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Old 07-14-2013, 04:15 AM   #21
Wayward Vagabond
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Default Re: FFR Credit Applications

alright well it was a retarded suggestion

also it's retarded because remember that the most people that get boos are beginners so you are effectly ruining their chances of ever getting any secret and purchased songs by punishing them for being bad at the game.
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Old 07-14-2013, 10:23 AM   #22
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Default Re: FFR Credit Applications

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Originally Posted by Doug31 View Post
They should make it so that you can buy any tokens/skill tokens you want with them. But for a lot of credits. Although I doubt they'd be that nice.
Then what's the point? They wouldn't be 'skill' tokens.

Edit:// I think I remember you can get negative credits by losing challenges, and it locks up your account. Anyone else remember the details of going into negative credits?
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Old 07-14-2013, 10:30 AM   #23
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Default Re: FFR Credit Applications

Buying Event Tokens for like 5 million credits would make sense to me.
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Old 07-14-2013, 01:17 PM   #24
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Default Re: FFR Credit Applications

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Originally Posted by bmah View Post
The staff had a talk previously about credit sinks and there were many great ideas, but unfortunately most of it would require a decent amount of coding in some form or another. Basically, we still lack coding manpower. And some ideas were probably hard to realize from a coding perspective as well.

I think a lot of us would want additional stuff like new noteskins to purchase and such, but they're not as easy to implement as new purchaseable songs.
I don't see why you can't add them to the FFR store like songs?

And what's Punch Tass?
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Old 07-14-2013, 01:23 PM   #25
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Default Re: FFR Credit Applications

Punch Tass is great that's what it is
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Old 07-14-2013, 01:29 PM   #26
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Default Re: FFR Credit Applications

what kind of coding would be needed? php?
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Old 07-14-2013, 03:49 PM   #27
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Default Re: FFR Credit Applications

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Originally Posted by Wayward Vagabond View Post
alright well it was a retarded suggestion

also it's retarded because remember that the most people that get boos are beginners so you are effectly ruining their chances of ever getting any secret and purchased songs by punishing them for being bad at the game.
I see your point, now that I think about it that is pretty bad.
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Old 07-14-2013, 07:28 PM   #28
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Default Re: FFR Credit Applications

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I don't see why you can't add them to the FFR store like songs?
No, think about it. It's not about adding a feature into the FFR Shop - it's about creating the features into the game themselves. One example I would love to see but may be too difficult is to add new themes (visual layout of the game) to the engine. I've heard that the visual interface is too deeply built into the game to make modifications without starting again from the ground up.

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what kind of coding would be needed? php?
Time to consult Velocity or arcnmx...
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Old 07-14-2013, 07:37 PM   #29
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Default Re: FFR Credit Applications

Well maybe if I'm decent at coding in a few years then I could try to work on something but I'm just starting out, unfortunately. :/
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Old 07-14-2013, 07:54 PM   #30
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Default Re: FFR Credit Applications

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Profiles you only need to buy once.
Not true, I've made a healthy living off of people who have returned for more profiles.

Now, what you mean (I think) is that you should only buy one. Or something. That's what everyone thinks. I myself like redoing profiles for people..
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Old 07-14-2013, 07:56 PM   #31
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Default Re: FFR Credit Applications

i step files for credits
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Old 07-14-2013, 07:56 PM   #32
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Default Re: FFR Credit Applications

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Originally Posted by Pseudo Enigma View Post
Not true, I've made a healthy living off of people who have returned for more profiles.

Now, what you mean (I think) is that you should only buy one. Or something. That's what everyone thinks. I myself like redoing profiles for people..
GOT DAMB DEN CAN I have a profile.
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Old 07-14-2013, 08:29 PM   #33
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Default Re: FFR Credit Applications

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Originally Posted by Pseudo Enigma View Post
Not true, I've made a healthy living off of people who have returned for more profiles.

Now, what you mean (I think) is that you should only buy one. Or something. That's what everyone thinks. I myself like redoing profiles for people..
I had this in mind when I was writing it but it still doesn't fix the problem of what beginners can buy because they can be pretty expensive and still that's just one way of spending credits and getting something else besides more credits.
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Old 07-14-2013, 08:37 PM   #34
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Default Re: FFR Credit Applications

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Originally Posted by bmah View Post
No, think about it. It's not about adding a feature into the FFR Shop - it's about creating the features into the game themselves. One example I would love to see but may be too difficult is to add new themes (visual layout of the game) to the engine. I've heard that the visual interface is too deeply built into the game to make modifications without starting again from the ground up.



Time to consult Velocity or arcnmx...
Yeah I see what you're saying, and it is pretty sad that we're shot to the ground in terms of adding features to the site because no one has the nous to do it. Adding themes to the engine does seem like a hell of a job anyway. I'm not sure how people on SM do it as well as osu. Sorry for the DP
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Old 07-14-2013, 09:01 PM   #35
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Default Re: FFR Credit Applications

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Originally Posted by 21992 View Post
I had this in mind when I was writing it but it still doesn't fix the problem of what beginners can buy because they can be pretty expensive and still that's just one way of spending credits and getting something else besides more credits.
True. Sometimes even I think my prices are harsh, but then it just makes them all the more worth it when you've spent for one.

Anyway, We need purchasable and unlockable skins in-game. That would be the best damn thing ever.

Quote:
Originally Posted by 21992 View Post
Yeah I see what you're saying, and it is pretty sad that we're shot to the ground in terms of adding features to the site because no one has the nous to do it. Adding themes to the engine does seem like a hell of a job anyway. I'm not sure how people on SM do it as well as osu. Sorry for the DP
SM is tricky since there is a large amount of stuff to play around with in the metrics and etc. The problem isn't the fact that it's versatile, it's the problem that there isn't really a guide to doing it, except take what others have done, and do it differently from theirs.

Osu on the other hand is just editting images for the most part. (from what I've seen and done with it so far..)


We did have BlackWebb's skins, but they got scrapped for R^3 I thought? I haven't even a clue what everyone is doing lately.
I was pretty damn excited to see BlackWebb as a finished product. D:

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Old 07-14-2013, 11:01 PM   #36
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Default Re: FFR Credit Applications

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We did have BlackWebb's skins, but they got scrapped for R^3 I thought?
I may or may not have a number of the submissions still, not sure at the moment because my computer crashed again and doesn't want to boot... Either way, there wasn't much to talk about. A few decent skins, but nothing overly crazy.


The first step towards skins in the engines would be color modifications of the engine. Which to tell you the truth would be really easy if the engine weren't compiled using image specifics for the references. All the dimensions and boxes, etc would be the same, just color differences. That probably wouldn't be hard I wouldn't think. Purple R3 anyone?

edit: haven't seen anything recent when it comes to R3 source code, so I could be wrong on the details for the images on boxes, etc. But I still wouldn't think it would be overly difficult.
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Old 07-14-2013, 11:08 PM   #37
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Default Re: FFR Credit Applications

R^3 right now can easily support buying noteskins since I designed it with that in mind. Themeable interfaces aren't the easiest thing in the world to make since you kinda need to think about that from the beginning but I'm working on that.

Also, anyone mind being able to buy profile/multiplayer colors?
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Old 07-14-2013, 11:20 PM   #38
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Default Re: FFR Credit Applications

I just want touhou characters cause i'm a weebo like that
edit:I also want my 1.5mil credits back but fxck i messed that up myself
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Old 07-14-2013, 11:21 PM   #39
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Default Re: FFR Credit Applications

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Originally Posted by Velocity View Post
Also, anyone mind being able to buy profile/multiplayer colors?
I support this.
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Old 07-14-2013, 11:33 PM   #40
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Default Re: FFR Credit Applications

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Also, anyone mind being able to buy profile/multiplayer colors?
That sounds like a wonderful idea! Increased customization while clearing out credits, simple and probably pretty effective. Would the colors be able to be switched back and forth after purchase? Say I bought two or three color options, would those be permanent switchable options, or were you planning on having users re-buy them?
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