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#141 | |
Flag Master
![]() ![]() Join Date: Oct 2010
Location: South Pole
Age: 31
Posts: 2,156
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![]() Quote:
EDIT: It's a concept that needs at least some attention. Just like how FFR is dominated by easier charts, there has to be a time where the game caters to tier-0, god-like rhythm gamers (that go beyond.) It isn't asking that batches and steppers forcely step omgwtf difficulty songs ALL the time.
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![]() ![]() Last edited by ~Zeta~; 07-22-2013 at 05:38 PM.. |
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#142 | |
FFR Player
![]() Join Date: Dec 2008
Age: 33
Posts: 6,205
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![]() Quote:
you're a quitter
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#143 |
FFR Player
![]() Join Date: Dec 2008
Age: 33
Posts: 6,205
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get a better pc pleb
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#144 |
Bad at spread
![]() Join Date: Jun 2005
Location: Vancouver
Age: 31
Posts: 424
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![]() When songs aren't hard enough, do what we do in the itg community. Speed them up.
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#145 |
Hello Kitty
![]() ![]() Join Date: Sep 2004
Location: New York
Age: 32
Posts: 1,296
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Quitter 4 lyfe.
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#146 |
Batch Manager
Game Manager, Song Release Coordinator
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,871
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I have no problems playing rates on R^3. I don't want a forced hard file to go ingame.
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#147 |
Vophie
![]() ![]() Join Date: Nov 2007
Age: 30
Posts: 1,964
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I play better on legacy pls dont cut it
jic yall don't get it i use this slightly sarcastically, but in all reality i do play better on legacy but for the progression of ffr it's silly to think only of my needs; especially since i dont even play anymore. Is it impossible to encode a whole new engine that just looks and feels like legacy but is 60fps? instead of trying to "fix" legacy(even though it's not even broke *****') jw Basically like making an r^4 but it's just a legacy remake Last edited by Frank Munoz; 07-22-2013 at 08:56 PM.. |
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#148 | |
nanodesu~
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As for long songs, I see no reason to not allow them since they can work in all engines - though I suppose it's a bit extra work getting them going on legacy/velo.
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