02-19-2013, 09:02 PM | #2021 |
FFR Veteran
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Re: FFR Suggestions
Jeez bro I like Aurora
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02-19-2013, 10:31 PM | #2022 |
Dan "Razor" Devilz
Join Date: May 2004
Location: Clint, TX
Posts: 1,606
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Re: FFR Suggestions
new profile chat features?
maybe in a 100 years. |
03-9-2013, 05:44 AM | #2023 |
⇐⇓⇑⇒
Join Date: Jan 2011
Location: Paradise
Posts: 1,627
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Re: FFR Suggestions
In the levelrank compare the list is by default sorted to your levelranks,
it would be nice if there was an option to sort it by the person who your comparing stats to's ranks |
03-12-2013, 01:54 AM | #2024 |
stepmania archaeologist
Join Date: Aug 2005
Age: 34
Posts: 4,090
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Re: FFR Suggestions
Allow users to view their own flagged replays (if this isn't already possible) and "save" flagged replays into their normal replay list.
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Best AAA: Policy In The Sky [Oni] (81) Best SDG: PANTS (86) Best FC: Future Invasion (93) |
03-12-2013, 01:23 PM | #2025 |
Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,864
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Re: FFR Suggestions
Speaking of flagged replays, the current requirements are way too tight. I think it's something like top 50 on a 76+ or something? It should be top 200 for 65+ because nowadays even one good on Lolo barely gets you below rank 100.
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03-13-2013, 09:06 PM | #2026 |
The FFRchiver
Join Date: Jun 2009
Location: USA
Age: 30
Posts: 2,168
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Re: FFR Suggestions
Not really sure why, but it looks like a thing was added to the game card that displays user ID. Not really sure why this is necessary (I guess perhaps as a sign of how old an account is, but then again we already have member length visible on profiles). I feel like it should be removed, unless there is a good reason for it's existence I'm missing.
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03-13-2013, 09:07 PM | #2027 | |
FFR Veteran
Join Date: Sep 2009
Age: 32
Posts: 674
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Re: FFR Suggestions
Quote:
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03-13-2013, 09:44 PM | #2028 |
The FFRchiver
Join Date: Jun 2009
Location: USA
Age: 30
Posts: 2,168
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Re: FFR Suggestions
Any reason why though? Seems rather pointless unless there is something I'm not getting here.
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03-13-2013, 09:59 PM | #2029 |
FFR Veteran
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Re: FFR Suggestions
If you don't understand it you're too poor
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03-13-2013, 10:57 PM | #2030 |
Rhythm game specialist.
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Re: FFR Suggestions
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03-13-2013, 11:02 PM | #2031 |
HAVE ME WITH VODKA
Join Date: Aug 2005
Location: Long Island, New York
Age: 35
Posts: 7,316
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Re: FFR Suggestions
Okay. Making it displayable to admins only. Problem solved.
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03-13-2013, 11:11 PM | #2032 |
Rhythm game specialist.
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Re: FFR Suggestions
There ya go.
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03-13-2013, 11:13 PM | #2033 |
FFR Veteran
Join Date: Sep 2009
Age: 32
Posts: 674
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Re: FFR Suggestions
Problem solved
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03-13-2013, 11:28 PM | #2034 |
Sic itur ad astra
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Re: FFR Suggestions
smh
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RIP Steve Van Ness <3 |
03-14-2013, 12:00 AM | #2035 |
🥓<strong><span style="col
Resident Overseer
Join Date: Mar 2007
Location: Kingsport, TN
Posts: 7,648
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Re: FFR Suggestions
Lol I really don't see what difference it made, but alright. Some of the things you guys bring up d:
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03-14-2013, 12:18 AM | #2036 |
Rhythm game specialist.
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Re: FFR Suggestions
It broke my profile, shut up ;_;
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03-26-2013, 06:59 PM | #2037 |
FFR Veteran
Join Date: Feb 2007
Posts: 59
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Re: FFR Suggestions
It's probably been suggested before, but the ability to see my perfect combo (the amount of perfects I get before getting a good, average, miss, or boo) would be great. I don't really care about normal combo, I want to improve on getting perfects. With the current system, I can't easily tell when I get goods or sometimes even averages or boos. And yeah, I know there's the thing on the side with all the info on PA, but it doesn't quite work as well; the combo thing currently works great for normal combos because you can easily see it drop to zero from the corner of your eye. You could use the thing on the side for that too, but it doesn't work as well.
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where is the ga,me how do iplay it Last edited by Gmanyo; 03-26-2013 at 07:02 PM.. |
03-26-2013, 09:33 PM | #2038 | |
Administrator
User Administrator
Join Date: Dec 2007
Location: Vancouver, BC
Age: 29
Posts: 3,902
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Re: FFR Suggestions
Quote:
The Velocity Engine (found under the FFR Game tab > FFR the Beta) has a built-in feature to display a color-coded combo based upon your current score. An orange combo designates that all arrows have been hit with Perfect accuracy, Green defines a full combo, and Blue is a broken combo. This engine contains many other interesting features, so maybe the upgrade may be worth your while! Additionally, the engine for Veteran users shows a graph of the exact point where you lose the AAA/Combo, but this does not apply to you at this time. The "legacy" FFR the Game engine is outdated and discontinued, and will likely see no future updates to its core mechanics. Last edited by PrawnSkunk; 03-26-2013 at 09:44 PM.. |
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03-27-2013, 10:02 AM | #2039 | |
FFR Veteran
Join Date: Feb 2007
Posts: 59
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Re: FFR Suggestions
Quote:
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where is the ga,me how do iplay it |
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03-27-2013, 10:32 AM | #2040 | |
🥓<strong><span style="col
Resident Overseer
Join Date: Mar 2007
Location: Kingsport, TN
Posts: 7,648
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Re: FFR Suggestions
Quote:
A Perfect Combo counter, that resets at anything but a perfect and The ability to hide individual judge hits, such as perfects only, etc. I actually like those ideas, nice.
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