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Old 10-17-2010, 02:14 PM   #15801
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Default Re: Queue/Batch Discussion Thread

I could help judge but like I mentioned before I've never been on the FFR judging panel let alone submit to the game so I don't really have a clue about how **** works here, rofl.
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Old 10-17-2010, 02:27 PM   #15802
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Default Re: Queue/Batch Discussion Thread

I could judge. Maybe.

Most likely, I'll just send you guys some awesome stuff.
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Old 10-17-2010, 10:39 PM   #15803
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Default Re: Queue/Batch Discussion Thread

Quote:
Originally Posted by kommisar View Post
what are we going to do with tass' thread? just make a new one from scratch?
If Nsane or someone makes a new thread I'll unstick this thread and stick new one.

Quote:
Originally Posted by Gundam-Dude View Post
I could help judge but like I mentioned before I've never been on the FFR judging panel let alone submit to the game so I don't really have a clue about how **** works here, rofl.
I think you'll be a great addition for the FFR judgement team.
Judgement here isn't that different from SM packs/KBO judgement except for a few things, so won't be difficult.

Those are only different things I guess?
- Only songs we have permission are available.
- Freezes, Mines, Rolls, Multiple difficulties aren't allowed.
- Hands are only available on hard(FMO or above) files (this isn't really clear now)
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Old 10-18-2010, 12:28 AM   #15804
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Default Re: Queue/Batch Discussion Thread

last rule should be removed and replaced with challenging and above
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Old 10-18-2010, 06:12 AM   #15805
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Default Re: Queue/Batch Discussion Thread

I would strongly support the decision that Gundam-Dude be added to judges if he would like to. Judging for ffr only requires to be more open minded for easier files since those are just as important. Besides that just what jx said and the judgment ratings are explained in tass' batch thread.
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Old 10-18-2010, 06:24 AM   #15806
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Default Re: Queue/Batch Discussion Thread

yeah easy files are important and needed, same with KBO probably.

so the list of people who can be judges as of now

Nsane
kommi
wc
G-Dude
JX
patashu
halogen
bmah

and maybe others I don't know well, or just missing.
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Old 10-18-2010, 06:32 AM   #15807
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Default Re: Queue/Batch Discussion Thread

that looks like a sick list of judges
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Old 10-18-2010, 07:47 AM   #15808
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Default Re: Queue/Batch Discussion Thread

My stepping, uh, sense has improved since the last file I've submitted here... I had been successful then, and I can do better now...
I see there are already a good lot of qualified people up for judging, but if we ever need more... I'm offering to help. I have time, and this is definitely something I would be able to focus on.
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Old 10-18-2010, 08:53 AM   #15809
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Default Re: Queue/Batch Discussion Thread

Considering you're a prolific FFR artist, you can be the one if you want I think.
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Old 10-18-2010, 09:05 AM   #15810
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Default Re: Queue/Batch Discussion Thread

Quote:
Originally Posted by jimerax View Post
[...]

Those are only different things I guess?
- Only songs we have permission are available.
- Freezes, Mines, Rolls, Multiple difficulties aren't allowed.
- Hands are only available on hard(FMO or above) files (this isn't really clear now)
That last rule blows, in my honest opinion. How are players supposed to get used triples/quads if they never shows up in lower songs?

Also, I'm still offering to help - I've been lurking this thread to see what's been going on but I haven't had much to say.
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Old 10-18-2010, 09:13 AM   #15811
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Default Re: Queue/Batch Discussion Thread

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Originally Posted by TC_Halogen View Post
That last rule blows, in my honest opinion. How are players supposed to get used triples/quads if they never shows up in lower songs?
Ya, its kinda hard for one to learn if they only show up in songs they are prob not even able to keep up with or do. This rule should be re thought about but if hands/quads end up in easier files, they need to make sense and not be overused for the sake of having them in there just to have them or for a difficulty boost. Songs like easier piano files for example may need or have a use for hands but this rule is blocking that.
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Old 10-18-2010, 12:11 PM   #15812
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Default Re: Queue/Batch Discussion Thread

hands and quads are kinda dumb anyways except in solo files
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Old 10-18-2010, 01:04 PM   #15813
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Default Re: Queue/Batch Discussion Thread

Quote:
Originally Posted by TC_Halogen View Post
That last rule blows, in my honest opinion. How are players supposed to get used triples/quads if they never shows up in lower songs?

Also, I'm still offering to help - I've been lurking this thread to see what's been going on but I haven't had much to say.
The only thing with letting hands get into lower difficulty files is we don't want people shoving a bunch of hands into a 3 because there's 3 sounds to layer in some really slow piano song or something. I think having a limit is good, but FMO is too high. Maybe something like no hands before 6's? That might need some debate about it.
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Old 10-18-2010, 02:57 PM   #15814
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Default Re: Queue/Batch Discussion Thread

challenging and above i say. the only reason being because you have to remember that not everyone is going to be using spread as their default setup right off the bat. most people will be using one hand or index and hitting hands/quads using one hand/index when barely starting to play is pretty much impossible and may be too daunting for new players. challenging seems like the perfect difficulty to start adding hands because its what i think of as a transition difficulty that starts to incorporate some of the harder patterns while still maintaining the flow and predictability of the easier difficulties
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Old 10-18-2010, 03:05 PM   #15815
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Default Re: Queue/Batch Discussion Thread

Quote:
Originally Posted by 0 View Post
hands and quads are kinda dumb anyways except in solo files
High 5 ;D
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Old 10-18-2010, 06:44 PM   #15816
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Default Re: Queue/Batch Discussion Thread

Will be opening the batch sometime this week so stay tuned.
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Old 10-18-2010, 06:45 PM   #15817
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Default Re: Queue/Batch Discussion Thread

championanwar you don't play solo
.....or do you.....
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Old 10-18-2010, 06:46 PM   #15818
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Default Re: Queue/Batch Discussion Thread

I'd say make hands be in like 7's+ that way I can see if my file has a chance to make the game. XD
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Old 10-18-2010, 06:56 PM   #15819
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Default Re: Queue/Batch Discussion Thread

Quote:
Originally Posted by Patashu View Post
championanwar you don't play solo
.....or do you.....
mr championanwar plays index iirc
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Old 10-18-2010, 07:23 PM   #15820
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I'd say make hands be in like 7's+ that way I can see if my file has a chance to make the game. XD
Well I don't really judge difficulty the way that Tass did. There can even be hands in some 8's the way I see things, just so long as it's not overdone.
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