54 PM   #15
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Default Re: shamelessly giving Melee another thread

Oh man I googled Brawl+ and got the biggest boner ever.

Finally, a reason to repair my Wii.
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Old 07-30-2009, 03:32 PM   #16
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Default Re: shamelessly giving Melee another thread

lmao they're hacking brawl to add glitches in from melee and to make it faster

Some of their ideas are dandy (stage hazards are gay, and so is tripping), but sorry, glitches that are intentionally removed shouldn't be hacked back in lol

ps lol @ no stale move negation why on earth would anyone think that's a good idea

pps some of the moveset mods sound pretty neato too, but since they're not bringing back Pikachu's N64 moves I don't really care
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Old 07-30-2009, 04:30 PM   #17
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Default Re: shamelessly giving Melee another thread

^theyre not adding wavedashing, which is somewhat ok...
lcancel,crouchcancel,whatever cancel is nice and adds moar depth anad options and stuff.

of course whatever they add its already >brawl
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Old 07-31-2009, 01:53 AM   #18
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Default Re: shamelessly giving Melee another thread

A glitch that is purposely put into a game is no longer a glitch. In the original Street Fighter, combos were a glitch.
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Old 07-31-2009, 09:03 AM   #19
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Default Re: shamelessly giving Melee another thread

Quote:
Originally Posted by sleeplessdragn View Post
A glitch that is purposely put into a game is no longer a glitch. In the original Street Fighter, combos were a glitch.
Right.

But you see, while Street Fighter acknowledged and built a glitch into a major feature, Smash Bros. fixed theirs in the next game. If Brawl had adapted wavedashing into an actual feature, your analogy would be apt, but as they removed it, there is no parallel here.

I don't too much mind people abusing glitches in old games, but trying to reintroduce them to a newer game is stupid. And yeah, it says it's not officially a default part of what they're doing with the hack, but I doubt if the majority of people would be THAT interested in "improving" Brawl if they weren't wavedash douchebags. If I recall from reading that smashwiki article the other day, the project was originally started as a means to bring things about Melee into Brawl, things that were intentionally not ported over. Yeah. Maybe "Melee++" would be a better name?

And if they make it possible to play with wavedashing, that's how people will play it because they're dumbasses. They'd rather play a more technical game with terrible physics bugs than a game with better (read: less broken) physics. Just because something takes technical skill doesn't mean it's a good function of the game.
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Old 07-31-2009, 09:42 PM   #20
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Default Re: shamelessly giving Melee another thread

Yeah, but Melee matches are more entertaining to watch.
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