11-8-2007, 07:52 PM | #6101 |
Zageron E. Tazaterra
RRR Developer & DevOps Support
Join Date: Apr 2007
Location: BC
Age: 32
Posts: 6,586
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Re: Queue/Batch Discussion Thread
He means talk with grammar and full words.
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11-8-2007, 07:54 PM | #6102 |
cohoooooon
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Re: Queue/Batch Discussion Thread
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11-8-2007, 07:55 PM | #6103 |
nobody fiffers anymore.
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Re: Queue/Batch Discussion Thread
So, basically:
- Your file now has to be a perfect, technically accurate wonderland, according the the vision of the two high-and-mighties jx and Rebirth. - Even if the two high-and-mighties approve your file, it's all for nothing if Tass the oh-so-experienced-at-making-files-and-therefore-most-fit-to-judge-big-scary-admin doesn't like it. - If you don't get your file to meet the ridiculous expectations the first time, don't even bother resubmitting; the Z team will automatically find a bunch of new bull**** reasons to reject it. - If for some reason your file gets the same minor gripe from both judges, Tass won't even bother to play it, even if the file is awesome. - If Tass doesn't like the song, auto-reject. - Even if you do get a Joy Electric song in the game, Tass will make it offsync in attempt to frustrate players who try to AAA, and spite the sim-author. Things are getting just plain ludicrous. By instituting this ultra-strict system that favors only a very narrow range of files and that is strictly in line with your preferences, you are disrespecting the different styles of sim-authors, and you are disrespecting people's preferences in stepfiles. Not everyone wants something to be a perfectly pitch-relevant epic, in line with the vision of only a few people. What could be boring or awkward to you might be the most fun stepfile ever to other people. Balloon Fever is widely agreed upon as a great file, but something that even loosely follows in its footsteps wouldn't have a chance today: "LoL oVArstPePpEd, dOez'Nt go tO MuZiK!!!!!1123" In short, you favor the few and decline the many. Elitism is a growing theme: your widget slaves are the only people who have a good chance of getting files in the game. After my collab with dore, don't expect me to even think of making any more steps for FFR, unless you stop being ****heads by then. A few last notes: - I don't care who I offend. I'm pissed. - If anyone else feels the same, I urge you to do the same. - Anyone who tl;dr's this and blows it off as just another "wah you rejected my filez" post is a douche. There.
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~ OFFICIALLY RETIRED FROM FFR THE GAME AND FFR TWG ~
Thanks for the memories, folks. u da bes |
11-8-2007, 08:02 PM | #6104 |
missa in h-moll
Join Date: Dec 2006
Location: nyc
Age: 28
Posts: 3,995
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Re: Queue/Batch Discussion Thread
pwnt
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11-8-2007, 08:07 PM | #6105 |
2 is poo
Join Date: Sep 2005
Age: 32
Posts: 6,687
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Re: Queue/Batch Discussion Thread
It's a shame, because I love your files, BDN.
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11-8-2007, 08:22 PM | #6106 |
FFR Veteran
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Re: Queue/Batch Discussion Thread
On a side note:
Geno is French, hence the bad English. My apologies. |
11-8-2007, 08:24 PM | #6107 |
FFR's Buizel
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Re: Queue/Batch Discussion Thread
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11-8-2007, 08:41 PM | #6108 |
behanjc & me are <3'ers
Join Date: Jul 2006
Posts: 2,051
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Re: Queue/Batch Discussion Thread
Actually, I think song-filtering is a good idea, but only if the song is actually bad. I hate to play FFR files with bad songs almost just as much as bad steps. Of course, I'm not exactly saying Tass is doing the right thing, because I don't know what songs he's filtering, but I like the idea of it.
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11-8-2007, 08:45 PM | #6109 |
shots FIRED
Global Moderator, User Support, Judge
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
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Re: Queue/Batch Discussion Thread
Many of the statements you've made I was trying to point out numerous times, but I've been constantly scrutinized every time I've made an objective statement to a higher authority (not to mention ass-kisser MML).
edit: the most recent being posts in page 258-260 of this thread. MML being especially annoying on page 260. edit #2: MML definitely Last edited by bmah; 11-8-2007 at 08:58 PM.. |
11-8-2007, 08:55 PM | #6110 |
Retired BOSS
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Re: Queue/Batch Discussion Thread
while BDNs post is somewhat accurate... it's clearly skewed. no system will be perfect, and i rely heavily on the opinions of rebirth and jimerax.
rshadow: in most cases, a + from 1 judge isn't enough to get queue'd. i haven't done the math, but at least 90% of files +d by both judges are queue'd, if not more... and i'd say well under 50% that are +d by 1 judge aren't queue'd.
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11-8-2007, 09:05 PM | #6111 |
2 is poo
Join Date: Sep 2005
Age: 32
Posts: 6,687
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Re: Queue/Batch Discussion Thread
Submitted my 2486-note file.
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11-8-2007, 10:16 PM | #6112 |
behanjc & me are <3'ers
Join Date: Jul 2006
Posts: 2,051
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Re: Queue/Batch Discussion Thread
While I generally agree with BDN's thinking, and I have to say Tass isn't doing a fantastic job, I can't really blame him. He gets like 100 files every batch, and he doesn't want to queue most of them, or it'll be impossible to put all of them in the game. Heck, in a short time period the number of files on FFR have doubled. We have like 750 files now.
I can propose a solution, but it'll seem really unfair, and that's to drop the submission cap. Less submissions = more chance of files in queue.
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Rhythm Simulation Guide Comments, criticism, suggestions, contributions, etc. are all welcome. Piano Etude Demon Fire sheet music |
11-8-2007, 11:16 PM | #6113 | |
Simdeist
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Re: Queue/Batch Discussion Thread
Quote:
I do agree with most of what you say BDN. But despite its quirks, the judging system has improved since the very first batch, and hopefully it'll continue to do so. GL trying to convince the judges of your opinions >_> PS I was jk bout the tl;dr part
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FFR Widget Songs Wiggers are for wiggers... Last edited by Vote4Nixon; 11-8-2007 at 11:58 PM.. |
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11-8-2007, 11:22 PM | #6114 |
★★★★★
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Re: Queue/Batch Discussion Thread
as for EW's Toph's OP Remix, I have to say the song wasn't suitable for the game as far as I played. It's a cool song for listening, but due to the small volume and over-reverberant sound I felt it's quite unclear for solid steps and couldn't listen to some part of song very well. Volume amplification might work, I haven't tried it though.
Another thing, I've been thinking "more songs in the game is definitely better" until recently, but I noticed the increase of songs just makes the quality of the game worse. It's because of the issue of current FFR R1 song selection system. I have no idea where new songs are placed anymore, plus it takes a lot of time to find the song I want to play in popular genre like D2, S-token, etc, which makes me not want to play the game anymore. so honestly I'm really against the increase of songs until this system is fixed. |
11-9-2007, 12:02 AM | #6115 |
shots FIRED
Global Moderator, User Support, Judge
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
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Re: Queue/Batch Discussion Thread
I was thinking, perhaps the interface of the song selection should be changed to accomodate for more songs; not only showing more songs at one time on the same screen, but perhaps making a quick scrolling feature that acts like a roulette wheel (like in stepmania).
Furthermore, if this is possible, there should be a way to organize songs based on difficulty or song name; this makes searching through several hundreds of songs easier. I guess the downside is that all of these ideas would make FFR a stepmania replica. |
11-9-2007, 12:17 AM | #6116 |
FFR Originalbro
Join Date: Jun 2003
Location: Kansas City, Missouri
Age: 33
Posts: 8,750
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Re: Queue/Batch Discussion Thread
BDN, you know why your files don't go into the game now. If you're complaining about your files not making it anymore, you really have no right to say anything about it.
We could continue to judge nicely, and let in 30% of the files submitted, but with the size of the batches, and with the increasing expectations for simfile quality by you guys yourselves, we've gotta do something. We can't keep having the queue get to be 80 files + |
11-9-2007, 12:41 AM | #6117 |
Retired BOSS
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Re: Queue/Batch Discussion Thread
changing the layout of the game is just a massive change to make.... and believe me, i know about the overcrowding and what not. we're trying to work to do a quick fix until we can finally get 3rd style released.
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11-9-2007, 04:42 AM | #6118 |
Retired BOSS
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Re: Queue/Batch Discussion Thread
batch is officially closed... jesus. i compiled stuff 3 days ago and had 78 files (oct 18-nov5... 18 days). total batch: 147. 69 files in the past 3 days, including at least 20+ resubmits.
as much as i don't like it... i think we may need to re-adjust the way the batches work again. limit submissions more. 4 different people each submitted close to 10 files in the past 3 days, each with a ton of original and resubmit works. thoughts on a stricter submission policy? the 147 has 0 strictness. didn't even hold over any of npv's or the other guys files. everything is in there. i've heard as much as closing submissions for a few months.... or limiting people to 2 per batch. etc. thoughts? i've been thinking... perhaps 2 new submits per batch, 1 resubmit per batch, plus 1 extra submission in a batch for each file queue'd in the previous batch. if you submitted 0 in the previous batch, then go by the batch where you last submitted files. that way the big submitters of quality files will still be able to do so, and those who aren't doing quality files will be forced to work on more quality and make more decisions about which songs to step in the first place. edit: based on winamp, the batch is 6 hours of files to play. plus time to make notes on each file @ 30 seconds per... looking at 7-8 hours of work for the batch. Hell, I think this is still doable in 1 week. 21 files a day isn't that much.
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RIP Last edited by Tasselfoot; 11-9-2007 at 04:47 AM.. |
11-9-2007, 05:04 AM | #6119 |
om nom nom
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Re: Queue/Batch Discussion Thread
We definetly need to limit submissions. Even closing submissions until the queue cleans out would be fine with me.
But, for limiting, basing it off of the queue is a good idea. 10+ files per person is rediculous, especially if none of them are getting in the queue. It's just a waste of the judges time. P.S. if you did this batch in 1 week that'd be epic. When can we expect a batch picture? |
11-9-2007, 06:32 AM | #6120 |
★★★★★
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Re: Queue/Batch Discussion Thread
147? damnit. don't expect me to do them in a week.
As I've been suggesting, either submission limit or closing the entire submission for a while is needed. The limit should be like 1-1.5/week/person, independent of the submitter. The Queue is just getting larger and larger (we need to release at least 2 files per a day to prevent the queue from getting larger), plus with the current game system throwing more massive files into the game isn't a recommended idea. We need to discuss the significance of this submission/judgement system. |
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