01-3-2013, 10:01 AM | #21 |
Don't forget me
Join Date: Jan 2007
Location: USA
Age: 31
Posts: 6,491
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Re: Double Credits for Multiplayer
the gambling hall is all i need.
the only thing i can see credits being used for is like profile whores, and buying things to bling out ya profile
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01-3-2013, 10:05 AM | #22 | |
ごめんなさい (/ω\)
Join Date: Aug 2012
Age: 28
Posts: 2,290
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Re: Double Credits for Multiplayer
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I mean sure, for example, 100k for a profile from me is hard to get for some people and they find it fine to aim for, but for the most part it's a useless gesture since it doesn't actually use the credits up. All doubling/increasing credit amounts would do is unbalance the situation further. I suggest a weekly featured song in MP, kind of like a veteran song, but this one actually counts against your rank. |
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01-3-2013, 10:19 AM | #23 |
Don't forget me
Join Date: Jan 2007
Location: USA
Age: 31
Posts: 6,491
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Re: Double Credits for Multiplayer
i don't mean buying profiles. i mean like buying parts or pieces for your profile. idk. like you need to buy a comment wall, or random thoughts. just a way to use credits...
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01-3-2013, 10:43 AM | #24 |
ごめんなさい (/ω\)
Join Date: Aug 2012
Age: 28
Posts: 2,290
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Re: Double Credits for Multiplayer
oh I misunderstood. This might be cool actually. Buying Profile Chat in order to use it would be hilarious.
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01-3-2013, 11:33 AM | #25 |
Don't forget me
Join Date: Jan 2007
Location: USA
Age: 31
Posts: 6,491
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Re: Double Credits for Multiplayer
idk something like that.
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01-3-2013, 12:46 PM | #26 | |
Rhythm game specialist.
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Re: Double Credits for Multiplayer
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While it might seem like a good solution, you run into the inevitable problem of computer performance, as a lot of people know that FFR does not run well, and it runs even worse when trying to play multiplayer. I can put this in a situation of my own -- I have a level 25 MP, but I won't ever play MP anymore because I simply can't. My computer won't handle it and I'm pretty much wide open for losing the work I put into it years ago. Banishment is overly harsh for those that don't have the capability to play properly. I know that I don't want to be banned from any part of the site considering that I am an active user that plays the game semi-frequently, and I run user-events every once in a while too. In a nutshell: banning someone from any part of a site should be because they've done something wrong that makes them worthy of being removed, and not playing MP isn't one of those things. |
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01-3-2013, 01:20 PM | #27 |
The Chill Keeper
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Re: Double Credits for Multiplayer
Maybe a tournament function? Have the ability to set a swiss style tournament up in multiplayer with immediate eliminations and payouts. The forums could be a place to organize specific times, but smaller ones could be created on demand. Have the ability to set a buy-in option for the tournament, which the creator can obviously set him or herself.
Then FFR matches the total pot (maybe only up to a certain amount) and has automatic payout distribution options. Perhaps just two: winner-takes-all and progressive payout. I'd have fun with this function. Obviously rough ideas here. But ideas nonetheless. |
01-3-2013, 05:56 PM | #28 | |
Fractals!
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Re: Double Credits for Multiplayer
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+1 to this idea. |
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01-4-2013, 04:12 AM | #29 | |||||||
Kawaii Desu Ne?
Join Date: Dec 2007
Location: The Kawaiian Island~
Age: 30
Posts: 4,182
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Re: Double Credits for Multiplayer
First of all, I just want to say that what I said earlier was meant to be taken as a joke, I didn't think it would be taken seriously and I'm sorry the trouble I caused >.<
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LOL. Truth be told though, the idea has some merit, although because of how unethical the idea is, it's not worth trying to argue :P I guess I did >.< Quote:
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Someone enjoyed it! Quote:
http://www.flashflashrevolution.com/...66#post3828766 Quote:
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