11-11-2008, 10:32 PM | #21 |
nobody fiffers anymore.
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Re: TWG LXXI Host Signups
I have to get off so I won't be able to post my ideas. I think manti's got it in the bag anyways, but who knows.
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~ OFFICIALLY RETIRED FROM FFR THE GAME AND FFR TWG ~
Thanks for the memories, folks. u da bes |
11-11-2008, 10:39 PM | #22 |
FFR Player
Join Date: Sep 2008
Posts: 93
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Re: TWG LXXI Host Signups
Manti looks like he'll win but u84 because he stuck up for the game I hosted :P
Statement vote! *glares at Manti* |
11-11-2008, 10:49 PM | #23 |
TWG Veteran
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Re: TWG LXXI Host Signups
Not very.
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11-11-2008, 10:51 PM | #24 |
FFR Veteran
Join Date: Jul 2006
Posts: 1,921
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Re: TWG LXXI Host Signups
Gee, thanks for contributing. (Could have kept that to yourself)
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11-11-2008, 10:55 PM | #25 | |
Gᴇᴛ ᴀ ɢʀɪᴘ ᴜ ɴᴇʀᴅ
Join Date: Feb 2005
Age: 33
Posts: 2,025
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Re: TWG LXXI Host Signups
lol
Quote:
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11-11-2008, 11:03 PM | #26 |
TWG Veteran
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Re: TWG LXXI Host Signups
Don't ask a question if you want those who respond to keep it to themselves. I get the pleasure of watching both games until they're over. It's not too thrilling to read stories from the same theme. I'd like a change-up.
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11-11-2008, 11:06 PM | #27 | |
FFR Veteran
Join Date: Jul 2006
Posts: 1,921
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Re: TWG LXXI Host Signups
Quote:
And it's called a rhetorical question. |
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11-11-2008, 11:10 PM | #28 |
FFR Player
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Re: TWG LXXI Host Signups
Damn you all and your putting out awesome games when I'm going to be too busy to play. D=
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11-11-2008, 11:25 PM | #29 |
The Paragon of Perfection
Join Date: Aug 2006
Posts: 4,826
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Re: TWG LXXI Host Signups
U84
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11-11-2008, 11:28 PM | #30 |
Gᴇᴛ ᴀ ɢʀɪᴘ ᴜ ɴᴇʀᴅ
Join Date: Feb 2005
Age: 33
Posts: 2,025
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Re: TWG LXXI Host Signups
manti **** I should have played the whole one last time
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11-11-2008, 11:33 PM | #31 |
TWG Veteran
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Re: TWG LXXI Host Signups
u84 so he'll shut the **** up and stop begging my comment wall.
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11-11-2008, 11:41 PM | #32 |
FFR Veteran
Join Date: Jul 2006
Age: 32
Posts: 3,984
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Re: TWG LXXI Host Signups
vote Manti please ...
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11-11-2008, 11:43 PM | #33 | |
Y0FACE!
Join Date: Dec 2006
Age: 30
Posts: 4,931
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Re: TWG LXXI Host Signups
u84!!!
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Removed a .gif image so your total signature size isn't well over 1MB. Keep this in mind for the future. 5th Official FFR Tournament Scores (Division 5) Round 1: Novo Mundo (AAA) Round 2: 4 Chord Touhou (AAA) Round 3: October (1.0.0.1) Round 4: Silly Symphony (1.0.0.0) Round 5: Hardkore Atomic (4.0.0.1) Round 6: Blue Rose (2.0.0.0) Round 7: La Dump (Eliminated for being lazy.) Quote:
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11-12-2008, 12:16 AM | #34 |
Gᴇᴛ ᴀ ɢʀɪᴘ ᴜ ɴᴇʀᴅ
Join Date: Feb 2005
Age: 33
Posts: 2,025
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Re: TWG LXXI Host Signups
To be completely honest, mystery games are fun every once in a while. I don't want this to turn into a back-to-back mystery role situation. As appealing as "lol mystery" sounds, I'm sure some people actually want to know the available roles. There obviously needs to be a set forth strategy among an alliance that should be undermined by any opposing party. Of course, in a mystery game, all roles are by word of mouth or a new game mechanic, which loses the strategic background of TWG.
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11-12-2008, 12:21 AM | #35 | |
FFR Veteran
Join Date: Jul 2006
Posts: 1,921
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Re: TWG LXXI Host Signups
Quote:
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11-12-2008, 12:53 AM | #36 |
FFR Player
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Re: TWG LXXI Host Signups
im going to go ahead and say manti
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11-12-2008, 08:10 AM | #37 |
nobody fiffers anymore.
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Re: TWG LXXI Host Signups
Sup
The Chimera Code (BACK FROM THE DEAD) I am reviving this game because I still consider it one of my best creations. This game was a victim of its own mechanics last time; I have since fixed such errors. Please, seriously consider this game and get petential playyers interested if need be. 19 players. The Chimera Elite (Wolves) #000: Master Wolf. Has the one-time use power to infect a human. This makes them seer red, and also makes them count as a wolf in the wolf/human count. The infected human must be dead in order for humans to win the game. This ability can be used during any phase of play and happens without the knowledge of the target. Seers GREEN. Zade: Wolf Thief. Attempts to steal items from one person during the night. Seers RED. Malakh: Wolf Scavenger. Searches the city for items at night and distributes his findings to other players. Seers RED. Arun: Wolf. Seers RED. 2 Infected Humans: Lonewolf Masons. They are freshly infected, so they are still difficult for #000 to rein in.. They seer RED. By Night 5, they are told who the other wolves are and lose their kill ability. Each night, both regular and lost wolves send in kill PMs. Since they represent 1/3 of the wolf population, there is a 1 out of 3 chance that the lost wolf kill will succeed. Security Force Mobius (Special Humans) Ether: The Mobius leader. A highly advanced biomech with impressive defense capabilites. (Guardian. Guarding protects a player from any kind of death except lynching and curse death.) Seers BLUE Psykit: Ether’s partner and SIC of Mobius. Highly skilled at detecting both enemies and allies. (Seer. If, by the time the MW infects a human, the wolf thief was unsuccessful in stealing any items, the seer receives a PM saying a human was infected, unless she is infected herself, of course.) 3 Masons: Ailian: Cursed Mason. On Night 3, the night of the eclipse*, she can seer someone. She dies Night 4. Seers GREEN. Marth: Mason with the others. Seers GREEN Jade: Mason with the above two. Seers GREEN. *NOTE: During the eclipse, #000 loses his powers of concealment, seering RED to any seering method, and specifically being revealed as the MW if seered by Ailian. Ran: Scavenger. Searches for items and gives the little gifts to other players. Isn’t he sweet? Seers BLUE. Kain: Mystery Role! Mavy: Mystery Role! Tair: The crafty thief. Steals items from people and -- hopefully -- benefits his team. Seers GREEN. ACSF Soldiers: 4 Regular Humans. Nothing special. They seer GREEN. Scavengers/Items/Thieves!!! Scavenging odds are as follows: Human Scavenger: 4/12 chance of finding no items. 5/12 chance of finding 1 item. 2/12 chance of finding 2 items. 1/12 chance of finding 3 items. Wolf Scavenger: 3/7 chance of finding no items. 3/7 chance of finding 1 item. 1/7 chance of finding 2 items. Stolen items carry over to the next night, regardless of special effects. Item odds are as follows: 12 of 20 items found will be shards, of which: 6 will be pure shards, and 6 will be tainted shards. 5 of 20 items found will be crystals, of which: 2 will be pure crystals, 2 will be tainted crystals, and 1 will be a natural crystal. 2 of 20 items found will be Soul Talismans. 1 of 20 items found will be Great Soul Talismans. Item Descriptions Pure Shard/Tainted Shard ~ Destruction Ability: Can vigi any player. You may choose yourself. ~ Protection Ablility: Can protect a player from any kind of death during the night, except curse death. You may choose yourself. Only one ability can be used. Pure Shard Special Conditions: – If the MW is in possession of a pure shard, and is seered, the reading will return BLUE unless the seering was done using a crystal or higher item. – If a wolf other than the MW recieves a pure shard and does not use it in the same phase, the wolf dies. Tainted Shard Special Conditions: – If the MW is in possession of a tainted shard, and is seered, the reading will return RED unless the seering was done with a crystal or higher item. – If a human other than a blue receives a tainted shard and does not use it in the same phase, the human dies. Pure Crystal/Tainted Crystal/Natural Crystal ~ Destruction Ability: Can vigi any player. You may choose yourself. ~ Protection Ablility: Can protect a player from any kind of death during the night, except curse death. You may choose yourself. ~ Revelation Ability: Can seer any player. Only one ability can be used. Exception: Two abilities may be used from the natural crystal.* Pure Crystal Special Conditions: - If the MW is seered while in possession of a pure crystal, the reading will return BLUE regardless of seer method. - If any wolf receives a pure crystal and does not use it in the same phase, the wolf dies. Tainted Crystal Special Conditions: - If the MW is seered while in possession of a tainted crystal, the reading will return RED regardless of seer method. - If any human receives a tainted crystal and does not use it in the same phase, the human dies. Natural Crystal has no Special Conditions. *NOTE: When using a crystal, PM the name of two powers you would like to use and who you would like to use them on, putting the one you would like to use most first. Players cannot physically determine a shard or crystal's alignment. Soul Talisman ~ Resurrection Ability: Can bring any deceased player back into the game. You can use this ability plus one ability from the following: ~ Destruction Ability: Can vigi any player. You may choose yourself. ~ Protection Ablility: Can protect a player from any kind of death during the night, except curse death. You may choose yourself. ~ Revelation Ability: Can seer any player. Soul Talisman Special Conditions: – If a thief steals this item and does not use it, the thief will be unable to steal the following night. Great Soul Talisman ~ Resurrection Ability: Can bring any deceased player back into the game. You can use this ability plus two abilities from the following: ~ Destruction Ability: Can vigi any player. You may choose yourself. ~ Protection Ablility: Can protect a player from any kind of death during the night, except curse death. You may choose yourself. ~ Revelation Ability: Can seer any player. Great Soul Talisman Special Conditions: – If a thief steals this item and does not use it, (s)he will be relegated to normal human status and be unable to steal items ever again. – If four or more wolves remain, and the MW has infected a human, the player will be cured if a human uses this item. – If three or less wolves remain, the MW gains an extra infection power if a wolf uses this item. Phases Nights end, at maximum, 24 hours after I send 1st Item Distribution PMs. Days end 48 hours after Nights terminate. During the night: Seer/Guardian/Wolves send in PMs. Scavengers receive First Item Find PMs. Thief attempt #1. Theft notices are given to robbed players. Scavengers send Item Distribution PMs to host. Thief attempt #2. Theft notices are given. Scavengers recieve Second Item Find PMs. Scavengers send Item Distibution PMs to host. Wolves/Blues send in PMs. Item Usage PMs are sent. *NOTE: The human thief takes precedence over the wolf thief on odd-numbered nights, and the wolf thief takes precedence on even-numbered nights. This is to resolve issues with the thieves targeting one player at the same time. If the target has one item: The favored thief gets the item. If the target has two items: The favored thief gets the higher ranked item. If the target has three items: The favored thief gets 2 items. During the day: Seer readings/notices to thieves are given (thieves do not know on which attempt they stole items.) Deaths/Resurrections are announced. Votes are made and counted. Lynch occurs. Phantoms are awarded. ------------------------------------------------------ Dual Shock Team Leader Seer Team Guardian Rogue Mage Human Brutal Wolf Wolf Team 2 Team Leader Team Guardian Morph Poisoner Rogue Hunter Wolf Wolf Leader All wolves know each other. Everyone knows who is on their team, but not which team they are on. Nearly everyone will have their own objectives. 1/3 of victory is General Wolf/Human Victory. 1/3 of victory is Team Victory. Your team aims to survive and outnumber the other team. 1/3 of victory is Personal Victory, i.e completing your personal objectives. The specifics of the roles will be kept under wraps, but rest assured that there will be interesting interplay between the two teams. You might be able to reveal your powers, but there may be consequences for doing so. ------------------------------------------------------ Might post more if you guys are too scared of these.
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~ OFFICIALLY RETIRED FROM FFR THE GAME AND FFR TWG ~
Thanks for the memories, folks. u da bes Last edited by Brilliant Dynamite Neon; 11-12-2008 at 08:12 AM.. |
11-12-2008, 08:53 AM | #38 |
FFR Player
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Re: TWG LXXI Host Signups
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11-12-2008, 11:02 AM | #39 | |
TWG Overlord
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Re: TWG LXXI Host Signups
Ok, you have to have at least played in a twg or jtwg before you can vote for a game. I don't care if you're in jtwg and voting for twg games, but you have to have at least some semblance of what's going on
(stop begging people to vote your game U84 and let them make up their own minds.)
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11-12-2008, 02:32 PM | #40 | |
FFR Veteran
Join Date: Jul 2006
Posts: 1,921
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Re: TWG LXXI Host Signups
Quote:
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