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Old 12-19-2007, 09:37 PM   #61
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Default Re: TWC Rules, Policies, Etc.

pretty sure edu already did it...
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Old 12-19-2007, 09:43 PM   #62
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Default Re: TWC Rules, Policies, Etc.

He did it for his game, I'm asking for all hosts to make it a priority again jTWG or TWG.
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Old 12-23-2007, 04:30 AM   #63
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Default Re: TWC Rules, Policies, Etc.

I think this whole "let's make a lot of rules because now we have people who can" thing is pretty stupid. Host discretion works very well, considering they can limit their game and what goes on during it a hell of a lot more effectively than people who are actually a part of it. If any rules are added, I strongly believe that they should be procedural and not limit the host's powers at all, only make pre/post game run smoothly and quickly.

About the BDN situation: You didn't receive a PM saying "you're a wolf," so at that time you were NOT a wolf. They fucked up by telling you. As far as I'm concerned, it's the same thing as if the wolves said "lawl killing x" 5 minutes before night is over, and the guard changing his pm. Perfectly reasonable.
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Old 12-23-2007, 06:44 AM   #64
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Default Re: TWC Rules, Policies, Etc.

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Originally Posted by flawofhumanity View Post
I think this whole "let's make a lot of rules because now we have people who can" thing is pretty stupid. Host discretion works very well, considering they can limit their game and what goes on during it a hell of a lot more effectively than people who are actually a part of it. If any rules are added, I strongly believe that they should be procedural and not limit the host's powers at all, only make pre/post game run smoothly and quickly.

About the BDN situation: You didn't receive a PM saying "you're a wolf," so at that time you were NOT a wolf. They fucked up by telling you. As far as I'm concerned, it's the same thing as if the wolves said "lawl killing x" 5 minutes before night is over, and the guard changing his pm. Perfectly reasonable.
I agree completely. The reason this thread was created wasn't to revamp the way TWG is run, it is simply to adress any problems as they come up.

If there is an issue that must be dealt with, or one that could significantly improve the game, it should be brought here.

Nothing else.
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Old 01-1-2008, 09:25 PM   #65
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Default Re: TWC Rules, Policies, Etc.

TWG Offense Lengths:
1st offense: Two game ban
2nd offense: Double original two game ban (Four game ban)
Every repeated offense after the second offense will be doubled.

Offenses are invalid as follows:
10 people or less: 10 posts contributing to the game
11-20 people: 15 posts contributing to the game
21-30 people: 20 posts contributing to the game
31-40 people: 35 posts contributing to the game
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Old 01-1-2008, 09:27 PM   #66
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Default Re: TWC Rules, Policies, Etc.

wtf

the ban length seems reasonable.

but we really can't set regulations on what deserves a ban, it should be analyzed for every person.
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Old 01-1-2008, 09:32 PM   #67
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Default Re: TWC Rules, Policies, Etc.

The ban length is fine, But It's the same issue we discussed before.

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There needs to be some type of basis for that idea. You can't just ban people for not reaching a certain amount of posts because its all realative. Say someone gets killed night 1 and hasn't posted anything yet. Thats not ban worthy, or someone dies night 2, but has 3 very game oriented posts. This also isn't banworthy, just because they haven't met a quota.

I would say though If it's day 3, and someone has no worthwhile game influencing posts (even if they have 20 posts) thats worth a ban, because all that person is doing is postwhoring.

Each situation is different, so I think we need to talk a look at each one and assess it from there.
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Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
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Old 01-2-2008, 05:17 PM   #68
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Default Re: TWC Rules, Policies, Etc.

Is it agreed that it is mandatory for start times to be set in every sign up thread?
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Old 01-2-2008, 08:11 PM   #69
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Default Re: TWC Rules, Policies, Etc.

i agree
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Old 01-3-2008, 08:56 AM   #70
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Default Re: TWC Rules, Policies, Etc.

Agreed here.

Question: What is the current status with jTWG?
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Old 01-3-2008, 12:17 PM   #71
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Default Re: TWC Rules, Policies, Etc.

Postponed until 01/07 or 01/14.

I don't know for sure, but I think that's what was talked about.
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Old 01-3-2008, 07:19 PM   #72
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Default Re: TWC Rules, Policies, Etc.

Basically, a lot of players dropped off over winter break, so we're waiting for interest to build up again before starting another jTWG.
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Old 01-24-2008, 06:35 PM   #73
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Default Re: TWC Rules, Policies, Etc.

One qualm with signup times.

5PM EST = midnight GMT
9PM EST = 4AM GMT.

Not eactly helpful for me, i don't tend to be on at 12 o clock at night, i know i am tonight but its not a regular thing!! Signups should be set to accomodate worldwide time zones, not just US zones.
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Old 01-24-2008, 07:51 PM   #74
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Default Re: TWC Rules, Policies, Etc.

If hosts spread their sign up times out more, It would be better.

Personally I try to use 12:00 Noon and 7:00 PM EST.
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Old 01-24-2008, 08:21 PM   #75
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Default Re: TWC Rules, Policies, Etc.

I am very for establishing a standard time set to go with every game sign-up.

Any suggestions?
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Old 01-24-2008, 08:23 PM   #76
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Default Re: TWC Rules, Policies, Etc.

I personally like Manti's times for official sign-up times, unless there's a problem with those.
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Old 01-24-2008, 08:24 PM   #77
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Default Re: TWC Rules, Policies, Etc.

I would go with something in the afternoon and a weekend day if possible. I think that,s what would be best for a lot of people. Personally I don't mind time and all, but I guess it is understanble that it is for some.
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Old 01-24-2008, 08:32 PM   #78
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Default Re: TWC Rules, Policies, Etc.

There's supposed to be one during "school hours" sign up, and one not during school hours, so noon and 7 would work perfectly.
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Old 01-24-2008, 09:41 PM   #79
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Default Re: TWC Rules, Policies, Etc.

Is that good with you matt?
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Old 01-24-2008, 10:24 PM   #80
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Default Re: TWC Rules, Policies, Etc.

spread times.
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