04-13-2016, 11:00 PM | #1881 | |
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Re: TWG 150: Undertale
Quote:
can you not openly tell the wolves what their optimal play should be? |
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04-13-2016, 11:02 PM | #1882 |
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Re: TWG 150: Undertale
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04-13-2016, 11:02 PM | #1883 |
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Re: TWG 150: Undertale
still, it's only a better option by 10%
50% means it could go either way, and I am not comfortable with "either way" also, even if we do get a red lynch with 5 left it would then turn into final 3 basically, 2 strikes and we're out the only way I can think of getting an extra screw-up is that if the bomb goes off and the medic (if it exists) makes the save |
04-13-2016, 11:03 PM | #1884 |
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Re: TWG 150: Undertale
i think this makes undyne/napsta and plane/dummy unlikely but other than that idk
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04-13-2016, 11:03 PM | #1885 |
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Re: TWG 150: Undertale
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04-13-2016, 11:03 PM | #1886 |
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Re: TWG 150: Undertale
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04-13-2016, 11:05 PM | #1887 |
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Re: TWG 150: Undertale
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04-13-2016, 11:06 PM | #1888 |
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Re: TWG 150: Undertale
i'm gonna look at d1 again cuz all the non-clears voted differently but oh god the vote links are SO BrOKEN
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04-13-2016, 11:07 PM | #1889 |
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Re: TWG 150: Undertale
Ok now this I object to pretty strongly. Again its WIFOM but its kind of obvious WIFOM imo... unless my partner is going down in flames I'd probably never bus here.
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04-13-2016, 11:07 PM | #1890 |
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Re: TWG 150: Undertale
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04-13-2016, 11:08 PM | #1891 | |
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Re: TWG 150: Undertale
Quote:
you guys can lynch me if you want but it's going to be a waste of a day and make things harder for the monster team plus even with the meta being as bus-heavy as it is right now i don't think they'd bus their entire team since that's risky as fuck and would backfire horribly |
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04-13-2016, 11:10 PM | #1892 |
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Re: TWG 150: Undertale
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04-13-2016, 11:10 PM | #1893 |
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Re: TWG 150: Undertale
yeah i'm working on that but it's difficult when you are already dead-set on killing me and the cop is also piling on the pressure
i'm not sure what you want me to say here other than killing me is not a good idea and the results will be detrimental if i was human i'd be more likely to hang back and try to go unnoticed, apart from the first day or so of the game where i was trying to get back into things i feel like i've put some effort into trying to figure shit out and solve the game |
04-13-2016, 11:11 PM | #1894 |
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Re: TWG 150: Undertale
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04-13-2016, 11:12 PM | #1895 |
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Re: TWG 150: Undertale
The end of this last phase was weird.
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04-13-2016, 11:12 PM | #1896 |
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Re: TWG 150: Undertale
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04-13-2016, 11:15 PM | #1897 |
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Re: TWG 150: Undertale
with the top lynch targets being between two people with scummy posting, any post to further the lynch along ended up using the same reasoning/quotes to enforce it. Really easy to look like a mindmeld on an obvious scum and then with the flip be okay since we couldn't help they were posting bad.
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04-13-2016, 11:17 PM | #1898 |
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Re: TWG 150: Undertale
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04-13-2016, 11:17 PM | #1899 | |
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Re: TWG 150: Undertale
Quote:
how difficult is it for me to make the connection that a paranoid player would jump on the cop's plan if temmie flipped green and oh look you did the exact thing i figured you were going to do i was expecting we would lynch temmie today and while i was hoping like hell they were a human i knew full well if they were not that i'd be taking heat from you i'll say it again: this is a super weak argument to make for a scumread and it's not a slip it's fucking logical progression from one thing to the other |
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04-13-2016, 11:19 PM | #1900 |
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Re: TWG 150: Undertale
it would be different if you said "and temmie flipped green" but you didn't
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