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Old 12-24-2008, 12:28 PM   #1681
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Default Re: R1 - Actual Song Difficulties V2

Average Taps/Second
[0. Vertex Beta vrofl (25.08)]
1. Reluctantly Accepting Temporary Overexaustion (17.02) you suck dgk
2. The Adventures Of Lolo (14.55)
3. Death Piano (14.10)
4. Here We Go (13.52)
5. Eclipse (Solar) (12.56)
6. Flight of the Bumblebee (12.49)
7. Exciting Hyper Highspeed Star (12.27)
8. Reality (11.96)
9. Frictional Nevada (11.83)
10. Almost There (11.72)
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Old 12-24-2008, 01:37 PM   #1682
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Default Re: R1 - Actual Song Difficulties V2

What, Summer Time Perfume is way easier than Xeno-Flow ?_?
Or did I just get way better since I AAAd Xeno-Flow

3020, I agree.

I hate the 80s, definitely harder than FN. I would be able to AAA 80s, but those [14] jacks going into the [14][23][14] make me miss nearly every time, I had a 5 good run with 1 miss
Haven't even FC'd the damn thing yet because I don't wanna mash those...
Eh, I guess I'd still say 84 though, doesn't really compare with lolo.

Brandish, 80, really? I pretty much AAAd it 2 out of 2 plays.

RATO, hmm, I think DP is an easier chart, but harder to FC because you have to be able to vibrate the end, and manage to keep up wrist jacking through the beginning. RATO is harder, but easier to FC because you can just mash like crazy, but don't have to be able to vibrate like buzzzzzzzzzz >_<
I'd say 95.
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Old 12-24-2008, 04:29 PM   #1683
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Default Re: R1 - Actual Song Difficulties V2

Agreed with RATO being 95, more for PA difficulty when compared to DP, but could be 94, agreed with Summertime Perfume, Brandish Headless could be a 79 IMO, but 80's fine, yes I hate the 80's should be FGO, but I think 85 fits it better

Also, what crack have the ratings people been smoking lately? How the hell are Lion's Dance and Leeroy Jenkins Standard!? They should both be difficult, with Lion's Dance being high difficult due to the 24ths/48ths (they're easy songs, sure, but compare them to other standards, even tricky's and you guys are high)

Also, no one has responded to my comments about Kanon Kanon being FMO (honestly it should, by far the hardest VC in the game, much harder than NWE, Choprite, Nuvo Mundo, GoSW, and Southern Cross put together)

And I think because of Stamina reasons and the 32nd parts that Strawberry Sweetz should be 86, it's harder than Pants, harder than Little God Channel, and harder than Integraation (Integraation just has a hard beginning when if jump trilled properly, or a similar pattern, the annoying bursts and streams can be AAA'd, I've done it before)


EDIT:

Across Rooftops should be FGO hands down, or the hardest FMO in the game, and probably ever in the game, that **** is TOUGH! And JX, great job with the file though!
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Old 12-24-2008, 05:48 PM   #1684
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Default Re: R1 - Actual Song Difficulties V2

Strawberry Sweetz is basically like mid-FMO except for bursts and length. could be 85 but not 86. don't remember well about the difficulty of kanon kanon.

AR should be FGO (it's around HO), 80s also could be 85.
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Old 12-24-2008, 05:56 PM   #1685
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Default Re: R1 - Actual Song Difficulties V2

Wow I must be dumb from replays then I thought that looked easy to AAA except for the end x_x
Guess I'll play it before I say anything though.

As for kanon-kanon, I'd still say it's safely a VC, it's just 8th stream at 240? bpm. The one really fast right handed trill isn't even all that hard considering you can AAA that hitting just jumps.

Strawberry is odd, I say change the patterns in the 2 bursts to make it much more AAAable and make it a solid FMO lol. Though obviously that wont happen, so I guess 85 makes sense in AAA terms, 85 in stamina terms, and 84 in overall passing difficulty or whatever. So yeah, guess 85 would make the most sense.
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Old 12-24-2008, 07:58 PM   #1686
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Default Re: R1 - Actual Song Difficulties V2

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Strawberry Sweetz is basically like mid-FMO except for bursts and length. could be 85 but not 86. don't remember well about the difficulty of kanon kanon.

AR should be FGO (it's around HO), 80s also could be 85.
key word for SSweetz, length

God that thing drains stamina, for AAA reasons it should be 85, the rest makes sense, thanks JX
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Old 12-25-2008, 11:35 AM   #1687
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Default Re: R1 - Actual Song Difficulties V2

Setsujou! Hyakka Ryouran should be moved down. There's nothing more than JS, jacks, and 24th bursts in it. Easy to PA.

Epidermis is definitely easier than Hajnal. It's only 60% as long and has like one roll in it; the rest is all 16ths... and Hajnal has that weird trill/roll in it.

GOSW, Novo Mundo and Silence could probably be moved up a point or two. They are not easy to PA for easy FMOs.

Also:
Church Bells: 79 or 80
We Wish You A Merry Xmas (Jazzy Groove Mix): 71
Brandish Headless: 78
Master Maid: 79
Fake Jazz: 72
Night And Day: 82
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Old 12-25-2008, 03:10 PM   #1688
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Default Re: R1 - Actual Song Difficulties V2

Quote:
87 (C) Grand Gallop Chromatique (2361 Notes / BPM 320)
BPM?

Church Bells is REALLY easy, I don't think it should be FMO
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Old 12-25-2008, 07:21 PM   #1689
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by cry4eternity View Post
Setsujou! Hyakka Ryouran should be moved down. There's nothing more than JS, jacks, and 24th bursts in it. Easy to PA.

Epidermis is definitely easier than Hajnal. It's only 60% as long and has like one roll in it; the rest is all 16ths... and Hajnal has that weird trill/roll in it.

GOSW, Novo Mundo and Silence could probably be moved up a point or two. They are not easy to PA for easy FMOs.

Also:
Church Bells: 79 or 80
We Wish You A Merry Xmas (Jazzy Groove Mix): 71
Brandish Headless: 78
Master Maid: 79
Fake Jazz: 72
Night And Day: 82
you are so unbelievably off it's not even funny...go read what JX wrote, and the ratings of about...everyone else...that might help you a bit (not to be mean or anything, but seriously, those are like totally outlandish and wrong)
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Old 12-25-2008, 09:38 PM   #1690
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Default Re: R1 - Actual Song Difficulties V2

Okay, FN should remain FGO, 84

Just tried to beat my old score and I can't even come close

I guess it was because I drank two 2 liter bottles of coke and was bouncin' of the walls with a caffine high and just went in at superspeed and stamina, but without that I can't come anywhere near it! (best today was like, 14-0-0-0, my best is 6-0-0-0)

So yeah, if you're not smokin' crack or drinking 2 liter bottles of coke, then it's an FGO
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Old 12-26-2008, 07:56 AM   #1691
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Default Re: R1 - Actual Song Difficulties V2

Quote:
Originally Posted by i love gabba View Post
Quote:
87 (C) Grand Gallop Chromatique (2361 Notes / BPM 320)
BPM?
Quote:
Originally Posted by jimerax View Post
before the sync fix, it was. now 59 - 294 bpm.
Quote:
Originally Posted by i love gabba View Post
Church Bells is REALLY easy, I don't think it should be FMO
Even if jx/other people agree with Church Bells being VC, it can't be knocked down to VC being Tass has the rule about only FMO+ songs being allowed to have hands.

Though it has lots of jacks, that roll toward the end, some handstream, I could understand it being FMO.

Last edited by [TeRa]; 12-26-2008 at 09:00 AM..
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Old 12-26-2008, 11:10 AM   #1692
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Default Re: R1 - Actual Song Difficulties V2

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Even if jx/other people agree with Church Bells being VC, it can't be knocked down to VC being Tass has the rule about only FMO+ songs being allowed to have hands.

Though it has lots of jacks, that roll toward the end, some handstream, I could understand it being FMO.
well, it would then be the easiest FMO ever, it will probably be my easiest FMO AAA when I do AAA it, it's not hard at all...Summertime Perfume is harder, and that's a solid VC, Kanon Kanon is MUCH harder, and that's a VC, but damn those rules on FMO+ having hands, why do we have that again? Indexers can hit two buttons with 1 finger...so I don't see what's wrong
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Old 12-26-2008, 11:14 AM   #1693
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Default Re: R1 - Actual Song Difficulties V2

Generally, the arrow keys can't register hands or quads, so anyone who uses the arrow keys (indexers, most one-handers, most three-finger players) have to hit them as really close jumps. Not exactly fair.
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Old 12-26-2008, 11:20 AM   #1694
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Default Re: R1 - Actual Song Difficulties V2

2 things

is it me? Or does We Wish You a Merry Xmas have a 1 framer? (Could be 2 framer, around 655 combo)

And is this a glitch? In A World of Piano there's a part where it goes from a normal like, 140 BPM 16th stream to a quick quarter to 16th note as if it were a 64th, meaning that would have like the highest BPM in the game at that part (nearly)
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Old 12-26-2008, 11:27 AM   #1695
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Default Re: R1 - Actual Song Difficulties V2

Well, If this FEO (For Experts Only) category was there, Church Bells would probably be a FEO. Btw, when I was one-handed, Hands were really easy to hit, I think it only causes trouble to indexers
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Old 12-26-2008, 05:02 PM   #1696
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Default Re: R1 - Actual Song Difficulties V2

You need a keyboard that can register all combinations of arrow key presses, tho, or to train yourself to slide them
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Old 12-26-2008, 08:52 PM   #1697
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by i love gabba View Post
Well, If this FEO (For Experts Only) category was there, Church Bells would probably be a FEO. Btw, when I was one-handed, Hands were really easy to hit, I think it only causes trouble to indexers
Though Church Bells is easy, just the hands are trouble to some people.
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actually i go under 1.2 million dollar funding to figure out whos bs in stepmania. i analyze the score using super bs technology along with buying thousand dollar cameras to understand bsing methods further. but thanks you were close!
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Old 12-27-2008, 01:05 AM   #1698
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Default Re: R1 - Actual Song Difficulties V2

Srsly, RATO as an FGO? Methinks it should be moved into the short list of Difficulty 13 songs. I'M DEAD SERIOUS. SRSLY.
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Old 12-27-2008, 01:28 AM   #1699
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Default Re: R1 - Actual Song Difficulties V2

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Srsly, RATO as an FGO? Methinks it should be moved into the short list of Difficulty 13 songs. I'M DEAD SERIOUS. SRSLY.
RATO isn't a ROFL file, all the notes are synced, and a few people FCed. It's not even harder than DP.
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actually i go under 1.2 million dollar funding to figure out whos bs in stepmania. i analyze the score using super bs technology along with buying thousand dollar cameras to understand bsing methods further. but thanks you were close!
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Old 12-27-2008, 01:36 AM   #1700
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by alexdestructions View Post
RATO isn't a ROFL file
Though it does not say vrofl in its title, RATO is 3nps denser than the next densest non-vrofl song, The Adventures of Lolo. Which, by comparison, is only .45nps denser than the next one down, DP.

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all the notes are synced
Difficult to tell with so little music in the background

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Originally Posted by alexdestructions View Post
and a few people FCed.
I'm one of them, but I still think it's too hard to be an FGO.

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Originally Posted by alexdestructions View Post
It's not even harder than DP.
Subjective to many people, me for one. It's only the third song ever (as far as I've determined) to have one-framers.
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I memorize the layout of the female anatomy before I don my blindfold. Would this be a similar technique with the Rubik's cube? Sometimes I wonder if I ever get a DNF. (Did Not Finish)
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Last edited by Ratchetlombax; 12-27-2008 at 09:58 PM..
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