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#1541 | |
Local Teenage Wastebasket
![]() ![]() ![]() Join Date: Feb 2007
Location: My bed
Age: 26
Posts: 3,191
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![]() Quote:
The only case where that is really true is Blooddrunk, since all other files where it allows an advantage (such as TTE) become more difficult in other sections (48th walls/polyrhythms). Other reading: Artistic value I don't see that being much of a problem, unfortunately I can't find the damn words.
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The above post has a 50% chance of being useless. Potentially. Maybe. BEST AAAs: WANDERLUST, Pandora, Necropotence, Mourning The Lost, Eradication, Feldschlacht Hey, we need some users on this site. Please join. And if you have not recommended any albums yet, do so. Please. I have a goal to reach. Here. NO WAIT THAT SHIT'S OLD GO HERE INSTEAD. |
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#1542 | |
shots FIRED
Global Moderator, User Support, Judge
![]() ![]() ![]() Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
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In which case, yes, it does make certain files too easy, and it's more than just one or two songs that in your opinion you feel is easier. Regardless, it changes what the simfile artist stepped and meant to be played as. |
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#1543 |
🥓<strong><span style="col
Resident Overseer
![]() Join Date: Mar 2007
Location: Kingsport, TN
Posts: 7,648
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![]() I'm confused.
Left and Right scroll still exist, but if he isn't talking about that then what is he referring to?
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#1544 |
shots FIRED
Global Moderator, User Support, Judge
![]() ![]() ![]() Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
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![]() He's talking about left/right turn mods, which changes the file itself - resulting in preferentially left or right-handed patterns (try it on Stepmania and see for yourself).
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#1545 |
lol happy
![]() ![]() ![]() Join Date: Oct 2005
Location: DESTINY
Age: 33
Posts: 12,193
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![]() left and right turn
Imagine the DDR dance pad, then turn it 90 degrees left or right. That's what the left and right mods do. It alters the feel of the file waaaaay more than merely mirror, that's why they were taken out. Gotta preserve some of what the simfile artist intended the file to feel like, even if you might not agree with it!
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#1546 |
The Doctor
![]() Join Date: Apr 2006
Age: 35
Posts: 6,145
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![]() How hard would it be to code to allow pictures to be uploaded into the discussion section of the 'social groups' on this site?
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#1547 |
🥓<strong><span style="col
Resident Overseer
![]() Join Date: Mar 2007
Location: Kingsport, TN
Posts: 7,648
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![]() Wait, people use those groups?
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#1548 |
The Doctor
![]() Join Date: Apr 2006
Age: 35
Posts: 6,145
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![]() Yea, would it be hard to code to where we can upload pictures straight from our computer into discussions? That would make it a lot easier than having to use outside (photobucket) links.
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#1549 |
FFR Player
Join Date: Sep 2008
Location: London, Ontario, Maple Syrup Land
Age: 28
Posts: 1,784
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![]() Depends on how familiar the staff is with vB. But it's probably easy, who knows.
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#1550 |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
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Posts: 1,813
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![]() If you don't see it, then it's not easy.
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#1551 |
Rhythm game specialist.
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Bandwidth? Besides, hosting is more convenient for the forums since you can directly hotlink them into posts with [img][/img] tags. It's also more organized than having to go straight to the bottom of a post.
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#1552 | |
FFR Player
Join Date: Sep 2008
Location: London, Ontario, Maple Syrup Land
Age: 28
Posts: 1,784
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![]() Quote:
Why is it easier to use vB's crappy upload system than go to an easyshare site like imageshack or imgur? :\ |
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#1553 |
The Doctor
![]() Join Date: Apr 2006
Age: 35
Posts: 6,145
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![]() I click 'print screen', paste it into paint, save the file, and then directly upload it, it doesnt take a middle man. Oh well, I guess I'll go check out photobucket again.
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#1554 |
FFR Player
Join Date: Sep 2008
Location: London, Ontario, Maple Syrup Land
Age: 28
Posts: 1,784
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![]() imgur you can just drag and drop onto the window whatever image you want, and you don't even need an account.
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#1555 |
The Doctor
![]() Join Date: Apr 2006
Age: 35
Posts: 6,145
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![]() Cool Ill check it out
I just found this pic on Photobucket lol ![]() |
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#1556 |
r.i.p. tiny hippo
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![]() Wait. I thought all you wanted was to be able to use [img] Tags in the discussion? Is there any way to enable it for the social group discussions?
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#1557 |
The Doctor
![]() Join Date: Apr 2006
Age: 35
Posts: 6,145
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![]() So far, the best thing we've figured out is just to put a link to a saved replay for the discussions
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#1558 |
FFR Player
Join Date: Sep 2008
Location: London, Ontario, Maple Syrup Land
Age: 28
Posts: 1,784
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Judging by Velo's post, I don't think it's easy.
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#1559 |
r.i.p. tiny hippo
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![]() Was he referring to the lack of BBcode in the discussions or SaxRunner's post on coding something different? |
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#1560 |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Posts: 1,813
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![]() Both, social groups were designed for text only. There's no options for anything related to them besides enable/disable.
Last edited by Velocity; 12-2-2011 at 02:31 PM.. |
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