06-18-2009, 12:33 AM | #1641 |
FFR Player
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Re: World of Warcraft
Wow, yeah. Find a new group to raid with if people are really pulling that ****, you could be in a much better guild.
Also, I pull well over 3k dps when I'm balance, and that gear was hastily thrown together.
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06-18-2009, 12:50 AM | #1642 |
FFR Player
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Re: World of Warcraft
Got my four set bonus after the 25 tonight. Tested it in the 10 on Ignis:
#1 DPS: Me (5299) #2 DPS: Shaman (4263) And supposedly I get another 100 passive DPS when I change my talents a bit. Asdf.
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Last edited by Tokzic: Today at 11:59 PM. Reason: wait what |
06-18-2009, 08:04 AM | #1643 |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
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Re: World of Warcraft
I wish I could play on a server where its pre wotlk.
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06-18-2009, 08:44 AM | #1644 |
let it snow~
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Re: World of Warcraft
That's another thing I constantly hear people say and it's another thing that makes no sense to me.
You can still do those old dungeons. It's not like they're gone (well, with the exception of naxx40). OH NO IT'LL BE SLIGHTLY EASIER. I WON'T BE ABLE TO SMASH MY FACE INTO A WALL ENDLESSLY. WHAT WILL I DO WITH MY SUPER-INFLATED EGO NOW. Blizzard has repeatedly said they have no intention of making vanilla / bc servers. They look toward the future and learn from the past. All I can say is that I'm really, really glad I started playing post-BC, because Elemental Shaman were absolutely worthless during BC. "Hey guys, what's my rotation again?" "Use Lightning Bolt non-stop." "Seriously? I don't need to do anything else?" "Well, you have to drop totems..." Sounds like a blast! Not like I'd be raiding anyway since BC raids were too ****ing hard. |
06-18-2009, 09:26 AM | #1645 |
Pop'n Music.
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Re: World of Warcraft
I like the raids being "hard" personally. It made having raiding gear an actual accomplishment instead of "oh hey you took the time to go in and hit stuff."
Oh well at least there's hard modes. |
06-18-2009, 10:33 AM | #1646 | ||
FFR Player
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Re: World of Warcraft
Though it looks like they might be bringing back the "raiding gear that's an actual accomplishment" thing again:
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I'm guessing there's two possible lines of reasoning to doing the four difficulties: 1) They're listening to the "getting gear is a joke" crowd, and making Tier 9 only available from Heroic difficulties which will be a large step from Uld 10 and Uld 25. This also appeases people who think fights themselves should be difficult and not just hard modes. 2) They're continuing their annoying "everybody should see all the content lol" business model, and "Heroic" really just means "you have some Uld gear", while the normal versions are for people that have a couple Naxx epics and quest blues. I realllllly hope it's not 2. Quote:
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Last edited by Tokzic: Today at 11:59 PM. Reason: wait what |
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06-18-2009, 11:16 AM | #1647 |
Very Grave Indeed
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Re: World of Warcraft
Now all they need to do is make heroic versions of all the old-world content so Van Cleef can be the level 83 he deserves to be, and make a 5-man tier of content to run alongside the 10 and 25 instead of just "You do 5 mans until you have your heroic epics, and then you can NEVER DO 5-MAN CONTENT POINTFULLY AGAIN" model they have now.
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06-18-2009, 06:35 PM | #1648 |
let it snow~
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Re: World of Warcraft
And right after that, Blizz makes the solution for people like Izzy:
"You have the ability to disable EXP gains." It was supposed to be for twinks, but you can level something to 60 and halt it, then run old raids with that character. Stop one at 70 and run BC raids. Go nuts. Patch 3.2 notes are HUGE. Other biggest change that we didn't know about: Goodbye emblems of heroism / valor. Heroic dungeons will yield Conquest. SERIOUSLY. http://www.wow.com/2009/06/18/patch-...r-patch-notes/ |
06-18-2009, 07:34 PM | #1649 | |
FFR Player
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Re: World of Warcraft
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I don't know what they're thinking. Two major patches in and they already want to nullify Naxx and most of Ulduar - just run Heroics instead, and you'll have Ulduar-quality pants, belt, neck, gloves, and two pieces of Tier 8. Then you can exchange down to Valor and also get Naxx-quality bracers, cloak, boots, and ring. All without stepping into a raid. It's almost like they're saying "yeah, putting Naxx in the game again was a lazy decision, let's pretend it never happened".
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Last edited by Tokzic: Today at 11:59 PM. Reason: wait what |
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06-18-2009, 08:35 PM | #1650 | |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
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Re: World of Warcraft
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06-18-2009, 10:42 PM | #1651 | ||
FFR Player
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Re: World of Warcraft
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Squeek, the reason why people offer to step out of raids is so that other people in the guild can get gear. It's polite and faster to offer your position when you really don't need anything instead of having Bert cycle through each member and deciding who to drop. ~Tsugomaru
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06-18-2009, 10:55 PM | #1652 |
FFR Player
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Re: World of Warcraft
we got vez down but we don't raid again till sunday.
I DUN WANNA WAIT TILL SUNDAY TO WIPE ON YOGG D: |
06-18-2009, 11:55 PM | #1653 |
let it snow~
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Re: World of Warcraft
We're in the same boat. Got to Yogg, but we didn't have the raid composition to get far. Only one melee DPS = bad. Sending casters into the brain room = bad, especially when one of them has skills to remove the bad things that are happening above ground.
It's BS that the encounter requires a specific balance between melee and caster. Raids shouldn't be forced to bring casters or melee. We might try again some other time of the week if we can get our 3 melee on, but it's doubtful. @Tokzic: Not for every spec. The gear you can buy with emblems is very, very generic. They do not have a set of gear itemized for every spec. If I were to buy all the possible Elemental Shaman gear with emblems, I'd be naked except for the two tier pieces. Everyone in our guild is pretty excited about it, though we do feel like the experience has been cheapened somewhat. When 3.2 hits, we're going to run heroics like mad (getting the last of our achievements for Glory of the Hero along the way) and amass the rest of the Conquest we need (pretty much everyone in our guild has 40 right now). I currently have the t8 legs and hands, so being able to buy the t8.5 hat and chest would be kickass. And I wouldn't have to roll on two separate sets either. You single-gear people really have no idea how much of a blessing this is to the rest of us. Do you have any idea how hard it is to get tier twice for your two specs? Just remember how hard it was to get your tier 8 4pc and then do it again but be at the bottom of the queue as it is your offspec. My only problem is that the t8.5 hat and chest have obscene amounts of Hit on them (+120), so I need to do some gear-swapping to accommodate. ps - quote of the night: Tsugo, during Mimiron: THERE'S A PHASE 4?! Last edited by Squeek; 06-19-2009 at 06:41 AM.. |
06-19-2009, 02:27 AM | #1654 | |
FFR Player
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Re: World of Warcraft
I honestly was about to say, "good job team, we 2-shotted him" after phase 3 until I heard on vent, "get ready for phase 4".
~Tsugomaru
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06-19-2009, 09:39 AM | #1655 | ||||||||
Very Grave Indeed
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Re: World of Warcraft
Well, as someone who has yet to get a single emblem of conquest, let me just say "That emblem change is the most retarded pile of bull**** I've ever seen"
Seriously? I'm going to get Ulduar 25 quality gear for running -NEXUS-? Good lord. I -never- begrudged the raiding-guild hardcore folks their superior gear, this is outrageous. I've heard of pandering to the lowest common denominator, but really? The way they -should- have done this was to either double the gains of heroism/valor, or give you a 10->1 and 5->1 exchange up to conquest. I'm all for throwing bones to the casual players, but this is a little too much. Quote:
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UI changes: They've duplicated the effects of several of my addons now, which is nice. It's always good to be able to pare down the amount of addon stuff I have to deal with. Quote:
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06-19-2009, 10:17 AM | #1656 | |
FFR Player
Join Date: Nov 2005
Age: 34
Posts: 853
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Re: World of Warcraft
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06-19-2009, 10:37 AM | #1657 |
FFR Player
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Re: World of Warcraft
A paladin can die once every 2 minutes but not really die.
ttly not op Basically blizzard wanted to give paladins another cooldown, but pressing buttons is apparently too hard for them :P |
06-19-2009, 10:37 AM | #1658 |
Very Grave Indeed
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Re: World of Warcraft
They made it incredibly powerful, that's all. (Apologies if that was a "I completely understand this, and think it is absurd" what, and not a "I don't get this" what, because otherwise, the explanation here might sound a little condescending)
Previously it was a 10/20/30% damage reduction of all damage that hit you when your hp was 35% or under. So if it was active, and the mob hit me for 1000, it would go "The monster deals 1000 damage, it lands on you and is reduced by 30% to 700, ouch you take 700" And now if it was active, and the mob hit me for 1000 it would go "The monster -would deal- 1000 damage, but it's reduced by 30% to 700, you get dealt 700." Mechanically, it's important because if any spells/effects/abilities cared about how much damage the mob was dealing, it was dealing 1000 even though I only took 700, now it actually just deals 700 and I take 700. I suspect the issue is that it was stacking oddly with debuffs that increased damage taken etc. Blocking gets a lot better, with the new version: A 2000 damage attack comes in, is blocked, reduced by 1000 to 1000, and then my (damage taken) 30% reduction pulls it down to 700, I take 700. (Old way) Versus a 2000 damage attack comes in, my 30% reduction (Damage dealt) pulls it down by 600 to 1400, I block, reducing it by 1000 to 400, I take 400. (New way) |
06-19-2009, 10:39 AM | #1659 |
Very Grave Indeed
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Re: World of Warcraft
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06-19-2009, 12:46 PM | #1660 |
FFR Player
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Re: World of Warcraft
so we have this warrior in our guild named tuska.
Fish feasts are cool mirite |
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