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Old 08-29-2009, 05:55 PM   #2661
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by Bluearrowll View Post
Although I havn't AAA'd this yet, I AAA the 32nd rolls every time. the hardest part is being able to pay attention for 7 minutes.



Um, no. MAMA is less stamina drainning than Blue Army (I Dont' get tired AT ALL) and getting at least 4 goods at the end is just your lack of dexterity in your hands.

I never compared the two, I said MAMA is harder and more draining than Illumination of the Sky, not blue army


no. K8107 is harder than all of those, except maybe Silence. Going on Spring Wind I have yet to AAA rofl.

I agree with GoSW, I still can't AAA that, but I find Novo Mundo's 32nd rolls harder, but that's just me
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Old 09-2-2009, 07:11 PM   #2662
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Default Re: R1 - Actual Song Difficulties V2

How can Novo Mundo be FMO while For FFR is VC?
Aren't they hard for the same reason? The rolls in For FFR are much harder than Novo Mundo's.
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Old 09-2-2009, 07:36 PM   #2663
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Default Re: R1 - Actual Song Difficulties V2

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How can Novo Mundo be FMO while For FFR is VC?
Aren't they hard for the same reason? The rolls in For FFR are much harder than Novo Mundo's.
This is a VERY good point....
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Old 09-2-2009, 10:01 PM   #2664
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Default Re: R1 - Actual Song Difficulties V2

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blue-violet should be VC too imo
where is the reasoning in this?
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Old 09-2-2009, 10:10 PM   #2665
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Default Re: R1 - Actual Song Difficulties V2

minijacks
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Old 09-3-2009, 11:46 AM   #2666
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Default Re: R1 - Actual Song Difficulties V2

the mini jacks are really tough to PA, it makes it a good FMO
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Old 09-6-2009, 12:21 AM   #2667
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Default Re: R1 - Actual Song Difficulties V2

ivaltek. lvl 9 my ass.

its easy for all you elites to say this is easy as **** cause you have speed, but this is freakin akward, easy to mess up and definately lvl 10.
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Old 09-6-2009, 12:22 AM   #2668
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Default Re: R1 - Actual Song Difficulties V2

lol I think I was the first person to point out that it should be VC
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Old 09-6-2009, 05:46 AM   #2669
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Default Re: R1 - Actual Song Difficulties V2

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ivaltek. lvl 9 my ass.

its easy for all you elites to say this is easy as **** cause you have speed, but this is freakin akward, easy to mess up and definately lvl 10.
I totally agree, it's a solid 10.
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Old 09-6-2009, 01:22 PM   #2670
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Default Re: R1 - Actual Song Difficulties V2

Ivaltek is a 9 it's to easy.

Concentrate on the simplicity of those jacks and moving to the next note and you'll do pretty well. Took me quite a while to FC it to.
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Old 09-6-2009, 01:35 PM   #2671
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Default Re: R1 - Actual Song Difficulties V2

Hi. First post. I play D/VD songs mostly, and I have a couple of suggestions:

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40 (M) Elements (527 Notes / BPM 56-124)
40 (P) Song For The Nihonjins (1426 Notes / BPM 120)
40 (D) Pondering Stuff (337 Notes / BPM 173)
40 (R) Red Dress [Heavy] (891 Notes / BPM 158.5-214)
40 (R) Cash Cow (1002 Notes / BPM 160)
Elements feels a little strange as apparently just a bit harder than things like Let Mom Sleep (39). It has pretty long 16th (? correct me if i'm wrong) jumpstreams and while they're slow the bpm changes quite without warning and it feels a little awkward to me. I had trouble FCing this, imo it is more a 43, about the standard of -Y (43).
[quote]
43 (M) Platypus (412 Notes / BPM 130)
43 (M) Hiszékeny (641 Notes / BPM 160)
44 (M) Speed Limit 38 (701 Notes / BPM 38)[/QUOTE]

The streams in Platypus have no jumps, are wayyy shorter and only mildly faster than that of Elements. Or to compare it with -Y, that also has trills like in in Platypus, but faster and with annoying triples in the middle. Platypus feels more like a 41/42.
Speed Limit feels more of a 43, the lolrandom green arrow streams (?th?) are quite short. And the rest of it is pretty much just filler lol.

Quote:
47 (M) Science Genius Girl (lameboy mix) (842 Notes / BPM 138)
47 (M) Improvisation et Chien (329 Notes / BPM 140)

[4/6 - Very Difficult]
48 (D) Resurrection in Progress (681 Notes / BPM 138)
48 (M) Four Vents (499 Notes / BPM 100)
Why is Vents a VD? It's really short, the tricky parts are like 10 arrows each and the song is rather predictable with minimal (lol) background noise. Compare that to the unholy Science Genius Girl with those retarded trills in the middle. The jumps are easier but a lot longer. I personally feel it's more of a 46 with stuff like Domani


and Bike Thief is on that list as a VD @ 49, why? There are 0 patterns in there that are more challenging than a Tricky, it's long, that's all. It played more like a 40-43 to me.

Last edited by VisD; 09-6-2009 at 01:40 PM.. Reason: snakes
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Old 09-6-2009, 03:37 PM   #2672
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Default Re: R1 - Actual Song Difficulties V2

VisD I see what you mean, but since it's a lower leveled song set probably means no one is gonna care.
I've been ranting on The Final Fantasy for forever and no one cares. (It's not a difficult it's a Very Difficult at least.)
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Old 09-6-2009, 04:03 PM   #2673
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Default Re: R1 - Actual Song Difficulties V2

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VisD I see what you mean, but since it's a lower leveled song set probably means no one is gonna care.
I've been ranting on The Final Fantasy for forever and no one cares. (It's not a difficult it's a Very Difficult at least.)
the final fantasy is only VD if you play index or one handed. its piss easy spread, and seeing as the majority of the site is spread, its not gonna be moved up.

four vents is definately VD, easy to FC but hard to AAA.
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Old 09-6-2009, 07:15 PM   #2674
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Default Re: R1 - Actual Song Difficulties V2

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Ivaltek is a 9 it's to easy.

Concentrate on the simplicity of those jacks and moving to the next note and you'll do pretty well. Took me quite a while to FC it to.
No.
Compare it to Life light, which has a similar style and is 69.
And the faster parts of it are 208 bpm, which is absurd for a C, and it's much longer than Forsaken Neon.
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Old 09-6-2009, 07:34 PM   #2675
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by Xx{Midnight}xX View Post
Ivaltek is a 9 it's to easy.
Concentrate on the simplicity of those jacks and moving to the next note and you'll do pretty well. Took me quite a while to FC it to.
The f*ck?
AAA it first before saying is to easy

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I was thinking the same thing, Ivaltek could easily be VC, it's insanely fast, due to my wrists atrophy it was really, really hard to AAA, so it felt VC to me, but if it feels that way to others, then it's VC
Ivaltek=vc
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Old 09-7-2009, 12:32 AM   #2676
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Default Re: R1 - Actual Song Difficulties V2

everywhere
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Old 09-7-2009, 12:46 AM   #2677
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Default Re: R1 - Actual Song Difficulties V2

for what it's worth, i'm not being sarcastic at all, the thing's too damn hard for a 9
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Old 09-7-2009, 12:54 AM   #2678
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Default Re: R1 - Actual Song Difficulties V2

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The f*ck? AAA it first before saying is to easy
When I say to easy I mean to easy to be a VC. It has jacks so it must be a VC am I rite? I also shouldn't have to AAA a file to call it to easy.
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Old 09-7-2009, 01:08 AM   #2679
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Default Re: R1 - Actual Song Difficulties V2

but in terms of difficulty, ivaltek > turbulence/tambourin/dot death/cutting circles

hands down
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Old 09-7-2009, 02:14 PM   #2680
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Default Re: R1 - Actual Song Difficulties V2

I said for quite a while Ivaltek should be VC, it should be 68, make it that now

Rain should be 8, too damn tricky for a 7

Also, who the **** made Counter Strike Gun Sounds a 10?
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