09-8-2012, 04:20 PM | #1 |
FFR Player
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FFR on Apple App Store
I recently purchased an Apple iPod and realized there was something missing. FFR.
I figure it would be a pretty cool thing to see this game on the app store. If there is already a thread like this then i apologise. i believe i did search well enough. |
09-8-2012, 05:17 PM | #2 |
FFR Player
Join Date: Aug 2007
Age: 31
Posts: 8,548
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Re: FFR on Apple App Store
It's not going to happen sadly
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09-8-2012, 05:18 PM | #3 |
FFR Veteran
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Re: FFR on Apple App Store
This has been mentioned, and it's not gunna happen.
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09-8-2012, 05:18 PM | #4 |
Retired Staff
All the things
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Re: FFR on Apple App Store
Get ReRave if you haven't already. It's so much fun XD
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09-8-2012, 05:50 PM | #5 |
FFR Veteran
Join Date: Sep 2009
Age: 32
Posts: 674
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Re: FFR on Apple App Store
Get Cytus it's so much fun
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09-9-2012, 12:39 AM | #6 |
⊙▃⊙
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Re: FFR on Apple App Store
Flash Flash Revolution on a product that doesn't have Flash? ##
edit: Awhile back I did play around with FFR on a Blackberry Playbook - with an external keyboard, it can be done. Proof:
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1st in Kommisar's 2009 SM Tournament 1st in I Love You`s 2009 New Year`s Tournament 3rd in EnR's Mashfest '08 tournament 5th in Phynx's Unofficial FFR Tournament 9th in D3 of the 2008-2009 4th Official FFR Tournament 10th in D5 of the 2010 5th Official FFR Tournament 10th in D6 of the 2011-2012 6th Official FFR Tournament FMO AAA Count: 71 FGO AAA Count: 10 Bluearrowll = The Canadian player who can not detect awkward patterns. If it's awkward for most people, it's normal for Terry. If the file is difficult but super straight forward, he has issues. If he's AAAing a FGO but then heard that his favorite Hockey team was losing by a point, Hockey > FFR PS: Cool AAA's Terry - I Love You An Alarm Clock's Haiku beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep - ieatyourlvllol Last edited by Bluearrowll; 09-9-2012 at 12:45 AM.. |
09-9-2012, 01:33 AM | #7 |
FFR Veteran
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Re: FFR on Apple App Store
Any sort of mobile development is going to take money though. Quite literally there's fees involved for all the main mobile platforms.
Which would mean either FFR owners pay even more money out of their pockets to let you do this, or FFR goes commercial, which as I understand it it can't do because of the way artist agreements were structured. And that's even assuming anyone even wants to spend the extra development time. |
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