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Old 12-13-2011, 09:58 AM   #1721
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Default Re: League of Legends

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Originally Posted by FFR4EVA_00 View Post
warmog's nerf is a bit stupid
don't people know the REAL problem with atmog is atmas since it lets you build two stats for the price of one
whatever, it's ****ing riot, they think force of nature has movement speed lol
Agree. Atma's is the real problem.

I also think the Morde "buffs" kinda suck.
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Old 12-13-2011, 10:28 AM   #1722
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Default Re: League of Legends

Ahri gonna be op as ****

Lol @ this entire patch in general, none of it makes sense (aside from Voli nerf which everyone saw coming)
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Old 12-13-2011, 12:12 PM   #1723
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Default Re: League of Legends

in general i think its broken that you can create a character with a huge amount of damage op while being able to take heavy damage

i get there's a tanky dps class but it should be a limit to how much damage you can bring out while being able to have a lot of sustainability
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Old 12-13-2011, 01:18 PM   #1724
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Default Re: League of Legends

there's a tradeoff between tank and bruiser

the point of a bruiser is to be able to soak damage and assassinate a chosen target
tanks don't do much damage, and primarily focus on peel and hard cc

in concept there's nothing wrong with tanky dps, but I really don't like the way riot balances their game, so that's how you end up with some champions that are absurdly strong and snowball hard
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Old 12-13-2011, 01:25 PM   #1725
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Default Re: League of Legends

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Ahri gonna be op as ****

Lol @ this entire patch in general, none of it makes sense (aside from Voli nerf which everyone saw coming)
New champ incoming, automatically going to be OP.
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Old 12-13-2011, 01:37 PM   #1726
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Default Re: League of Legends

Is it just me or are the veigar buffs absolutely ridiculous
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Old 12-13-2011, 01:44 PM   #1727
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Default Re: League of Legends

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Is it just me or are the veigar buffs absolutely ridiculous
He was decent before these changes, now tho idk, gonna be pretty crazy
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Old 12-13-2011, 03:04 PM   #1728
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Default Re: League of Legends

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Originally Posted by Kibblre View Post
New champ incoming, automatically going to be OP.
3 aoe's, true damage mechanic, a multiple dash ulti that requires no target. Her kit just sounds too good, unless they made her base values and ratios shit.
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Old 12-13-2011, 03:26 PM   #1729
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Default Re: League of Legends

You can make any champ sound good by just looking at what the skills do before knowing ratios.
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Old 12-13-2011, 03:49 PM   #1730
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Default Re: League of Legends

These 6300 champs are killing me. Up until 7-8 months ago I had every new champ within 2 days of release, now I'm missing the last 7 that came out because it takes a week of hard playing to get 6300 ip.
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Old 12-13-2011, 07:13 PM   #1731
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Default Re: League of Legends

hybrid penetration runes
who comes up with this shit
EDIT: OH MY ****ING GOD WINTER MAP IS AMAZING NOW
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Old 12-13-2011, 08:07 PM   #1732
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Default Re: League of Legends

Hybrid pen isn't bad for champs like Jax and Kat tho
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Old 12-13-2011, 08:11 PM   #1733
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Default Re: League of Legends

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Originally Posted by DarkZtar View Post
3 aoe's, true damage mechanic, a multiple dash ulti that requires no target. Her kit just sounds too good, unless they made her base values and ratios shit.
Just like Shyvana lol, sounds great on paper does no damage in practice. Ratios are important
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Old 12-13-2011, 09:01 PM   #1734
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Default Re: League of Legends

kit is pretty much meaningless

what matters is ratios/base values/range/cds/effective skill sustain (mpool/mcost or epool/ecost) base character stats and most importantly reaching breakpoints with these numbers

ex. 5 base damage on an aoe skill can mean the difference between killing a set of ranged creeps in one spell instead of two or one and 3 auto attacks at level 5. This frees up either mana pool or auto attacks to harass/trade with your opponent.

Of course your ability to harass/trade with a laning opponent is dictated by your skill ranges/skill missile speeds auto atk base damage/range/missile speed/responsiveness (ALL OF THESE DETERMINE WHETHER OR NOT YOU CAN LAND 1 MORE AUTO ON YOUR OPPONENT THAN HE DOES ON YOU -OR- if equal trade comes out in YOUR favor, whether YOU want to PREVENT additional exchanges that may result in YOU TAKING AN EXTRA AUTO) and of course your skill cooldowns relative to your opponent's skill cooldowns (if u cannot understand the importance of the relative in bold then u should not be playing this game anyway)

so given a situation in which 2 characters are on completely equal footing a 5 base damage increase on a single skill can wildly swing the lane in the favor of one character because of an extra skill or auto attack they can glean

OR

depending on the matchup if your opponent is unable to clear ranged creeps with a single skill at level 5 and YOU are, all other things being equal, you have an automatic advantage the instant you hit level 6 and if in that 4 seconds extra it takes your opponent to kill a set of ranged creeps with auto attacks or another skill or whatnot YOU KILL HIM WITH YOUR ULT. YOU PRETTY MUCH WIN THE LANE.

now obviously a good player wouldn't die to that sort of thing but you guys probably aren't playing against very good players anyway ~_~

also the same thing applies to a seemingly negligible increase of 10 range on an auto attack, if the result is an extra auto attack in every trade or exchange the cumulative result over the course of the first 5 levels in a 1v1 solo lane could be 1 hp pot or more U GET THE IDEA

i mean hopefully

like i could take two characters and actually go through the math of straight trade scenarios in mid lane and show you arithmetically the significance of pretty much everything BUT kit but i really don't feel like it

tl;dr kit only decides reasonable comps that a character fits in and it only really applies in high enough level games where pretty much everyone on both teams understands this (like literally you could give a character 4 full screen aoe true damaeg stuns and they could suck absolute dick)
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Old 12-14-2011, 12:20 AM   #1735
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Default Re: League of Legends

****ing im unbanned finally
banned for two weeks for posting a picture of someone is some bullshit
anyways
veigar is nuts imo now
no vlad buffs even though i totally thought it was gonna happen, makes me mad
and QFT what mina said above
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Old 12-14-2011, 12:45 AM   #1736
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Default Re: League of Legends

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Hybrid pen isn't bad for champs like Jax and Kat tho
yeah, as if they needed them
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Old 12-14-2011, 06:30 AM   #1737
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Default Re: League of Legends

Finally back to over .500 win rate in solo queue lol.
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Old 12-14-2011, 07:21 AM   #1738
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Default Re: League of Legends

My name is Tmachavelli (you can add me) and I scrolled and saw something about Veigar, Probably best champ to kill a fed AP. Not only can he stun, and use his skillshot, his AP increases each time a finishing blow as happened with Q, His ult does a set damage (320) + (Amount of AP you have) + (80%*Enemy AP Count) I've seen veigars shut up an AP Champ in a heartbeat, Buffed or Nerfed.
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Old 12-14-2011, 07:54 AM   #1739
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Default Re: League of Legends

I love Veigar even more now
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Old 12-14-2011, 08:34 AM   #1740
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Default Re: League of Legends

lmao i hope that's staged
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