09-11-2008, 11:40 AM | #1 |
FFR Player
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Song Timers
If we fail at some point during a song, could we have a time show up on the summary page that tells us how far we got through the song, and then maybe also put the song length on there too?
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09-11-2008, 12:00 PM | #2 |
Retired BOSS
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Re: Song Timers
the subbie version recently got an in-game timer. for non-subbies, you can compare how many notes you hit vs the total notes in the file... should give you a good indication.
http://www.flashflashrevolution.com/...s/FFRSongs.php
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RIP Last edited by Tasselfoot; 09-11-2008 at 12:02 PM.. |
09-11-2008, 08:35 PM | #3 |
FFR Veteran
Join Date: Aug 2007
Location: CA
Age: 31
Posts: 452
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Re: Song Timers
It will be really cool if we can choose to have the timer to be on the top OR the bottom .. . . cuz it's different for every player. . .
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09-11-2008, 08:40 PM | #4 | |
FFR Veteran
Join Date: Jul 2006
Posts: 1,921
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Re: Song Timers
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09-11-2008, 08:52 PM | #5 |
FFR Player
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Re: Song Timers
It's right under the FFR stats bar near the bottom of the screen. If you glance quickly at it while playing a song, you should see it changing from a black bar to a blue bar in a meter-like fashion.
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09-11-2008, 08:56 PM | #6 |
FFR Player
Join Date: May 2007
Posts: 1,134
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Re: Song Timers
Just curious, but what would an in-game timer do? I don't really see much point in it.
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09-11-2008, 09:06 PM | #7 | |
FFR Player
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Re: Song Timers
Quote:
I personally don't care for it's location now, but it doesn't really matter cause I don't use the beta. |
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09-11-2008, 10:43 PM | #8 |
FFR Player
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Re: Song Timers
The in-game timer would be good, but what about a display at the end of a song that shows how long you lasted using minutes and seconds. Not just a bar that changes color.
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09-11-2008, 11:22 PM | #9 | |
Very Grave Indeed
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Re: Song Timers
Quote:
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09-11-2008, 11:52 PM | #10 |
TWG Veteran
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Re: Song Timers
Why? I don't even see a use for it.
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09-12-2008, 02:11 AM | #11 |
Retired BOSS
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Re: Song Timers
check the subbie thread for discussion about the song timer... it's in very early beta in terms of a feature.
and... why? because people have asked for it. people like it in ITG. *shrugs*. some people care about having that stuff. when it becomes public, it'll be a feature you can enable/disable, for sure.
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