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04-17-2014, 04:22 AM | #21 |
Confirmed Heartbreaker
Join Date: Jul 2012
Age: 35
Posts: 5,858
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Re: Average difficulty of FFR songs by year (using sophisticated graphing software)
I want av misses back
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04-17-2014, 04:30 AM | #22 |
Banned
Join Date: Nov 2013
Posts: 8,563
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Re: Average difficulty of FFR songs by year (using sophisticated graphing software)
hey mister
yeah, i'm talking to you hold it right there |
04-17-2014, 09:52 AM | #23 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: Average difficulty of FFR songs by year (using sophisticated graphing software)
Wasn't there a version of Velocity where you could turn it back on for whatever reason?
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04-17-2014, 11:58 PM | #24 |
Fractals!
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Re: Average difficulty of FFR songs by year (using sophisticated graphing software)
I think some alternate engines have the option to turn on avmisses.
Let's not forget that there was once a time when speedmods didn't exist either, and getting an SDG on Silence was godlike. Nowadays it's more of a milestone. |
04-19-2014, 11:58 PM | #25 |
★★★★★
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Re: Average difficulty of FFR songs by year (using sophisticated graphing software)
Interesting data. Average difficulties should be raised by people's improvement, but yeah a bit too rapid. Sometimes this needs to be controlled by special batches.
As for harder song side, actually combo scoring is the only reason not to add many harder (95+) songs (avmiss was too, in the past). Waiting for skill (both playing and stepping legit harder songs) improvement. |
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