07-1-2008, 05:07 PM | #141 |
om nom nom
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Re: Ingame Songs/Stepfiles Discussion Thread
One style of stepping involves slowing down the song a lot, to hear the stuff slower. However, at the slower speeds, you can hear a LOT more of slower bursts and whatnot. So that may account for some of the 'random' notes in games.
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07-1-2008, 05:11 PM | #142 |
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Re: Ingame Songs/Stepfiles Discussion Thread
I have a pretty strong stance on slowing down a song to hear things you couldn't hear at the normal rate... if you can't hear it at the normal rate, you shouldn't step to it because we are all playing it on the normal rate and that means... we can't hear it! It's really bad stepfiling. Again, that strikes me as an ego trip.
Anyway, I think I've made myself abundantly clear about what I hate in a stepfile. |
07-1-2008, 05:26 PM | #143 |
smoke wheat hail satin
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Re: Ingame Songs/Stepfiles Discussion Thread
I really hate 16ths stuck in the middle of 8th jumps at a pretty high BPM. AHEM.
It was either hit the 16ths and ruin PA on the rest of the jumps, or just don't even try to hit those 16ths. That has to be the hardest pattern I've ever come across in FFR. EDIT: I'm talking about Scythe of 13. |
07-1-2008, 05:54 PM | #144 |
om nom nom
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Re: Ingame Songs/Stepfiles Discussion Thread
Sorry...?
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07-1-2008, 06:08 PM | #145 |
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Re: Ingame Songs/Stepfiles Discussion Thread
Yeah, the 16ths were a bad idea... plus, over my mashing the keyboard furiously, I can't even hear what you stepped them to. Not doubting they're there, but... anyway, it would have actually been really fun if it wouldn't have been for the 16ths. All the rest of the stuff was cool.
Also, I realized I was kind of doing myself a disservice by critiquing Final Step so heavily without having played the whole thing, so I finally sat through it. 4 minutes of incredibly bad ****, let me tell you. It only gets worse at it goes on. I'll write an actual review sometime later. |
07-1-2008, 06:09 PM | #146 |
tane orb
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Re: Ingame Songs/Stepfiles Discussion Thread
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07-1-2008, 06:12 PM | #147 |
Massive flaming dildos.
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Re: Ingame Songs/Stepfiles Discussion Thread
I step all my files at 0.5 rate...oops.
That's not abd stepfilling, that's what you should be doing for a stepfile.
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07-1-2008, 06:14 PM | #148 | |
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Re: Ingame Songs/Stepfiles Discussion Thread
Why not? Afraid it will make sense and deface everybody's beloved Final Step?
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I didn't say stepping at a slow rate is bad stepfiling. Who doesn't do that? But when you go back and play your stepfile, you should realize there are things you stepped to that you just flat out don't hear anymore. Or, realize while listening to the slow rate that you probably can't hear this if you speed it back up. |
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07-1-2008, 06:25 PM | #149 | |
tane orb
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Re: Ingame Songs/Stepfiles Discussion Thread
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I dont LOVE Final Step. I somewhat Enjoy it. Also, im not in the mood for a flame fest/Trolling. |
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07-1-2008, 06:29 PM | #150 |
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Re: Ingame Songs/Stepfiles Discussion Thread
I haven't flamed or trolled anyone here... and you still haven't given me a reason why I shouldn't.
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07-1-2008, 06:31 PM | #151 |
Massive flaming dildos.
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Re: Ingame Songs/Stepfiles Discussion Thread
I enjoy reading other players opinions on simfiles, review away.
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07-1-2008, 06:32 PM | #152 |
Snek
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Re: Ingame Songs/Stepfiles Discussion Thread
Theres parts of songs you need to slow down to hear better. Not that you cant hear it on 1.0.
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07-1-2008, 06:52 PM | #153 |
stargroup & me are <3'ers
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Re: Ingame Songs/Stepfiles Discussion Thread
I slow down music to step it but only to ACCURATELY make a rhythm of things you can hear at the normal rate.
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07-1-2008, 07:08 PM | #154 |
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Re: Ingame Songs/Stepfiles Discussion Thread
Post.
Also, I'm a girl. And, there's no reason to "wreck" me because I haven't said anything other than my opinion. Also, I haven't given it a formal review yet. Not much to wreck me about yet... might as well wait for the review.
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Last edited by Villiex; 07-1-2008 at 07:10 PM.. |
07-1-2008, 07:41 PM | #155 | ||||
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Re: Ingame Songs/Stepfiles Discussion Thread
Okay, before I even start,
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1. Since you neither represent the majority or the skilled (in either playing or stepping for that matter), your opinions will not be regarded very highly. 2. If you're having a mental mess just playing through the arrows, then why do you explain as if you have analyzed them before? 3. You're making too much of an effort to try to interpret the arrows. Yes, it's a game, and even though I say that some files do have depth to them, trying too hard to analyze the notes is still a stupid thing to do. An exception to this would be if you were trying to learn or develop a certain style of stepping, in which close analyzation would be beneficial. Now to point out what is wrong is all of your theories/opinions/whatever. Quote:
These step artists (hopefully most of them anyway) do not sacrifice flow when layering. If anything, they could be IMPROVING the flow by filling in gaps in the music where the lead instrument stops. Layering can provide the step artist with many ways to connect different ideas in the music that may be impossible otherwise. Quote:
-Extra paragraph- This leads to another philosophy. Why do step artists step songs? Why not just play other files and not have to go through all that work? One reason is because stepping is all about interpretation. If you give a bunch of people the same song to step, I guarantee all the charts will be different somehow. Maybe they'll be similar, or very close, but they will be different. This is because everyone hears the same song, but everyone sees different images when they listen to it. Stepping allows them to show how they want others to hear the music, and show them that they are skilled at listening for these things in the music. There's also the issue of scoring and the game itself, but I won't get into that. Also, even if you're hitting the arrows as triples or quads, there's nothing wrong with it. Triples and quads may be used as necessary to fully express how the step artist wants you to play a file. If you can't hit them, get better, find a way to hit them, or don't play the file. This is why I think it's stupid for Tass to only allow hands/quads in hard files. Now that we have the privilege, we should be using it to its fullest potential, maximize its effectiveness, rather than limiting it. Quote:
1. All the rhythms are correct. 2. Instruments are followed as desired. 3. Background effects and misc. stuff are not missed. Back to Final Step. All the arrows followed something in the music the step artist intended. If need be, I'm sure behanjc can go into the editor and label each and every arrow. (Sometimes it's more vague, but for this particular file it's possible) Because of the pattern choice, it also flows, but of course it's not easy to see if you're not good enough to hit them accurately. Maybe you have trouble hearing certain sounds in the music, which can probably explain why you might be bad at stepping, considering EVERYTHING IN THIS F*CKING POST I hope that makes sense. Now let's all agree that Final Step is one of the best files in FFR and go back to casual discussion/higher critique that actually contributes intellectually. EDIT: Jesus that's a lot of writing O_O
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07-1-2008, 07:57 PM | #156 |
smoke wheat hail satin
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Re: Ingame Songs/Stepfiles Discussion Thread
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07-1-2008, 08:05 PM | #157 | ||||||||||
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Re: Ingame Songs/Stepfiles Discussion Thread
Eh, it's a long post and I read it all, and... I don't really feel like responding... but I will because I don't want you to have gone through the trouble of writing all that up and I just ignore it.
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When I play the level, if my fingers are freezing because the patterns and PA crap thrown in are that awkward... I don't care how "accurate" it is, it's not fun. That's my opinion. I don't expect you to agree with it, but don't try to act as if I'm not entitled to it because of ignorance or whatever else, please. Quote:
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Also, that "slide" effect is a stupid thing to do. I don't feel like I'm "sliding" at all because the press of a button isn't a sliding motion. Stepping to a hi hat is one thing, but I hate when people step to something like a sax note that "slides" up. I hate it. It doesn't feel right at all, even when I hit it right (and trust me, I know how to hit notes). Not going to address the philosophy paragraph, but it was nice. Good points. I would never argue it. Quote:
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Post a rebuttal if you want, but it's a little silly to try and prove someone's opinion to be wrong. I'd understand it if you had posted things about Final Step's actual arrows to defend it, but posting about how my opinions are "wrong" just makes you look egotistical.
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Last edited by Villiex; 07-1-2008 at 08:15 PM.. |
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07-1-2008, 08:26 PM | #158 |
tane orb
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Re: Ingame Songs/Stepfiles Discussion Thread
*Facepalm* Both of you stop it. This is turning (JUST AS I PREDICTED) into a flamefest.
Also, Villiex, i dont doubt that sometimes it's hard to hear parts of a song, when they were stepped slowly, at regular speed. Example, look at the random White notes in Hiro's Theme. |
07-1-2008, 08:33 PM | #159 |
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Re: Ingame Songs/Stepfiles Discussion Thread
Hey, you know, it's funny, Hero's Theme came to mind when thinking about PA crap. I understand most of the stuff in Hero's Theme, but the white notes... I dunno.
Also, I didn't flame stargroup even in my response. And I don't feel like he flamed me... I'm not mad at him or offended by anything other than him trying to call my opinions wrong. It's a discussion... that's what this thread is for. I just found it silly to try and pull my opinion apart. If you're going to pull anything apart, make it a simfile. |
07-1-2008, 08:36 PM | #160 | |
smoke wheat hail satin
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Re: Ingame Songs/Stepfiles Discussion Thread
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EDIT: Ninja'd by VX. |
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