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Old 03-4-2012, 08:47 PM   #281
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Default Re: FFR Community Pack Spring 2012 (Submissions Open)

everyone should follow wwplp's footsteps and make graphics like him 8)
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Old 03-4-2012, 08:48 PM   #282
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Default Re: FFR Community Pack Spring 2012 (Submissions Open)

Thanks again for the gfx, bros

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lol woops had no idea it was like that, oh well i had a ton of fun playing it so whatever can't complain
I fully understand the concepts you tried to apply in your file, however the execution was just a bit sloppy. It didn't quite flow together as a cohesive whole because the layering was so sparse and random at times :/ But if you had fun playing your own chart, you don't need to alter the file if you don't want to and you can completely disregard whatever commentary I left.

I know I stress the importance of making files to satisfy yourself but at the same time you have to take into consideration that other people will be playing your file. I keep my personal pet peeves out of file reviewing so I look at files from a more general and broader perspective/viewpoint. If I can't imagine a specific target audience that your file can appeal to, it doesn't really make much sense to throw it into the pack unfortunately.
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Old 03-4-2012, 08:49 PM   #283
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Default Re: FFR Community Pack Spring 2012 (Submissions Open)

i guess i could try thanks for the tips im still a nub stepper lol, just figured there was so much to change i should just put a lot of time into a different file for a different pack. thanks though
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Old 03-4-2012, 08:52 PM   #284
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Default Re: FFR Community Pack Spring 2012 (Submissions Open)

More gfx













Last edited by Profraine; 03-5-2012 at 12:40 AM.. Reason: more lovely gfx~
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Old 03-4-2012, 10:01 PM   #285
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Default Re: FFR Community Pack Spring 2012 (Submissions Open)

I've been having .sm problems with ddream lately.

Changed a few things in heavy. Made a medium. Sent.
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Old 03-4-2012, 10:10 PM   #286
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Default Re: FFR Community Pack Spring 2012 (Submissions Open)

all of those are pretty decent except raise your weapons

wtf happened there, ADHD attack?

PS: Try not mixing fonts too much.
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Old 03-4-2012, 10:11 PM   #287
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Tell me what font you used for this O_O
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Old 03-4-2012, 10:12 PM   #288
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Default Re: FFR Community Pack Spring 2012 (Submissions Open)

sweet graphics for rog-limitation 8)

thanks

edit: sent a fix for dance away since 2 layering errors i've made were bothering me lol
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Old 03-4-2012, 10:18 PM   #289
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Default Re: FFR Community Pack Spring 2012 (Submissions Open)

welp

I don't know what to step
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Old 03-4-2012, 10:19 PM   #290
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welp

I don't know what to step
packed your ears with shit v2
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Old 03-4-2012, 10:26 PM   #291
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Tell me what font you used for this O_O
Vivaldi

I think it comes with most computers.

@ CBR: I thought a sunrise would work as the focus of the piece, but I tried to not lose the dance feel of the song at the same time. Totally...different, that's for sure.

Last edited by Profraine; 03-4-2012 at 10:29 PM..
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Old 03-4-2012, 10:47 PM   #292
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Default Re: FFR Community Pack Spring 2012 (Submissions Open)

Sent my two files.
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Old 03-4-2012, 10:48 PM   #293
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Default Re: FFR Community Pack Spring 2012 (Submissions Open)

Wow, Yesssss out of nowhere.
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Old 03-5-2012, 07:55 AM   #294
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Default Re: FFR Community Pack Spring 2012 (Submissions Open)

(I'm 'Super Novely' Maker)

why My SM is "NO"? why 'AGAYHA' is yes? D:

Super Novely is similar Korean AGAYHA
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Old 03-5-2012, 08:01 AM   #295
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(I'm 'Super Novely' Maker)

why My SM is "NO"? why 'AGAYHA' is yes? D:

Super Novely is similar Korean AGAYHA
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Super Novely (Nohara)
I'm going to save this file and throw it into MAD Pack 3, which I'm probably opening up for submissions after Spring pack is finished. I hope you don't mind, I'd rather have it there than here, rofl. No for here but definite Yes for MAD Pack 3.

It's "NO" because gd thought your simfile fits much better to MAD Pack 3 rather than this one, so your file basically got auto-accepted into MAD Pack 3.
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Old 03-5-2012, 09:18 AM   #296
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Default Re: FFR Community Pack Spring 2012 (Submissions Open)

agayha got accepted because it was a joke from the skype calls we used to have
not because it was good
lmao
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Old 03-5-2012, 09:44 AM   #297
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Default Re: FFR Community Pack Spring 2012 (Submissions Open)

I'm TOO BUSY, doubting if I can finish my files. But still checking this thread.

Thanks for the GFX ScylaX.
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Old 03-5-2012, 10:32 AM   #298
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Default Re: FFR Community Pack Spring 2012 (Submissions Open)

I found the CDtitles made a bit bad so I remade em myself :

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Old 03-5-2012, 11:46 AM   #299
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Default Re: FFR Community Pack Spring 2012 (Submissions Open)

Quote:
Originally Posted by Nohara64 View Post
(I'm 'Super Novely' Maker)

why My SM is "NO"? why 'AGAYHA' is yes? D:

Super Novely is similar Korean AGAYHA
Quote:
Originally Posted by leonid View Post
It's "NO" because gd thought your simfile fits much better to MAD Pack 3 rather than this one, so your file basically got auto-accepted into MAD Pack 3.
Basically what leonid and Rog said. I'm essentially transferring your file to another pack I'm doing AFTER Spring pack is finished. I'd rather have it there than here. I'm not saying the file is bad, I'm saying the file would be -best- if it were there instead.

Also, FFRCP3 and FFRCP Season packs are different because of the person running it (former being Kommi and the latter being me). FFRCP3 kinda accepted everything while I'm being a bit more demanding (e.g. easier charts etc.).

//edit

Accepting Maniera—pack needs the obligatory dumpfile
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Old 03-5-2012, 01:25 PM   #300
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Default Re: FFR Community Pack Spring 2012 (Submissions Open)

Here, for the Zelda sim :

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