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#121 |
the Haku
![]() ![]() ![]() Join Date: Jul 2005
Age: 35
Posts: 4,527
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![]() tl;dr: We don't have enough players who posted enough to have a reasonable small group of inactives to clear up.
The odds of flipping a random town is just too high right now imo.
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#122 | |
FFR Player
Join Date: Jul 2018
Age: 27
Posts: 1
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#123 |
FFR Player
Join Date: Apr 2017
Location: On a mountain in a desert
Posts: 564
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![]() sunfan's bingo board is filling out nicely already
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aka mikey ----- |
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#124 |
FFR Player
Join Date: Apr 2017
Location: On a mountain in a desert
Posts: 564
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here's your info: top poster is town 99% of the time, 2/3 of the wolves are in the bottom 1/3 of posters more than half the time
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aka mikey ----- |
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#125 |
[Nobody liked that.]
![]() ![]() Join Date: Sep 2012
Posts: 3,359
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#126 | |||
Beach Bum Extraordinaire
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Quote:
But you know the situation is rarely the case. Quote:
I am also saying that replacing d0 inactives has proven to be not in town's favor in more then one game I get that it seems like going for information in a game about information would be the right call but I've lost enough to know that you can't even start that step without removing black boxes first. I ain't gonna sit here and let a slot get replaced 4 times in a row and have this giant ??? late game where the possibility of a mislynch benefits wolves the most. |
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#127 | |
TWG Chaos
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No-lynch is only good in a final 4 situation
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#128 | |
[Nobody liked that.]
![]() ![]() Join Date: Sep 2012
Posts: 3,359
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![]() Quote:
Did I mention you should town read me for poking lar like this? You should! I always do this. I always flip town. I am town, read me as town please. |
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#129 |
FFR Player
Join Date: Apr 2017
Location: On a mountain in a desert
Posts: 564
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![]() xelnya town
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aka mikey ----- |
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#130 |
the Haku
![]() ![]() ![]() Join Date: Jul 2005
Age: 35
Posts: 4,527
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I used to play like that, but it never really helped me much.
Even info can be detrimental if a player wasn't going in the right direction.
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#131 |
the Haku
![]() ![]() ![]() Join Date: Jul 2005
Age: 35
Posts: 4,527
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![]() MML/Jessie wants info.
Clearly, that's the wolf team right here.
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#132 | |
the Haku
![]() ![]() ![]() Join Date: Jul 2005
Age: 35
Posts: 4,527
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![]() Quote:
If it feels like it's going in that direction then sure yeah, no lynch shouldn't happen. If the EoD votes look like 1:1:1:1:1:1:1:1 and it's chaos city. I think no lynch becomes viable.
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#133 |
Beach Bum Extraordinaire
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You know what everyone just pretend I found the time to scream at Haku on how bad this is I'm going back to Xenosaga.
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#134 | |
the Haku
![]() ![]() ![]() Join Date: Jul 2005
Age: 35
Posts: 4,527
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I'm not sure what you want at this point.
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#135 |
FFR Player
Join Date: Oct 2019
Age: 26
Posts: 0
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![]() Have you ever come out of tryharding a scum game where you have to fake reads and then roll town and you no longer care about faking reads because you are town anyways so you just don't bother trying to solve the game at all?
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#136 |
FFR Player
Join Date: Apr 2017
Location: On a mountain in a desert
Posts: 564
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![]() I've never rolled scum, wouldn't know
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aka mikey ----- |
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#137 | |
TWG Chaos
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Killing town and misslynching is better then getting no new information. Always. Otherwise we only get new information from wolves (or in this game, potentially a SK) no-lynching is only good if its not final 4, final 6, etc. End of story.
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#138 |
[Nobody liked that.]
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Posts: 3,359
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#139 |
~ お ま ん こ ~
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![]() what's up gamers
who's ready to get spiked? [img]https://www.researchgate.net/profile/Deboleena_Roy4/publication/333854733/figure/fig1/AS:771197960732674@1560879330562/The-dynamics-of-a-spiking-neural-network-SNN-A-A-two-layer-feed-forward-SNN-at-any.png[/twg] |
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#140 |
~ お ま ん こ ~
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