|
01-3-2018, 09:20 PM | #1 |
FFR Simfile Author
|
Re: PATHOS - A puzzle game like Psychopath
Yeah, we should probably have an updatable spread for the devs or something since the breaks are happening so frequently.
Just the nature of this type of thing, some of these levels really require a ton of testers (ran into issues even just publishing 65-72 on the original psychopath). Amazing find on crawl space. Gosh, I was so certain when playing it that I was going to break it but I just couldn't see that. Beautiful find, I'll try and -2 it when I get time. Then again I was certain Nexus was breakable but couldn't break it, 330 might be breakable but I honestly think that level just has an illusion of complexity. When you break down the warp gates on paper the logic is extremely constrained. Edit: Finally cleaned up Orchid to finish off all Traumatic levels and get achievement IX, but haven't beaten many agonizing and tortuous so I'm still 40 bits off world 14. Urg, I'm 2 off on Pipe Organ, Blot and Lockmess Monster (WTF IS THIS? I've spent at least 10x longer on this level than any other level. I don't get it? Can someone just PM me a hint and put me out of my misery?), and Wiggle room. I absolutely hate these god damn orange block levels. Not clicking for me!
__________________
Last edited by Reach; 01-5-2018 at 10:03 PM.. |
01-6-2018, 04:02 PM | #2 |
FFR Player
Join Date: Jun 2003
Posts: 41
|
Re: PATHOS - A puzzle game like Psychopath
Just pushed an update to Steam with the new step counts.
I think we're going to add a ticker for Breakthroughs for each world. Until then, there's two in each world (not including Respites, cinematics or not-full worlds (does include Pathos world)). |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|