06-16-2007, 11:09 PM | #61 | |
let it snow~
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Re: Omega's analyzation of ToS Characters
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And he's 17. It's in the booklet that comes with the game. http://en.wikipedia.org/wiki/Lloyd_Irving |
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06-16-2007, 11:10 PM | #62 | |
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Re: Omega's analyzation of ToS Characters
Quote:
Also, Raine is possibly a legitimate name. That's probably my preferred party, to be honest, even though I usually play alone. Somehow I doubt anyone will do that, including Squeek and I, and combined, we've played at LEAST a thousand hours. sqek and his ninja skills Oh, and I think Colette's only like 16. |
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06-16-2007, 11:20 PM | #63 |
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Re: Omega's analyzation of ToS Characters
lol I know I don't really want a fan club I was just expressing my liking of the game and yeah Colette's a year younger than Loyd, but yeah I play on and off I haven't played in ages but I had 246 hrs in it I think...
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06-16-2007, 11:25 PM | #64 | |
let it snow~
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Re: Omega's analyzation of ToS Characters
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And Colette is 16. http://en.wikipedia.org/wiki/Colette_Brunel PS - I found out Nebilim appears in both games as well. There's a scene involving her character during the best boss fight in Tales of Symphonia. pps - run-on sentences are not cool =( pps - 140 hours on Abyss and counting. About 20% of the way done on my Unknown run. |
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06-16-2007, 11:29 PM | #65 |
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Re: Omega's analyzation of ToS Characters
I have "beaten" the game with only 60 hrs but I haven't unlocked every possible thing to unlock and beaten every possible boss/side quest yet
I need to go through the whole game again just to face the sword dancer for the 3rd time |
06-17-2007, 12:25 AM | #66 |
auauauau
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Re: Omega's analyzation of ToS Characters
Dude, I don't know what the manual says, but in the game, Lloyd is mentioned as being 14.
P.S. Okay, I'm not going through with this bull**** of looking for an extinct tree. Someone just tell me where it is. |
06-17-2007, 12:32 AM | #67 |
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Re: Omega's analyzation of ToS Characters
what extinct tree? ohhhh the Lynkite tree or w/e?
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06-17-2007, 12:46 AM | #68 |
auauauau
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Re: Omega's analyzation of ToS Characters
Right, that link tree.
Where is it. Becasue I am not going to fly all over the ****ing map looking for one. |
06-17-2007, 12:50 AM | #69 |
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Re: Omega's analyzation of ToS Characters
um well it's been a loong time but do you have the what is it called the flying things? I think it's in Sylvarant near the rebel base in the middle of some mountains
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06-17-2007, 12:53 AM | #70 | |
Praise the sun mofo
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Re: Omega's analyzation of ToS Characters
Quote:
Ahaha, me tuan and vincent made you good with collette, learn to live with it noob. : ) P.S. Regal was made of nothing but win for me. ;.;
__________________
Last edited by phe0nixblade; 06-17-2007 at 01:00 AM.. |
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06-17-2007, 01:14 AM | #71 | |
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Re: Omega's analyzation of ToS Characters
Quote:
100%ing is 100%ing, and that's tough in this game. It's one thing to beat the game, beat the extra "dungeon", and get a lot of stuff, but it's just something much harder to 100% a game. |
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06-17-2007, 01:16 AM | #72 |
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Re: Omega's analyzation of ToS Characters
I agree with Tosh
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06-17-2007, 01:47 AM | #73 | |
let it snow~
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Re: Omega's analyzation of ToS Characters
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Abyss is much harder to 100%. Symphonia is beyond easy. I have everyone doing max damage with max health, max TP, max defense, etc. at max level. And yes, I have all the costumes. You know how much harder Abyss is? First of all, the kill-count specific items (keep this spoiler-free for Omega) only work based on individual kill count, not team kill count. So you have to kill 9,999 enemies on all of your characters to get them to max stats. In 3 runs I've only even encountered 3,000 battles, so estimate 3 enemies per fight and I'm still not even done with one character if all I did was kill on that character, which I didn't do. Second, there are about 50 sidequests. Some of them take hours to do. Some of them are only available for your first visit to a town before you do what you went to the town to do. Most of them are only known to us because the creators let us know a few of them. Third, getting max stats is ridiculously hard. You can't just steal the item-changing bottles and make red herbs. You have to make them. It takes about 30 minutes to make one and a lot of work. Enemies rarely drop them and it's hard to even find out which ones DO drop them. Finally, Unknown mode is really, really hard. I explained this before, but it's worth mentioning again. The first enemy in the game is just one generic low-level monster that normally takes, oh, 10 seconds to kill. It took me half an hour because its defenses were multiplied so many times, I could only do 1 damage with even my most heavily-damaging skills, including my hi-ougis (Mystic Artes). Last edited by Squeek; 06-17-2007 at 01:56 AM.. |
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06-17-2007, 02:01 AM | #74 |
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Re: Omega's analyzation of ToS Characters
analysis*
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06-17-2007, 02:06 AM | #75 |
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Re: Omega's analyzation of ToS Characters
You have to do that in ToS too :/
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06-17-2007, 02:35 AM | #76 |
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Re: Omega's analyzation of ToS Characters
I'm no where near max stats on ToS -_- I guess I don't play it enough...but just to throw this in here does anyone know if there are any Tales games in the works for next gen systems or even just a new tales game?
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06-17-2007, 03:55 AM | #77 |
嗚呼
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Re: Omega's analyzation of ToS Characters
Let's take a break from the 3D stuff to look back at the older games.
http://www.youtube.com/watch?v=uVO7ZUJ66XY Well, with some 3D. |
06-17-2007, 12:47 PM | #78 |
let it snow~
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Re: Omega's analyzation of ToS Characters
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06-17-2007, 02:27 PM | #79 |
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Re: Omega's analyzation of ToS Characters
I'm almost completely certain that you need to do that. The thing is, Raine hits for like 600 damage because she never kills anyone, but Lloyd hits for the late thousands(not like 1,900, like late thousands). I'm pretty sure she hits for more with her normal weapons, whereas Lloyd hits for like 5 times as much with his.
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06-17-2007, 09:41 PM | #80 |
auauauau
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Re: Omega's analyzation of ToS Characters
Help, I'm in Ymir Forest I have no idea what the **** to do w/ this blue seed or whateverthehell.
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