06-19-2015, 10:11 PM | #961 | |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
Quote:
I really want to release this as soon as possible, so once the last issue/problem/thing is dealt with, ie fixing files/making graphics, then I will be zipping this up, so please notify me of everything when you can! There's no rush. I'm just hype because I'm doing something. Last edited by dashoe93; 06-19-2015 at 10:12 PM.. |
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06-21-2015, 11:45 PM | #962 |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
Took a bit of a break to work on other things. I'll get back to work on this pack. If you can help with graphics, please do!
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06-22-2015, 12:50 AM | #963 |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
oh neat, tbh yorange peel is a bit of an experimental file
those 32nds are going to the strummed instrument in the background, figured they would be a nice change up and I don't think they're too hard I'll probably just do graphics and release as a single I'll also do a set of graphics really quick |
06-22-2015, 01:01 AM | #964 |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
I pulled my files earlier because the pack was talking too long so I can release them on my personal pack. Can I still resubmit them?
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06-22-2015, 01:23 AM | #965 |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
probably bad
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06-22-2015, 07:57 AM | #966 | ||
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Re: Keyboardsmash Phase I: Legacy Submissions Open
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Quote:
And those graphics are fine. :V |
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06-22-2015, 08:14 AM | #967 | |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
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Haven't played the first beforehand, but I played it before the newer one. I think both were okay, but the newer one works just fine. :3 About to go ham (jam) on some graphics. Going to do Faillin Love, Marill, Rydeen, and Into the Battlefield. 1280x720 for the background might work better than a 4:3 aspect ratio, but whatever float yer boats. Last edited by dashoe93; 06-22-2015 at 08:24 AM.. |
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06-22-2015, 09:22 AM | #968 |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
AH, I realized James's review said 12th notes aswell not 16th.
Nah Ill change them, I initially wanted the hard chart to have 24th notes but having trills come right after a hand sux. Now that Im making them 12th notes a few things change including the layering with the bass that kicks in at the end of the wub sound. |
06-22-2015, 10:47 AM | #969 |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
I sent Atropos to the other pack in the middle of the hiatus of this one, but if you want to keep it in this pack then I don't mind. Let me know so I can send an updated version
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06-22-2015, 01:45 PM | #970 | ||
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Re: Keyboardsmash Phase I: Legacy Submissions Open
Quote:
Quote:
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06-22-2015, 02:40 PM | #971 |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
literally read that as graphicsex first
But they are pretty sexy. I guess Cedar Shed can stay. If you want to remake the gfx then feel free, I don't think mine are too up to par for the pack, esp. if you are making stuff as good as the above
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06-22-2015, 04:01 PM | #972 |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
so wait dashoe took over?
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06-22-2015, 04:21 PM | #973 |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
I basically took over this dead pack because Rebarfed all over the place and died. And the other judges either died or were like "okay." Lucky for you guys, I had access to the simfiles so I could save the day!
Also coo the owl. Last edited by dashoe93; 06-22-2015 at 04:22 PM.. |
06-23-2015, 06:27 AM | #974 |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
Thank you for your reply Dashoe. However, the other Judges are at the moment unreachable so how should we carry on with the review and verdict?
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06-23-2015, 10:27 AM | #975 | |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
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I'll play any newer files a couple times to see if it's good enough to be put into the pack. I think I'm pretty good at that. |
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06-23-2015, 11:42 PM | #976 |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
I'm still here technically.
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06-24-2015, 12:22 AM | #977 |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
"technically"
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06-24-2015, 12:41 AM | #978 |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
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06-24-2015, 04:45 PM | #979 |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
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06-26-2015, 10:10 PM | #980 |
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Re: Keyboardsmash Phase I: Legacy Submissions Open
I'll get back to things soon. I believe the majority of this requires graphics. If anyone could help with it, that'd be awesome.
Also I'm scared to do graphics for Bmah's simfiles, so if someone else can do them that'd be great. |
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