09-4-2014, 09:08 PM | #861 | |
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Re: TWG CXXII - Welcome to Disboard~
And it ended in a kitb so other people changed their minds and you were there to read his defense, said nothing and only at the last second admitted his humanity. Convenient..
Plus it's not the only reason I want to lynch you so nyah.
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09-4-2014, 09:09 PM | #862 | |
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Re: TWG CXXII - Welcome to Disboard~
fight fight fight
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09-4-2014, 09:22 PM | #863 | ||
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Re: TWG CXXII - Welcome to Disboard~
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Manti I became suspicious of after Pop's lynch. With the hindsight that he was town, it makes Manti's push on him towards eod look like wolfy tunnel to me. Also of you look at eod, Manti had quite a few posts in which he could've unvoted Pop if he chose to, but given the fact that Pop's 'dying breath info dump' was virtually last second, there's no real way to argue that either way conclusively.
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09-4-2014, 09:25 PM | #864 | |
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Re: TWG CXXII - Welcome to Disboard~
I think Pop gave enough reasonable doubt to not lynch him where James was and still is an unknown. Anyone involves except V should be in question and V only isn't in question because he's dead.
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09-4-2014, 09:33 PM | #865 |
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Re: TWG CXXII - Welcome to Disboard~
ok I reread manti and his progression seems fine to me. do you think manti is the type of person to lead a mislynch d1 as a wolf? I don't
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09-4-2014, 09:34 PM | #866 | |
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Re: TWG CXXII - Welcome to Disboard~
He didn't lead it. V railroaded it and Manti sat and watched.
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09-4-2014, 09:35 PM | #867 | ||
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Re: TWG CXXII - Welcome to Disboard~
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I actually voted Pop to make it a 50/50 between him and James. They were the two most tunneled players of D0, so I figured having them both up for lynch was the best option.
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09-4-2014, 09:38 PM | #868 |
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Re: TWG CXXII - Welcome to Disboard~
Alright. To anyone available, pull up the posts where Manti and two other players voted for plopadop (pop for those who are lazy) and we need to delve on the interactions for those who were involved with plopadop (Thats including the interaction that I had with him) and from there we can really examine everything. Now, I do believe that from the remaining 3 that voted for pop that someone is a wolf, but this is from hunch as I'm just streaming my thoughts together.
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09-4-2014, 09:38 PM | #869 |
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Re: TWG CXXII - Welcome to Disboard~
true, maybe im wrong but im looking for more tone and progression since the wagonmics aren't great with a single lynched villager.
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09-4-2014, 09:47 PM | #870 | |
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Re: TWG CXXII - Welcome to Disboard~
I like the word wagonomics. That's fun.
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09-4-2014, 09:48 PM | #871 |
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Re: TWG CXXII - Welcome to Disboard~
Please please get this out of your head. Autolynching him (especially if the game reaches must-lynch) just because he remains alive could be an easy way to throw the game. So what if he has information to post? If it's predetermined that he is to be lynched anyway and he's telling the truth, then that info does nothing if the game ends there. There's also a chance that Goon Cop has very little or no power in this game. Calling lynches ahead of time Babe Ruth style is like the worst thing.
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09-4-2014, 09:49 PM | #872 |
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Re: TWG CXXII - Welcome to Disboard~
What's up jrodd whys my name in red
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09-4-2014, 09:54 PM | #873 | |
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Re: TWG CXXII - Welcome to Disboard~
Assuming Manti is a wolf that would put the humans with 3 known humans alive and 2 wolves in a pool of 8 players, 3 being public humans. That gives a 2/5 chance of hitting a wolf in the lynch with reasonable ability to infer who would be a wolf based on Manti's flip.
If Manti is NOT a wolf that puts the pool at 3 wolves in a pool of 8 humans, 3 being confirmed so 3/5 people left are wolves. If the seer claim is real they can't afford not to kill him.
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09-4-2014, 09:57 PM | #874 | ||
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Re: TWG CXXII - Welcome to Disboard~
psycho doesn't do anything in the game (I rarely want to lynch inactives early because they always get resolved by endgame), but this freakout right here.....
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you are actually at rand for me danceguy because u seem like this everygame now and I miss when you had WIM and I could peg you as a villager. now it adds to my suspicions |
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09-4-2014, 09:57 PM | #875 | |
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Re: TWG CXXII - Welcome to Disboard~
Because if they leave him alive the only way to keep themselves safe is killing known humans, the next logical kills are going to be the seer and his see..ee? To keep the pool of unknowns as high as possible.
Think about it. If he doesn't die tomorrow he has to be a wolf.
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09-4-2014, 09:57 PM | #876 |
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Re: TWG CXXII - Welcome to Disboard~
didn't even realize this day 1 cuz of not really being present in the thread, but that reaction was just as bad as james may's first posts in the game
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09-4-2014, 09:58 PM | #877 | |
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Re: TWG CXXII - Welcome to Disboard~
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Goon Cop might not even do anything. It depends on what wolves picked pregame. Check the wiki or ask the host if you need clarification. |
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09-4-2014, 09:58 PM | #878 | |
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Re: TWG CXXII - Welcome to Disboard~
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09-4-2014, 10:01 PM | #879 |
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Re: TWG CXXII - Welcome to Disboard~
Yeah I miss when I could clear you every game just for having WIM but then you do that as wolf too, makin my life real hard dude.
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09-4-2014, 10:04 PM | #880 |
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Re: TWG CXXII - Welcome to Disboard~
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