Old 03-1-2020, 05:15 PM   #1
psychoangel691
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Default Jan/Feb 2020 Set 2

Judge: bmah

Faery Tale Adventure OST Intro (devonin)
Gay (ositzxz369)
I'll Fight Back (psychoangel691)
Into the Arena (storn42)
La Campanella ~Nu Rave~ (Ghost_Medley)
Let's Live in the Lovely Cemetery [Alternative Ver.] (Buta-san)
Me, You, And Everything Became Untrue (Deamerai)
Opia (Psychotik)
Pine Ridge, SD (mi40)
Rave 4 (Matthia)
Running in the 90's (Psychotik)
Skyfire Ace (VisD)
Terror From Beyond v2 (Xtreme2252)
Two can't do it Alone (M0nkeyz)
Vs. Lancer (pointyEyewear)
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Old 03-9-2020, 03:33 AM   #2
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Default Re: Jan/Feb 2020 Set 2

Faery Tale Adventure OST Intro / devonin
rating: *7/10
- 3.83s: check PR
- 7:08s,11.08s,19.08s,etc.: When combining a pitch relevant melody line with chords, I'd say it's more effective if you avoid repeating arrows when possible unless the melody actually has repeating notes. To have repeating arrows in a section of non-repeating notes feels a bit jarring. The subjectivity increases when there are more simultaneous elements in the music to be considered, but with fewer elements, repeating arrows with non-repeating notes doesn't feel quite right. It seems like you're placing the jumps according to the actual PR of the chord itself, but following the main melody is ultimately more important. e.g. 7.08s can be a [14] jump instead of [12] to avoid a repeated arrow. e.g. 20.08s can be a [23] which would result in a repeated down arrow that may go to the bass melody, while it paves the way for a more clearly understood treble melody that avoids a repeated right arrow.
*- 18.58s,19.58s,21.58-21.83s,etc.: Why not create a simple layering for the treble and bass melodies instead of still only focusing on the bass chords? The omission of this sort of layering would be more understandable if you're moderating the difficulty, but the last part of the file clearly shows that a player should be able to handle this kind of layering.
*- 29.33s: missing note
*- 37.08s,41.08s: not a chord
- 49.83s: check PR
- Summary: Shorter and/or more simplistic songs need to be really cleaned up for acceptance, and this is no exception. Consider the PR, but more importantly make the layering stand out more.


Gay / ositzxz369
rating: 5/10
- syncing is fixed as per previous notes.
- 21.18-28.84s,etc.: Repetitive patterns such as ones going along the [12][34] or [14][23] theme are fine to hit, but become dull very quickly.
*- 55.41s: [23] jacks mixed with nearly 200 BPM jumpstream makes for an awkward transition. Other jack patterns are more plausible but still cause really uncomfortable spikes.
- 73.73-75.38s: missing a lot of 16ths
- Summary: Highly uninspired patterns and a short song that doesn't have a lot to offer in the first place. Plus a few very awkward transitions and patterns as well. Even if the patterns were fixed up, I'd have a hard time imagining a place for this file on FFR.


I'll Fight Back / psychoangel691
rating: *7/10
- 2.35s,5.44s,etc.: For this 32324 1 pattern, I'd recommend the last left arrow be an up arrow instead for better PR. Of course, when the layering kicks in, this eventually becomes a jump and it doesn't really matter.
*- 30.60s,30.99s,67.38s: jump
- 34.47s: check sync to lyrics
- 61.96-64.67s,167.25-169.96s: this pattern is fine but if you want a more comfortable pattern, find one that doesn't anchor on the down arrow so much.
*- 65.83-66.12s,171.12-171.41s: [14] jacks sandwiched between a prior jumpstream and a subsequent 32nd roll is mad uncomfortable. This is the sort of pattern I'd reserve for a harder file. For this, I'd recommend changing the jumpjack chord, which inevitably will mean that you'd need to change the previous jumptrill and possibly the 32nd roll prior to that as well. There is certainly difficulty built in other areas of this file, but I still don't feel that [14] jacks would fit the difficulty.
- 68.15-68.80s,etc.: I'm not a big fan of sliding sounds being interpreted as multiple arrows, but this is fine as it adds some nice variety.
- 90.99-91.38s: 16ths from drums, likely ending in a jump
*- 133.18s: hand
- 173.44-184.28s: It's like the previous section at 68.15s but this time I feel it's going a bit too far. Hard for me to really determine how appropriate this should be. If you end up cutting the song, this part may be gone altogether, but if you retain this section, I suppose this is acceptable.
- 186.60-188.06s,192.80-194.15s: You know people won't like these longjacks haha...but it's all right.
- 194.74-194.94s: I don't really understand the color theory here.
- This song drags on and on...
- Summary: Please change the [14] jacks. I also recommend cutting the song in half - I would personally throw out the second half of the song entirely. Even with the 24th patterns inducing more variety into the second half (of which I don't quite agree with), other parts of the song still feel like they overstay their welcome. The charting quality of this file however is generally competent.


Into the Arena / storn42
rating: 7.5/10
- 22.20s,22.72s,23.23s,etc.: Jump to cymbal crash. I suppose a single arrow can be distinguishing enough from the other jumps, but the roles in emphasis certainly feels reversed. I'd recommend changing around which sounds deserve the jumps here. Similar drum kicks in places like 27.86s are single arrows so why the jumps here?
- 50.49-50.83s,53.23-53.58s,etc.: Try adding jumps or hands to some of these single arrows, or at least the last arrow for each set. Just like the previous comment, it feels like the emphasis for jumps have been misplaced to the given sounds.
- 52.89s,63.86s,66.60s,67.12s,etc.: Some of the already existing hands go to sounds that are hardly emphasized at all as well (and not cymbal crashes either). Not sure if they deserve hands.
- The above criticisms appear as the patterns all repeat in a similar fashion later on in the song.
- Summary: This file seems to focus nearly entirely on the percussions with almost no acknowledgement of other elements. This is fine but in doing so, it's important to choose which sounds are relevant to single arrows, jumps, and hands. There are so many instances in which I feel your choice of sound-to-arrow emphasis is entirely reversed - throughout the entire song. The file plays quite well and so I'm not requiring you to make changes, but I strongly recommend doing so.


La Campanella ~Nu Rave~ / Ghost_Medley
rating: *8.5/10
*- 10.25s,11.26s,11.60s,etc.: Acknowledging only the very quiet hi-hats (resulting in gallops instead of triple 16ths) is really jarring, especially since the piano - the main melody that is the essence of La Campanella - is far more prominent. I actually only heard the hi-hats when listening to this song on my earphones. I understand that triplet 16ths do come into play from the oncoming synths at around 23.39s and you probably created gallops to make such a distinction, but the piano is too important to ignore.
- 33.17s,33.34s,118.45s,118.62s: Jumps to these 8ths? Single arrows may be more appropriate.
- 40.08-40.75s: For a change of pace, how about acknowledging the drumroll here?
*- 42.69s,43.70s,166.24s,168.26s: Ghost 16ths?
- 51.88-55.92s: I feel the hands and quads are a bit too heavy for this section, but I'm guessing you did this because prior areas like 50.45s,50.70s were also hands. I personally would tone down the degree of emphasis as a whole and put hands where the cymbal crashes are instead of quads, but it's fine if you decide not to. (This also occurs later on in the song starting around 119.21s)
*- 57.27-64.35s: Similar situation to 10.25s but slightly less jarring and the main melody is a synth instead of a piano. Also a lot of 8ths missing, and the ones that are added feel arbitrary as a result of the omission of others.
*- 65.95s,67.30s,68.98s,69.32s,71.34s,71.68s: Since you're partially acknowledging the quiet 16th hi-hats, these 16ths are missing.
- 81.54-84.92s: Syncing is fine, but if you can adjust the BPMs so that these are 8ths, that would be even better.
*- 95.87s: Missing 8th.
*- 115.68-116.26s: There is something about this pattern that really just doesn't sit well, and I think it has to do with the unintentional right arrow anchors. I'd strongly recommend changing the pattern a bit, probably somewhere in the middle I would say.
- 144.92-146.92s,167.67-169.02s: A bit heavy-handed with the 12ths being entirely jumps, but that's just my opinion.
- 184.10s-184.78s: The file ends in quads just like the classical La Campanella file already on FFR, but IMO I think it would be better to acknowledge the PR here (maybe something like [123] then [234]?).
- Summary: There are a number of things I'd like to see changed in this file, but this is probably my favorite file in the set of submissions I'm reviewing. Really fun.


Let's Live in the Lovely Cemetery [Alternative Ver.] / Buta-san
rating: 9.5/10
- 2.95s: Single arrow.
- 12.54s: Could be a quick gallop.
- 23.65s: Percussion PR.
- 63.37s: Single 8th or jump to cymbal crash would be nice.
- 88.86s: Missing 16th to guitar.
- 108.37-108.51s: These could be just jumps instead of hands.
- Summary: Fun file with very few flaws, but the flow of the guitar solo is what really stood out to me. Great work.


Me, You, And Everything Became Untrue / Deamerai
rating: 9/10
- Seems like most of the sounds in this song are fairly soft, so at first I wasn't sure if the hands present throughout the song were necessary, but for variety's sake they seem appropriate.
- 90.63s: Are the sounds present really emphasized enough to justify a quad?
- Summary: Clean file with patterns that frequently go off of trills and variations of them. I don't have much to say about the song itself, but the chart plays really well.


Opia / Psychotik
rating: *8/10
- 17.34-18.05s,19.64s,27.75-29.34s,30.58-30.75s,etc.: PR can be improved.
*- 43.90s,46.72s,47.17s,47.34s: Missing 16ths to percussion.
*- 52.86s: This is actually a small section of polyrhythm involving two 24ths and a 16th. No 32nds here.
*- 55.02s,56.43s,57.84s,etc.: Missing 16ths (except for main melody areas which appear to be deliberately omitted). Closer to the end of the song, the 16th patterns become more filled and complex, but there are still some occasional missing 16ths, so check all of these areas.
*- 59.08s,70.37s,166.37s: Except no 16ths here!
- 64.65s: Maybe a jump?
- 74.71s: Not sure if any arrow is needed here.
*- 135.58s.: Just a single arrow is fine.
- Summary: This is a high-energy song that is really refreshing to play. Main issues seem to be missing 16ths to some synths.


Pine Ridge, SD / mi40
rating: 6/10
*- PR can be improved throughout the entire file in general.
- While the arrows play on sync, the notation of the arrows is mostly just 4ths, mixed in with a few inconsistencies of other colored arrows. Considering the file appears to be synced via DDReam, I recommend you adjust the BPMs and standardize the arrow notation. And since this is an easy file, you might want to halve the notation so that the arrows are mainly 8th notes - this would help some people read the rhythm of the file more easily than if the arrows were all 4ths.
*- 17.80s,24.61s,32.13s,39.67s: poor PR, stands out especially as repeated arrows representing non-repeated notes.
- 57.64s: In this case, I'm not sure if extending the gameplay through the very end of the mp3 contributes much. There's not much to hear beyond the [12] jump.
- Summary: For a structurally very simple and short file, make sure everything is clean as possible (lack of errors, PR, etc.). Standardizing the rhythmical notation of the arrows is also a plus.


Rave 4 / Matthia
rating: *7.5/10
- 14.43s: Emphasized enough to warrant a hand?
*- 24.45s: Ghost 16th.
- 49.75-49.97s,etc.: I don't think it's worth stepping very quiet 16th percussions here. If you do decide to leave this in however, then you'll have to address at least the inconsistency of a missing 16th preceding these patterns (e.g. 49.68s), and possibly other 16ths as well going to those same quiet percussions (e.g. 50.42s,51.31s). If it becomes too busy by addressing these inconsistencies, then I recommend sticking with my original recommendation.
- 64.59-64.81s,88.33-88.56s,etc.: [14] jacks are pretty awkward, though they wouldn't feel out of place for a file of this difficulty. However, the same pattern persists throughout the song, so I strongly recommend changing up this pattern at least a few times.
- 78.32s,78.46s: Not sure why these 16ths are jumps.
- 107.89s,113.83s,141.13s: Sound's pitch doesn't really suggest a jack here. Similar case with 115.16s, except this minijack doesn't relate so much to pitch, but just feels unnecessary.
*- 123.55-123.74s: Please no. Just because Counter Clockwise Chant Pattern does this fast white staircase pattern doesn't mean you should - please adjust this pattern.
*- 154.11-155.30s: Jumpjacks embedded within this section are reasonable but the overall execution is poor because of very awkward transitions mainly pertaining to the left hand. Rearrange the patterns a bit here.
- Summary: A very freestyle kind of chart (mainly because the song is mostly pitch-irrelevant percussions) with nice color theory as well. Some areas can be cleaned up, such as 16th percussion inconsistencies and patterning near the end of the file. Good potential for an overall higher-difficulty chart.


Running in the 90's / Psychotik
rating: 4/10
- 1.55-2.22s: PR can be a lot better. PR doesn't have to be perfect throughout any given song, but it's more noticeable when there is less layering going on such as here.
- 6.38-6.71s: The effects of PR is dulled when layering creates too many repeated notes. Try changing the jump placements.
- 9.38-9.88s: PR is clearly reversed.
- 11.21-11.60s,etc.: Not straight 16ths, but partially 24ths. Looking at subsequent patterns, this seems to be a sensible generalization if you intend to do trills as the remainder is entirely 24ths. If the sounds were more frequently mixed with 16ths, I would consider following the sounds more closely, but the high ratio of 24ths means that a generalization is quite acceptable to moderate the difficulty.
*- 15.54s: Missing 8th jump.
- 15.63s: Something seems weird about the color theory here. Either something's offbeat or a colored arrow is missing.
- 16.37-16.71s: PR suggests that these two jumps shouldn't be the same.
*- 17.37-17.87s: Inconsistency in not stepping the bleep-bloop sounds here.
*- 19.04s,19.37s: Missing jumps. It seems that you just noticed that some 4ths have an additional sound for emphasis, but previous sections suggest that jumps were still added for non-emphasized 4ths.
*- 21.93s,23.26s,etc. A number of 12th swings are clearly missing. This is what I call incomplete layering. If the concern is that adding more 12ths would homogenize the patterns, then you either need to layer more fully to distinguish the main swing melody from percussive swings, or de-layer and just focus on one of those two elements. To have both elements only partially acknowledged feels arbitrarily choosy.
- 32.64s,34.14s,37.97s,39.47s,etc.: Some parts of the melody have repeated notes, but a few sections create unintentional repeated arrows (see my earlier point at 6.38s).
*- 44.97s,50.30s: Missing (colored) jump.
*- 47.63s: Missing 4th to hi-hat.
*- 53.29s,58.62s,62.62s,etc.: Not a jump, according to your change of layering, which appears to be jumps after every second 4th. This inconsistency seems to be randomly scattered throughout this section.
- 57.62s,58.29s,etc.: More unintentional repeated arrows, also found randomly scattered throughout this section.
*- 74.61s,79.94s,85.27s,90.60s: Same comment as 53.29s and so on. I tried to detect any emphasis such as cymbal crashes here, but I couldn't find any justification for these jumps based off of your current layering.
*- 83.94s: However, there is emphasis here for a jump.
*- 85.19s: Ghost 16th.
*- 97.86-97.97s,99.28-99.39s,etc.: Missing jump and also repeated arrows to non-repeating notes. This whole section is also littered with 12th jacks that don't really serve a purpose.
- 102.47s: Again, strange to see the same jumps here (see 16.37s above). Interestingly, you do acknowledge a change at 108.15s.
*- 109.82s,112.66s,116.92s: Missing 12ths to melody.
- 123.49-124.33s: Again, more unnecessary repeated 8ths that don't acknowledge the PR of the melody all that well.
- 126.66-127.16s: And then when the melody actually plays repeated 8ths, it's not stepped as such!
*- 126.66-133.49s: Incomplete layering; seems to be picking and choosing which parts of the main melody are layered and which aren't.
- 142.81s,144.15s,etc.: See 123.49s and all previously related comments.
- 147.98-151.64s: The PR is nonexistent here.
- 153.31s,etc.: See 74.61s and all previously related comments.
- Summary: While the file plays fine, there are so many issues that it unfortunately feels like a death by a thousand cuts. This is also a lengthy song as well, so the amount of fixing will be considerable. The file does have potential, however. I'm aware this was a previously rejected file - it appears that TC_Halogen also noted many inconsistencies as well for what he calls "chaining." Despite his original notes stating that this was a more "old school" file, the purposes of the fixes I'm suggesting is not to convert it back to some sort of new-school file, but rather simply have the music better conveyed as a whole.


Skyfire Ace / VisD
rating: *7.5/10
*- 30.51-50.42s: Some incomplete layering in the omission of 4ths. Some examples: layering in a jump at 30.83s going to drum + sound effect; entirely missing arrow at 32.09s going to drum (this is probably the most noticeable); layering in a jump at 49.46s to main melody.
*- 50.72s,58.93s: Jump.
- 55.78-57.67s: Since the previous section plays at a lower pitch (123123 patterns), why not move the patterns up to something like 234234?
- 69.04s: Is this supposed to be a single arrow?
*- 70.78s: Ghost arrow.
- 70.93-78.20s: A suggestion I've made towards other files: if possible, avoiding repeated arrows in reasonably simple layering can visually make the melody more easy to follow. The repeated arrows here aren't a chronic problem, but maybe give this a try.
- 101.25-121.07s: I personally think it's more interesting to step the other percussions instead of the continuous 16th hi-hats, but at least the flow of this stream is good.
*- 105.20s,106.07s,etc.: But double check the stream as the 16th hi-hats aren't 100% continuous.
- 121.04s: Perhaps an arrow to the sound effect?
*- 128.57s: 8th jump according to your layering.
Summary: Good, relatively straightforward file. A couple of obvious inconsistencies to clean up, but nothing really major.


Terror From Beyond v2 / Xtreme2252
rating: *8/10
- Very clearly different enough from v1!
- 22.55s,22.87s,etc.: 8th jumps to the drums.
- 33.41s: Because the song is pretty repetitive and somewhat long, consider a gradual layering scheme for increased variety. For example, the section starting here may make more sense as just 4th jumps and 8ths. Later on, you can add the 16ths for an additional challenge.
- 43.79s,44.44s,etc.: Nothing wrong with these jumps. Just wondering what's the purpose of them, while other 4ths remain as single arrows. Seems a bit arbitrary.
*- 46.99s: Should be a 16th instead of a 32nd.
*- 52.38s: Random 8th jump? Probably just a single arrow.
*- 53.44-54.00s: Forgot to layer in the drums here.
- 85.14s: 8th jump to the drums.
- 87.90-89.84s: Some of the 16th drumrolls throughout the song has resulted in anchor patterns, but this one feels considerably more awkward to pull off. Rearrange at least a few of the right arrows.
- 90.49-100.71s: The PR of the synths is pretty straightforward here (mainly relates to a combination of alternating notes and repetitive notes), so try to improve the PR. It's not too bad right now however.
*- 109.63s,110.27s: Missing jumps to percussions.
- 111.25-122.60s: A lot of 8th arrow anchors here, which play fine as is, but aren't the most fluid patterns.
- 141.65-142.22s: Forgot to layer in the bass drums, but this may have been a deliberate decision to focus on the cymbals?
- First off, this is most obviously a huge improvement over the original chart, but that's pretty much a given. Even so, this file still has what I would consider more "old-school" patterns that I haven't seen in a while. A lot of those patterns do involve not-so-flowy anchors but they aren't that bad with the exception of one drumroll section. Nice stuff.


Two can't do it Alone / M0nkeyz
rating: 8.5/10
- 23.46s,26.08s,28.71s,etc.: The main piano melody is pretty simple, so it's reasonable to ask of you to complete the layering in such places like these.
- 50.77s,51.32s,60.95s,: A few missing arrows to percussion.
- 63.14-82.41s: This section has fantastic color theory, though I do notice that the patterns become rather redundant. Don't be afraid to mix it up a bit (such as maybe halfway through).
- 83.85-84.36s,etc.: In these sections, the first two 8ths should repeat. Also missing 8th to melody at places like 84.36s.
- 105.57s: The following section here has great minitrill patterns pertaining to the percussions, but it does drag a bit. Again, feel free to mix it up.
- Summary: Solid DnB file!


Vs. Lancer / pointyEyewear
rating: 6/10
*- Incomplete layering throughout the whole song, which at times is acceptable, but in this case, the basic layering is comprised of a continuous 8th stream (following the background melody, not the main one) with jumps on every other 4th. The result is that the main melody is dissolved into a continuous stream that wanders with not much purpose. For a straightforward, easier file, I would remove excess 8ths that may have otherwise followed the background melody and just focus on the main melody (and perhaps one other element such as the percussion kicks that you're already acknowledging). For a more difficult file, you can keep the running 8th background melody and still layer in the main melody (and possibly more elements if you prefer). In the end, it's up to you, but as it stands, the file doesn't feel very concise to the music.
*- 3.86-5.03s,etc.: Poor PR. There are indeed a few repeated notes in the melody, but they aren't following the ones you've charted.
- 8.70s,etc.: A nice, much-needed break from the continuous 8ths.
- 21.40s,21.57s,etc.: Probably better to omit the 32nd gallops here; the sounds don't really seem to justify them.
*- 26.36s,37.03s,etc.: Missing 8th (part of the 24th trill).
*- 29.86-31.70s,etc.: Missing jumps to both the melody (e.g. 29.86s) and the kicks that you formerly were regularly stepping to (e.g. 30.20s).
- Summary: The chart suffers from nebulous acknowledgement of the song as a whole as a result of incomplete and inconsistent stepping. For a song this short and repeats twice, I do have the expectation that the chart should be mostly clear of errors and inconsistencies before being accepted. A cute little song that can be a good addition to FFR once cleaned up.
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Old 03-9-2020, 06:22 AM   #3
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Default Re: Jan/Feb 2020 Set 2

Thanks for the quick notes, fixes sent!

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Old 03-9-2020, 03:58 PM   #4
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Default Re: Jan/Feb 2020 Set 2

Appealing my CQ, the jacks fit and are accurate to the song, no harder than the 24th section of the file so it doesn't pose some severe spike in the file. The other stars for the hand and jumps were fixed.
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yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl

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Old 03-9-2020, 05:04 PM   #5
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Default Re: Jan/Feb 2020 Set 2

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Originally Posted by bmah View Post
Opia / Psychotik
rating: *8/10
*- 55.02s,56.43s,57.84s,etc.: Missing 16ths (except for main melody areas which appear to be deliberately omitted). Closer to the end of the song, the 16th patterns become more filled and complex, but there are still some occasional missing 16ths, so check all of these areas.
Can I get a second judge's opinion on this? I legit cannot hear a thing here unless I slow it down to like 20% speed, and even then sometimes it feels like there's nothing there (55.02 especially, I don't even see a spike in the waveform.) If I bump it up to 60% speed, it's completely inaudible to me.
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Old 03-9-2020, 05:12 PM   #6
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Default Re: Jan/Feb 2020 Set 2

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Originally Posted by bmah View Post
Rave 4 / Matthia
rating: *7.5/10
- 14.43s: Emphasized enough to warrant a hand?
nope (Changed it to a jump)

Quote:
*- 24.45s: Ghost 16th.
Mentioned in discord already, I can hear the 16th sound on 1.0x rate

Quote:
- 49.75-49.97s,etc.: I don't think it's worth stepping very quiet 16th percussions here. If you do decide to leave this in however, then you'll have to address at least the inconsistency of a missing 16th preceding these patterns (e.g. 49.68s), and possibly other 16ths as well going to those same quiet percussions (e.g. 50.42s,51.31s). If it becomes too busy by addressing these inconsistencies, then I recommend sticking with my original recommendation.
I wanted to leave the notes in for 49.75-49.97s, etc., otherwise it'd result in sudden, short breaks that doesn't correlate to a song that constantly throws percussion/break/etc. sounds. I added some 16ths (and slightly adjusted surrounding notes to keep the patterning comfortable) to satisfy consistency (49.68s, 52.05s, etc.)

I didn't want to add the 16ths in 50.42s, 51.31s, etc. because the more relevant sounds of these sections make them inaudible on 1.0x rate. Same idea with placing a 16th at 56.87s between the jumps on 56.72s-56.95s, etc.

Quote:
- 64.59-64.81s,88.33-88.56s,etc.: [14] jacks are pretty awkward, though they wouldn't feel out of place for a file of this difficulty. However, the same pattern persists throughout the song, so I strongly recommend changing up this pattern at least a few times.
Changed up three (out of five total) of these patterns

Quote:
- 78.32s,78.46s: Not sure why these 16ths are jumps.
Fixed

Quote:
- 107.89s,113.83s,141.13s: Sound's pitch doesn't really suggest a jack here. Similar case with 115.16s, except this minijack doesn't relate so much to pitch, but just feels unnecessary.
Fixed

Quote:
*- 123.55-123.74s: Please no. Just because Counter Clockwise Chant Pattern does this fast white staircase pattern doesn't mean you should - please adjust this pattern.
Alright XD.

Made it into a similar roll-ish pattern like 124.73-125.62s

Quote:
*- 154.11-155.30s: Jumpjacks embedded within this section are reasonable but the overall execution is poor because of very awkward transitions mainly pertaining to the left hand. Rearrange the patterns a bit here.
Changed, transitions should be significantly less awkward

--------------

One more thing to add is that 66.07s I changed up the orange note pattern for the A-A-A-A-AHH-AHH to 21213_3_ (previously 12343_3_)
That's all~
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Old 03-9-2020, 09:01 PM   #7
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Default Re: Jan/Feb 2020 Set 2

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Originally Posted by Psychotik View Post
Can I get a second judge's opinion on this? I legit cannot hear a thing here unless I slow it down to like 20% speed, and even then sometimes it feels like there's nothing there (55.02 especially, I don't even see a spike in the waveform.) If I bump it up to 60% speed, it's completely inaudible to me.
Took another listen and I hear it at 1.0x speed and a few notches lower. The interesting aspect however is that unlike many other sounds that may become clearer as you slow down the song rate, this one seems to do the opposite - it becomes less obvious the slower the song plays.
Taking that into consideration, I'm ok with removing the requirement on that note, and I'll leave it up to you.

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Mentioned in discord already, I can hear the 16th sound on 1.0x rate
So after a subsequent listen, I still find it difficult to hear this. What likely is happening is minor differences in the general hi-hat sounds. I'd be fine leaving it in then.

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I wanted to leave the notes in for 49.75-49.97s, etc., otherwise it'd result in sudden, short breaks that doesn't correlate to a song that constantly throws percussion/break/etc. sounds. I added some 16ths (and slightly adjusted surrounding notes to keep the patterning comfortable) to satisfy consistency (49.68s, 52.05s, etc.)

I didn't want to add the 16ths in 50.42s, 51.31s, etc. because the more relevant sounds of these sections make them inaudible on 1.0x rate. Same idea with placing a 16th at 56.87s between the jumps on 56.72s-56.95s, etc.
49.75s,etc.: So basically kinda like filler for a more streamlined chart, except the sounds do exist. I think that's fair. Another alternative is to ignore the hi-hats but the filler can be the 8th drum that also exists (e.g. 49.90s).
50.42s,etc.: Yeah hence why I hinted at cautioning about the potential of making the chart too busy. Listening to these hi-hats compared to the ones at places like 49.75s, they are certainly a bit quieter, so that's a sensible decision to omit these.

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Old 03-9-2020, 09:40 PM   #8
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Default Re: Jan/Feb 2020 Set 2

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Took another listen and I hear it at 1.0x speed and a few notches lower. The interesting aspect however is that unlike many other sounds that may become clearer as you slow down the song rate, this one seems to do the opposite - it becomes less obvious the slower the song plays.
Taking that into consideration, I'm ok with removing the requirement on that note, and I'll leave it up to you.
I appreciate it. I've taken all of your other notes into consideration and updated the chart.
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Old 03-9-2020, 11:21 PM   #9
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Post Re: Jan/Feb 2020 Set 2

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Into the Arena / storn42
rating: 7.5/10
- 22.20s,22.72s,23.23s,etc.: Jump to cymbal crash. I suppose a single arrow can be distinguishing enough from the other jumps, but the roles in emphasis certainly feels reversed. I'd recommend changing around which sounds deserve the jumps here. Similar drum kicks in places like 27.86s are single arrows so why the jumps here?
i'll be honest. the cymbal crashes in this song are really fucking quiet. maybe i'm just deaf but between the snare and the cymbal, the snare is the more prominent one. (okay, on a second listen, maybe its not just snare. i think it might actually just be hitting a different drum for each one, but still i feel it powerful enough to warrant the jump over the cymbal) ((on a THIRD listen, 22.20 is different from 82.55. 82.55 is 100% all snare but my thoughts are still the same)) It does feel weird having single notes instead of jumps, but i think it provides an important contrast to the rest of the file. its basically the inverse pattern for the rest of the song. jumps where there are normally single notes, and single notes where there are normally jumps. The way i see it, the jumps in this section have to stay jumps. What i could do is change the single notes to jumps or hands, but i feel the section doesn't do well with hands, and jumps just is a little too messy and all the notes in the section sort of lose some of their emphasis. maybe coloring the currently single notes and turning them into jumps could help but idk. i feel leaving it how it is right now is for the best.
Quote:
- 50.49-50.83s,53.23-53.58s,etc.: Try adding jumps or hands to some of these single arrows, or at least the last arrow for each set. Just like the previous comment, it feels like the emphasis for jumps have been misplaced to the given sounds.
I think this is a generally idea for the last arrow. <--- this is appearently my brain right now. yes i like this.

Quote:
- 52.89s,63.86s,66.60s,67.12s,etc.: Some of the already existing hands go to sounds that are hardly emphasized at all as well (and not cymbal crashes either). Not sure if they deserve hands.
the jumps in this section are for the guitar. most of these hands are for the added snare. 50.15 is the same as 52.89 but with a snare instead of a cymbal.
66.60s - compare this section to literally any other part of the song (eg. 38.66) Its a bit more intense. the guitar snare vocals, and i think a cymbal all hit on the same notes, and it feels a bit harder. hence the chain hand thingy. I've also realized this is completely inconsistent with 126.43. so i guess i'm changing it. i dont want to chain into 129.00, thats just too much.

Quote:
- Summary: This file seems to focus nearly entirely on the percussions with almost no acknowledgement of other elements. This is fine but in doing so, it's important to choose which sounds are relevant to single arrows, jumps, and hands. There are so many instances in which I feel your choice of sound-to-arrow emphasis is entirely reversed - throughout the entire song. The file plays quite well and so I'm not requiring you to make changes, but I strongly recommend doing so.
I'd just like to point out almost the ENTIRE FILE is mapped to the guitar(s). or perhaps its better to say, the guitar is mapped for almost the entire chart length. Its also the guitar playing mostly the same exact thing for the entire song, so the bits that stand out are the extra bits that are mapped, which tends to be percussion. I do acknowledge that i do tend to focus on it a bit much in general on percussion, but there is a LOT in this file for everything else. take the 211211212 pattern, its EVERYWHERE, not even the streams are safe. I understand what you mean here, but it just feels wrong to call it "nearly entirely percussion" with the amount of effort i put into specifically mapping and patterning many sections around the guitars.
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Old 03-9-2020, 11:51 PM   #10
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Default Re: Jan/Feb 2020 Set 2

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Originally Posted by bmah View Post
Let's Live in the Lovely Cemetery [Alternative Ver.] / Buta-san
rating: 9.5/10
- 2.95s: Single arrow.
- 12.54s: Could be a quick gallop.
- 23.65s: Percussion PR.
- 63.37s: Single 8th or jump to cymbal crash would be nice.
- 88.86s: Missing 16th to guitar.
- 108.37-108.51s: These could be just jumps instead of hands.
- Summary: Fun file with very few flaws, but the flow of the guitar solo is what really stood out to me. Great work.
Fixed above thank you.


Curious to know what you think about the layering for the beginning/ending around the solo.
Any better solution, or is there not much that can be done?
This 1+1 precussion/kick + melodic note thing sometimes feel off or hard to follow when the two dont snap.
Edit: thickened layer lightly in beginning heavily in ending.


Besides that heres stuff I fixed/changed but unsure about. Will revert or fix if demanded.
Don't really have to go through these, just wrote it down as a reference incase it helps.
Edit: I kinda got carried away and theres more changes than whats mentioned here.

Arrow Vortex
- 12.25s Missed jump: melody + precussion
- 18.37s 24th burst following glissando
- 25.45s Converted jump > dissonance
- 32.60s Ghost note: 16th
- 34.20s Missed note? Added, Sounds extremely high ptiched
- 37.12s Here onwards changed a good chunk of the whole solo
- 43.92s 24ths burst here? Added
- 50.97s Missed 32nd note. Not sure if its really worth adding? It might even be a burst of 48ths.
- 50.73s 24ths burst here? Added
- 66.98s 24ths burst here? Added
- 68.09s Added slide guitar
- 69.90s Bunch of changes in this measure
- 72.40s Missed jump: lead guitar + precussion
- 72.95s converted jump > Hand
- 73.09s Ghost note? Removed
- 83.50s Missed jump: lead guitar + kick
- 89.20s Changed a bunch in the measure starting here
- 97.40s Missed jump: lead guitar + kick
- 106.28s Missed jump: lead guitar + precussion
- 106.63s Missed note? 16th gallop
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Old 03-10-2020, 03:10 AM   #11
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Default Re: Jan/Feb 2020 Set 2

@storn42: (went over the pointers on Discord)

@Buta-san:
Quote:
Curious to know what you think about the layering for the beginning/ending around the solo.
Any better solution, or is there not much that can be done?
This 1+1 precussion/kick + melodic note thing sometimes feel off or hard to follow when the two dont snap.
Not exactly sure which parts you're referencing. The beginning of the solo section? Seems to be jumps going to cymbal crashes + guitar solo. I think that's pretty straightforward, don't see an issue there. The latter part of the solo section seems to also be just the guitar solo and some cymbal crashes, seems fine to me. If you're referring to something else, please let me know.
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Old 03-10-2020, 01:20 PM   #12
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Default Re: Jan/Feb 2020 Set 2

My bad, I meant the intro and outro/verses not sure what its musically called.
Basically the sections other than the solo.
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Old 03-13-2020, 01:38 AM   #13
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Default Re: Jan/Feb 2020 Set 2

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Originally Posted by Buta-san View Post
My bad, I meant the intro and outro/verses not sure what its musically called.
Basically the sections other than the solo.
Oh yeah, I didn't have a problem with those sections at all. The layering's really straightforward and is quite reminiscent of FFR's older S.S.H. files, and that simplicity is appreciated for a song like this.
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Old 03-15-2020, 01:12 AM   #14
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Default Re: Jan/Feb 2020 Set 2

Thanks for the review on Skyfire Ace. I've taken most of the suggestions (there were indeed a bunch of missing arrows etc. because I only decided to step one of the arrows in the repeating melody motif at the last minute whoops) except for:

Quote:
Originally Posted by bmah View Post
- 70.93-78.20s: A suggestion I've made towards other files: if possible, avoiding repeated arrows in reasonably simple layering can visually make the melody more easy to follow. The repeated arrows here aren't a chronic problem, but maybe give this a try.
The reason for doing this is to give this section some added intensity relative to the 1st half of this section. The difference is somewhat noticeable (there is a new repeating 4th melody in the 2nd half) but I don't want to just layer it in into hands, of course, so the minijacks are sort of a substitute for added layering.

Besides, at this point the file already has like ~70s of the same melodic motif leading to the same structural PR, so it's time to break that a little bit and transition into the much more intense last 1/3.

Quote:
Originally Posted by bmah
layering in a jump at 49.46s to main melody.
This should be a jump - there's a melody note and a crash.
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Old 05-24-2020, 01:52 PM   #15
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Default Re: Jan/Feb 2020 Set 2

Appeal file results per TC_Halogen

Appeal Files
I’ll Fight Back (psychoangel691) [7.5/10]
* - 30.60s, 30.99s, 67.38: jump
- Jumps are now found in those corresponding locations.

*- 65.83-66.12s,171.12-171.41s: [14] jacks sandwiched between a prior jumpstream and a subsequent 32nd roll is mad uncomfortable. This is the sort of pattern I'd reserve for a harder file. For this, I'd recommend changing the jumpjack chord, which inevitably will mean that you'd need to change the previous jumptrill and possibly the 32nd roll prior to that as well. There is certainly difficulty built in other areas of this file, but I still don't feel that [14] jacks would fit the difficulty.
- While 155 BPM jumpjacks are fairly tricky, I do feel like it fits the difficulty just fine. A good counterexample to this point is “All I Wanna Do Is Touch Your Powerpoints”, which is currently rated an 85 -solely- because of an abrupt 9-note jumpjack at literally one BPM lower -- none of the other jacks would make the file higher in rating. These are only 5-note jumpjacks that the player is pretty nicely guided into. Additionally, there’s an entire section of sustained 232.5 BPM 16th note light jumpstreaming (the equivalent of 24ths at 155).

*- 133.18s: hand
- Jump now found in corresponding location.

I feel like this is an appropriate appeal; conditions were resolved for all objective issues and I do think there’s an adequate defense for leaving the structure the way it is. CQ should be overturned with this chart being pushed to an acceptance.

Opia (Psychotik) [x/10]
*- 43.90s,46.72s,47.17s,47.34s: Missing 16ths to percussion.
*- 52.86s: This is actually a small section of polyrhythm involving two 24ths and a 16th. No 32nds here.
*- 55.02s,56.43s,57.84s,etc.: Missing 16ths (except for main melody areas which appear to be deliberately omitted). Closer to the end of the song, the 16th patterns become more filled and complex, but there are still some occasional missing 16ths, so check all of these areas.
*- 59.08s,70.37s,166.37s: Except no 16ths here!
*- 135.58s.: Just a single arrow is fine.

Melody appears to accommodate for all notes as far as I’m able to hear at both lower and higher rates; CQ should be overturned with this chart being pushed to acceptance.
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