05-31-2012, 02:37 AM | #1781 |
shots FIRED
Global Moderator, User Support, Judge
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
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Re: FFR Suggestions
Iffy on that suggestion. It could be either a great motivational incentive, or on the other hand, potentially a huge demotivator as well - depending on what end of the stick you get with the voting. And of course, the voting could be jacked up or down for petty reasons or artificial means. I say no.
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05-31-2012, 02:58 AM | #1782 | |
Vophie
Join Date: Nov 2007
Age: 30
Posts: 1,964
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Re: FFR Suggestions
Quote:
Legacy for lyfe~
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06-9-2012, 12:24 PM | #1783 | |
The Doctor
Join Date: Apr 2006
Age: 35
Posts: 6,145
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Re: FFR Suggestions
Quote:
Also, could we have a total column on our levelranks page for Score, Perfects, Goods, Combo, Ect? I know I've mentioned it before, but it would be neat. |
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06-10-2012, 10:58 AM | #1784 |
Forum User
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Re: FFR Suggestions
instead of temp-banning users from ALL the forums, you should make them only able to post in TGB.
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06-10-2012, 11:01 AM | #1785 |
stepmania archaeologist
Join Date: Aug 2005
Age: 34
Posts: 4,090
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Re: FFR Suggestions
Actually, it would be cool to have a type of partial ban where someone could only post in TGB. I think it could help clean up the forum. If someone was too much of an ass they could be permanently partial-banned and then they could still be in the community but without causing too much disruption.
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Best AAA: Policy In The Sky [Oni] (81) Best SDG: PANTS (86) Best FC: Future Invasion (93) |
06-12-2012, 02:20 PM | #1786 |
FFR Player
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Re: FFR Suggestions
Some difficulties have to be changed. Example: Beyond the summer sky is obviously not a 7...i know there's more, can't think of em right now lol
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06-12-2012, 03:10 PM | #1787 |
Quasi-porn
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Re: FFR Suggestions
The difficulties are temporary. They'll be changed to the 1-20 system soon.
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06-12-2012, 06:37 PM | #1788 |
SponCon Aficionado
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Re: FFR Suggestions
The 1-99 isn't temporary, it is simply the secondary rating system that will sort the 1-20 groups a little more thoroughly.
There is a sticky in the difficulty subforum where a list of currently unsorted charts is present in the OP. http://www.flashflashrevolution.com/...d.php?t=124259
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06-14-2012, 09:36 AM | #1789 |
FFR Veteran
Join Date: Aug 2009
Location: Germany
Posts: 455
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Re: FFR Suggestions
guess you guys should relax .., i cant imagine how much work and effort you have to put in such a close difficulty rating .., imagine how precisely you have to set the difficulties if you can rate from 1- 99 ..
I for myself couldnt do that tho ..., Yet i really like the new difficulty-ratings, 1000 times better than the old ones, yet i guess there will be many persons who may cry about some files being a 59 rather than a 60 or whatsoever .., but well, keep it up, and THANKS for that ratings
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06-19-2012, 10:26 PM | #1790 | |
FFR Veteran
Join Date: Aug 2009
Location: London, Ontario
Age: 37
Posts: 1,196
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Re: FFR Suggestions
Quote:
Also sorting by FC/AAA status. The levelranks system could have so much more done with it, and the token level ranks should be fleshed out. Last edited by Mike Weedmark; 06-20-2012 at 04:07 PM.. |
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07-11-2012, 09:32 PM | #1791 |
FFR Wiki Admin
Wiki Administrator
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Re: FFR Suggestions
I would like to see the Token level ranks page with the same layout as the Public level ranks. It would make more sense this way.
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07-19-2012, 08:19 PM | #1792 |
FFR Veteran
Join Date: Aug 2007
Posts: 134
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Re: FFR Suggestions
Skill token idea: Get a rank on a song as same as your combo.
That'd definitely be a challenge. Also for AAA's you should multiply the credits you get by like 1.2 or something. |
07-19-2012, 08:24 PM | #1793 |
FFR Veteran
Join Date: Mar 2011
Posts: 520
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Re: FFR Suggestions
The AAA suggestion sounds cool, but rank = combo would be extremely difficult/near impossible because afaik you can't see past rank 200... And all the songs with less than 200 combo have more than 200 AAAs.
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07-19-2012, 09:08 PM | #1794 |
Fractals!
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Re: FFR Suggestions
+1 to the idea of a credit multiplier for AAAs. Would really encourage new players to get good scores while cutting down on the begging.
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07-22-2012, 11:22 PM | #1795 |
FFR Veteran
Join Date: Aug 2007
Posts: 134
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Re: FFR Suggestions
then also like 1.5 for sightread AAA, and 1.1 for sightread FC, etc.
All would be cool to see. |
07-22-2012, 11:40 PM | #1796 |
I catch fruit
Join Date: Jun 2009
Location: Meadowview, VA
Age: 31
Posts: 2,861
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Re: FFR Suggestions
Things for sightread's would probably be difficult to do as restarts don't count as plays. Also Velocity is mostly done coding engines and just does things when fixes are required.
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07-23-2012, 11:16 AM | #1797 |
FFR Veteran
Join Date: Aug 2007
Posts: 134
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Re: FFR Suggestions
I understand. I just thought a credit multiplier was a good idea because everyone know a AAA is way better than like 2-1-1-8 but they get the same amount of credits really
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07-23-2012, 12:05 PM | #1798 |
Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,981
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Re: FFR Suggestions
+1
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07-23-2012, 12:33 PM | #1799 |
I catch fruit
Join Date: Jun 2009
Location: Meadowview, VA
Age: 31
Posts: 2,861
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Re: FFR Suggestions
Actually that's not entirely true, missing destroys combo scoring because the max combo helps decide the overall score, and you get 1 credit per 50k up to 3 million/60 credits. In all honesty though just playing the game over and over doesn't get you many credits, the real way to get them is participating in user tournaments.
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07-23-2012, 09:04 PM | #1800 |
FFR Veteran
Join Date: Aug 2007
Posts: 134
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Re: FFR Suggestions
I mean it's really more of a motivation to get better scores. And another good way to get sightread AAA is whenever you never played the song, your previous rank on the song is 0.
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