Go Back   Flash Flash Revolution > Gaming > The Werewolf Game > TWG Archives
Register FAQ Community Calendar Today's Posts Search

Closed Thread
 
Thread Tools Display Modes
Old 05-24-2017, 12:50 AM   #2781
tiloco217
FFR Veteran
FFR Veteran
 
Join Date: Sep 2012
Posts: 6
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

What really probs happened on that night was
I used a power
Cel used a power
Manti used a power
Ind used a power
Character guesser or something of the sort used a power
No wolf kill
tiloco217 is offline  
Old 05-24-2017, 12:51 AM   #2782
tiloco217
FFR Veteran
FFR Veteran
 
Join Date: Sep 2012
Posts: 6
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

I underestimated how many prs would be in the game
tiloco217 is offline  
Old 05-24-2017, 12:52 AM   #2783
DarkManticoreX2
TWG Overlord
FFR Veteran
 
DarkManticoreX2's Avatar
 
Join Date: Apr 2005
Location: Home of the Cheesesteak
Age: 37
Posts: 7,355
Send a message via AIM to DarkManticoreX2
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

There are times where a blue is not always honest with the thread and they do it to confuse the wolves. With both my roleblocker targets being empty hits, I was hoping for another explanation for the lack of a wolving.

I guess the wolves chose to no kill but I don't understand why.
__________________
AAA's = 800

Quote:
Originally Posted by V
Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
DarkManticoreX2 is offline  
Old 05-24-2017, 12:54 AM   #2784
DarkManticoreX2
TWG Overlord
FFR Veteran
 
DarkManticoreX2's Avatar
 
Join Date: Apr 2005
Location: Home of the Cheesesteak
Age: 37
Posts: 7,355
Send a message via AIM to DarkManticoreX2
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

Tiloco, would still like a three man team out of you.
__________________
AAA's = 800

Quote:
Originally Posted by V
Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
DarkManticoreX2 is offline  
Old 05-24-2017, 01:04 AM   #2785
tiloco217
FFR Veteran
FFR Veteran
 
Join Date: Sep 2012
Posts: 6
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

My mafia circle right now is Manti, Sound, WV out of POE.

Ind is still clear
Xiz is still clear
MML is the only one I would considering subbing into the mafia circle but he's been trending up recently imo. I've had a hard time reading him this game tbh.

I think Manti is the most likely to be mafia just because we have to many pr claims. I wouldn't be surprised if he just had his exact role but mafia aligned.
tiloco217 is offline  
Old 05-24-2017, 01:14 AM   #2786
Soundwave-
Carry your failures proud
FFR Veteran
 
Soundwave-'s Avatar
 
Join Date: Sep 2015
Age: 23
Posts: 644
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

Tiloco. Can you do anything but say you supposedly read town even though there's significant contention in that regard and clear people who we can't really be affording to clear at this point?
__________________
Quote:
Originally Posted by [11:38 PM] Hakulyte
only person who can legit tilt me is like YoshL
Quote:
Originally Posted by スンファンさん
右に3回回らない限り間違います。
Soundwave- is offline  
Old 05-24-2017, 01:15 AM   #2787
tiloco217
FFR Veteran
FFR Veteran
 
Join Date: Sep 2012
Posts: 6
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

no
tiloco217 is offline  
Old 05-24-2017, 01:16 AM   #2788
tiloco217
FFR Veteran
FFR Veteran
 
Join Date: Sep 2012
Posts: 6
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

but in all seriousness I literally just gave some thoughts on the game
tiloco217 is offline  
Old 05-24-2017, 01:16 AM   #2789
DarkManticoreX2
TWG Overlord
FFR Veteran
 
DarkManticoreX2's Avatar
 
Join Date: Apr 2005
Location: Home of the Cheesesteak
Age: 37
Posts: 7,355
Send a message via AIM to DarkManticoreX2
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

How do we have too many PR claims with 4/5 and a hypothetical missed wolving
__________________
AAA's = 800

Quote:
Originally Posted by V
Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
DarkManticoreX2 is offline  
Old 05-24-2017, 01:18 AM   #2790
tiloco217
FFR Veteran
FFR Veteran
 
Join Date: Sep 2012
Posts: 6
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

Donnel is overpowered as fuck and I have a really strong medic role to keep him alive. Adding John Doe, another investigative, you, and neighbors is A LOT of power for town.
tiloco217 is offline  
Old 05-24-2017, 01:20 AM   #2791
tiloco217
FFR Veteran
FFR Veteran
 
Join Date: Sep 2012
Posts: 6
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

To clarify it's not too many powers used it's too much strength for all the prs to be town
tiloco217 is offline  
Old 05-24-2017, 01:21 AM   #2792
tiloco217
FFR Veteran
FFR Veteran
 
Join Date: Sep 2012
Posts: 6
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

Also having a town sided role blocking ability doesn't make sense when mafia have a max of one power if we assume that all prs claimed currently are town.
tiloco217 is offline  
Old 05-24-2017, 01:23 AM   #2793
DarkManticoreX2
TWG Overlord
FFR Veteran
 
DarkManticoreX2's Avatar
 
Join Date: Apr 2005
Location: Home of the Cheesesteak
Age: 37
Posts: 7,355
Send a message via AIM to DarkManticoreX2
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

Quote:
Originally Posted by tiloco217 View Post
Donnel is overpowered as fuck and I have a really strong medic role to keep him alive. Adding John Doe, another investigative, you, and neighbors is A LOT of power for town.
While I agree with this, if I believe your mystic result, 4/5 with no wolving seems about right for town.
__________________
AAA's = 800

Quote:
Originally Posted by V
Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
DarkManticoreX2 is offline  
Old 05-24-2017, 01:25 AM   #2794
tiloco217
FFR Veteran
FFR Veteran
 
Join Date: Sep 2012
Posts: 6
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

That 4/5 with no wolving isn't considering the 3 dead prs that we had (2 without powers but being able to confirm each other is a big deal). Looking at it with those in mind we have 6 town roles vs. 1 wolf role which doesn't seem right especially with a role blocker in town's court.
tiloco217 is offline  
Old 05-24-2017, 01:26 AM   #2795
tiloco217
FFR Veteran
FFR Veteran
 
Join Date: Sep 2012
Posts: 6
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

Correction: 7 town roles vs. 1 wolf role. Counted neighbors as one there
tiloco217 is offline  
Old 05-24-2017, 01:27 AM   #2796
DarkManticoreX2
TWG Overlord
FFR Veteran
 
DarkManticoreX2's Avatar
 
Join Date: Apr 2005
Location: Home of the Cheesesteak
Age: 37
Posts: 7,355
Send a message via AIM to DarkManticoreX2
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

The two town who share a chat were not given each other's alignment. They weren't green masons.
__________________
AAA's = 800

Quote:
Originally Posted by V
Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
DarkManticoreX2 is offline  
Old 05-24-2017, 01:28 AM   #2797
tiloco217
FFR Veteran
FFR Veteran
 
Join Date: Sep 2012
Posts: 6
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

Could consider wolves having powers without actions as well but the only one I can think of is godfather and we already know that there are no powers that change the appearance of alignments.
tiloco217 is offline  
Old 05-24-2017, 01:30 AM   #2798
tiloco217
FFR Veteran
FFR Veteran
 
Join Date: Sep 2012
Posts: 6
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

Quote:
Originally Posted by DarkManticoreX2 View Post
The two town who share a chat were not given each other's alignment. They weren't green masons.
That is a good point. That does make them less powerful. 5 v 1 isn't crazy to consider but it still doesn't make sense that town would have the role blocker.
tiloco217 is offline  
Old 05-24-2017, 01:32 AM   #2799
tiloco217
FFR Veteran
FFR Veteran
 
Join Date: Sep 2012
Posts: 6
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

I feel kind of bad for continuing to throw that one in your face because there isn't really anything you can say against it but it's important to note.
tiloco217 is offline  
Old 05-24-2017, 01:40 AM   #2800
DarkManticoreX2
TWG Overlord
FFR Veteran
 
DarkManticoreX2's Avatar
 
Join Date: Apr 2005
Location: Home of the Cheesesteak
Age: 37
Posts: 7,355
Send a message via AIM to DarkManticoreX2
Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

I noted that I can't 100% control my roleblocker power. There's specifics I can't/won't get into.

I'll just say it's sufficiently chaotic enough to fit with the rest of the roles revealed.
__________________
AAA's = 800

Quote:
Originally Posted by V
Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
DarkManticoreX2 is offline  
Closed Thread

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 08:16 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution