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Old 02-20-2007, 09:19 PM   #21
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Default Re: Auto Fail Button.

Would the auto fail button look like this?

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Old 02-20-2007, 09:21 PM   #22
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Default Re: Auto Fail Button.

Then again, it should ask you how many goods to get before auto-failing, considering some songs are un-PFC-able, and if the point of it is to make it more convenient to AAA something or do better, you don't really want it to auto-fail you at the slightest good.
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Old 02-20-2007, 09:21 PM   #23
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Default Re: Auto Fail Button.

that's too big
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Old 02-21-2007, 11:01 AM   #24
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Default Re: Auto Fail Button.

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Originally Posted by Xception704 View Post
Then again, it should ask you how many goods to get before auto-failing, considering some songs are un-PFC-able, and if the point of it is to make it more convenient to AAA something or do better, you don't really want it to auto-fail you at the slightest good.

yeah, i was thinking about that. i was going say something, but i just wanted to get a fague idea about and see what other people had to say, and we could all make it to one final piece.


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Would the box always be up? Or would you have to press a certain button to open the auto quit box?
i was thinking something like the options menu. you pick what you want on, click the button again and it goes away.
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Old 02-21-2007, 11:38 AM   #25
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Default Re: Auto Fail Button.

Yup. Right as you get that good, average, or boo, when the song immediately stops, that's where you know you didn't get a perfect. (If you want to know if you get a boo, just look at your life bar. Every boo brings it down.)
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Old 02-21-2007, 11:40 AM   #26
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Default Re: Auto Fail Button.

You know, maybe on the right hand side of the screen when you are in the middle of playing a song, it shows how many goods, avgs, etc. you have so far until the end of the song. Kind of like MP, when you play and viewers will see what your highest combo is and PA.
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Old 02-21-2007, 11:42 AM   #27
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Default Re: Auto Fail Button.

thats a really good idea.

its got my vote
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Old 02-21-2007, 12:41 PM   #28
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Default Re: Auto Fail Button.

I wouldn't have it end the song, I would have it change the background to something like solid red. Or perhaps write "FAILFAILFAILFAILFAILFAILFAILFAILFAILFAILFAILFAILFAILFAILYOUSUCKFAILFAILFAIL" all over the background. Maybe "IMPERFECTION! IMPERFECTION!". Whatever.

Also note that there is already a settings menu, and that most of the options in there never actually made it into the game.

Final note: Boo screenshrinking. Be a real man.
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Old 02-21-2007, 12:52 PM   #29
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Default Re: Auto Fail Button.

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Also note that there is already a settings menu, and that most of the options in there never actually made it into the game.
true, but those are totally different things. there's reason why there not in the game on some other thread, i think. i don't know the reasons off hand though.

idk, forum for suggestions, so i made one.
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Old 02-21-2007, 01:35 PM   #30
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Default Re: Auto Fail Button.

Auto fail button is no good, it would take out the point of boos. Also people could make their game count like 40,000 in one day.
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Old 02-21-2007, 01:38 PM   #31
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Default Re: Auto Fail Button.

i totally agree with this idea as well.
it would help everyone improve so much.
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Old 02-21-2007, 10:06 PM   #32
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Default Re: Auto Fail Button.

cool idea
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Old 02-21-2007, 10:26 PM   #33
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Default Re: Auto Fail Button.

I love this idea. I want it to have my children.
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Old 02-21-2007, 11:16 PM   #34
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Default Re: Auto Fail Button.

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Auto fail button is no good, it would take out the point of boos. Also people could make their game count like 40,000 in one day.
true. but I could do that right now as well.

and i would hope that at least most people would use it for good.
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Old 02-26-2007, 02:22 PM   #35
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Default Re: Auto Fail Button.

Quote:
Originally Posted by begladesh View Post
You know, maybe on the right hand side of the screen when you are in the middle of playing a song, it shows how many goods, avgs, etc. you have so far until the end of the song. Kind of like MP, when you play and viewers will see what your highest combo is and PA.
I like this idea more. To make it cover the idea of knowing when you want to fail, you could possibly set it so after a set number of goods/averages/boos, it will turn the font of the number bright red, so you can tell without looking at it. If that is too difficult to implement, just make it turn red at 1, so you know that you've gotten a good.

For example, you set it to 3 goods. You get a good, it turns to a white 1, you get another, it turns to a white 2, and when you get your third good, the number turns into a glaring red 3, and you can choose whether you want to continue for the fun of it, or just fail out and start over then and there.
You can put this at the bottom, instead of the score in #, because people usually don't care exactly what their score is anyway.
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Old 02-26-2007, 02:37 PM   #36
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Default Re: Auto Fail Button.

OR, we could just wait till they get speed mods to eliminate this problem AND the annoyance of screenshrinking at once. So basically, it's just a question of how much time it would take to implement.
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Old 02-26-2007, 02:42 PM   #37
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Default Re: Auto Fail Button.

Even after they have speedmods, inexperienced players may not be able to keep up with just how many goods/avg's they've had. When someone is playing only to improve their score, they might not be happy when they finish the song and see that they've done worse than before. It'd still be nice to keep a direct watch on how well you're actually doing through a song; or at least the choice of doing so.
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Old 02-26-2007, 03:23 PM   #38
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Default Re: Auto Fail Button.

pretty nifty idea :]
eh but if im ever trying a new song and i don't do well i just refresh the page
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Old 03-3-2007, 10:51 PM   #39
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Default Re: Auto Fail Button.

bump for at least seeing one mod's opinion....
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Old 03-4-2007, 04:31 PM   #40
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Default Re: Auto Fail Button.

I also wish for a moderator's opinion.
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