12-10-2016, 01:50 PM | #121 |
The Puerto Rico of D7
Join Date: Nov 2014
Age: 25
Posts: 118
|
Re: Kawaii025's Tournament of Randomness
Personally, the difficulty ranges feel a bit low, at least for the higher divisions since normal D6 songs are around 80-90, and D7 songs would usually be 91+ (I think)
Sent from my iPhone using Tapatalk |
12-10-2016, 02:04 PM | #122 |
FFR Player
Join Date: Sep 2016
Posts: 92
|
Re: Kawaii025's Tournament of Randomness
aww, difficulty changes right as I get this... ;-;
__________________
░░░░█░░▓▒░ ▓▓▓▓▒▒█▒▓█ ░▒▒▒▓▒█▓░▒ ▒▒▓▓▓▓▒▓▒▒ ░░██░░▓▓██ ██▓▓░░▓██▓ |
12-10-2016, 02:05 PM | #123 | |
Fake D4
Join Date: Jun 2007
Location: Ten-ah-c
Posts: 1,398
|
Re: Kawaii025's Tournament of Randomness
Quote:
Congrats on your new highest FC! me sowwy ;-;
__________________
My List of FFR Tournaments Highest AAA:Case Closed (58) Highest Blackflag: Survive (58) Highest Booflag: Fill Me Up With Snacky Happiness & Suit Up (55) Highest FC: Challenge the final mission! (72) Highest SDG: The Fusion (67) Last edited by Kawaii025; 12-10-2016 at 02:11 PM.. |
|
12-10-2016, 02:14 PM | #124 | ||
FFR Player
Join Date: Jun 2009
Location: On a life-size Flat Earth model
Posts: 149
|
Re: Kawaii025's Tournament of Randomness
Quote:
I mean, just to get into D6, a player should be able to get low SDGs on low-80s and an AAA on a 79+. Quote:
So, something like: D1: 10-39 (or 29) D2: 20-49 (or 39) D3: 30-59 (or 49) D4: 40-69 (or 59) D5: 50-79 (or 69) D6: 60-89 (or 79) D7: 70-99 (or 89) Doing so would enable players to play songs to the upper limits of their skill without allowing them to turn this into a quadmashing nightmare of a round.
__________________
Last edited by ShadoWolfe; 12-10-2016 at 02:19 PM.. |
||
12-10-2016, 02:15 PM | #125 |
I am that is.
|
Re: Kawaii025's Tournament of Randomness
Since I think I'm D3, this is my new submission.
I hope you can read the time stamp and it counts (but hooray for my newest AAA) |
12-10-2016, 02:33 PM | #126 |
Fake D4
Join Date: Jun 2007
Location: Ten-ah-c
Posts: 1,398
|
Re: Kawaii025's Tournament of Randomness
I'm keeping things the way they are. If Round 1 turns into a AAAfest, then so be it. Keep in mind that there are still four more rounds to go and your hunger for higher difficulties will be fulfilled~
Edit: UPDATED TO HERE.
__________________
My List of FFR Tournaments Highest AAA:Case Closed (58) Highest Blackflag: Survive (58) Highest Booflag: Fill Me Up With Snacky Happiness & Suit Up (55) Highest FC: Challenge the final mission! (72) Highest SDG: The Fusion (67) Last edited by Kawaii025; 12-10-2016 at 02:46 PM.. Reason: Updated all the things. |
12-10-2016, 03:15 PM | #127 |
🥰
Join Date: Jun 2015
Age: 33
Posts: 174
|
Re: Kawaii025's Tournament of Randomness
Ohhh, well that changes everything. Here I was, looking forward to grinding Grand Galop Chromatique [emoji20]
Sent from my iPhone using Tapatalk
__________________
Mid D5 now. At least I like to think so 😊 FMO AAA's- 🐟 (77), 🌞 Time Perfume (74), 🐐🦶 (71), 🪓➡️ (70), 👢 (70), ⏰work[MSI] (70) FMO Blackflags-🎓 Erlija(75), 👬 & Machines [Redemption](73), Seedy Try (71), Tightwad(71) Highest SDG - World's Most Wanted Wiener (79) 1-0-1-0 Highest FC - Ketsarku Mozgalom (85) 46-1-0-5 |
12-10-2016, 03:18 PM | #128 |
Administrator
User Administrator
Join Date: Dec 2007
Location: Vancouver, BC
Age: 29
Posts: 3,902
|
Re: Kawaii025's Tournament of Randomness
Oh goodness that FAQ section is outdated. I should recalculate those values for the difficulty revamp.
|
12-10-2016, 03:24 PM | #129 |
Constantly Improving!
|
Re: Kawaii025's Tournament of Randomness
Alright, since I want actual competition, I will post this here
Pretty sure it meets all of the criteria. Does the difficulty have to cap at 59, or can it be higher than 59?
__________________
Last edited by MarcusHawkins; 12-10-2016 at 03:25 PM.. |
12-10-2016, 03:34 PM | #130 |
FFR Player
|
Re: Kawaii025's Tournament of Randomness
Yeah it seems like D3 is going to just be "Who can do the best on The Entertainer", which is a shame 'cause it goes against the idea of a "play what you want" round
__________________
,, ,_, -ー'"{ ゛ヌ ノノノノハヾ ノ li.゚ ヮ゚ノi 彡と} 猫.{つ |
12-10-2016, 03:36 PM | #131 |
insert words here
Join Date: Apr 2015
Location: e
Posts: 62
|
Re: Kawaii025's Tournament of Randomness
Sounds like fun! I'm in!
|
12-10-2016, 03:43 PM | #132 |
FFR Player
Join Date: Jun 2009
Location: On a life-size Flat Earth model
Posts: 149
|
Re: Kawaii025's Tournament of Randomness
Yeah this is true of every division right now. The difficulties are low enough to where everyone can just play the highest notecount song in the given range under 210 seconds, meaning that we're likely going to be seeing the same 7 songs across the divisions, despite the name of the round.
__________________
|
12-10-2016, 03:47 PM | #133 | ||
FFR Player
|
Re: Kawaii025's Tournament of Randomness
Quote:
I liked the idea here instead, for the record: Quote:
__________________
,, ,_, -ー'"{ ゛ヌ ノノノノハヾ ノ li.゚ ヮ゚ノi 彡と} 猫.{つ |
||
12-10-2016, 03:52 PM | #134 |
FFR Player
Join Date: Jun 2009
Location: On a life-size Flat Earth model
Posts: 149
|
Re: Kawaii025's Tournament of Randomness
I didn't like Toaphster's idea because this is a cumulative raw score tourney, and the giagantic difference a score multiplier introduces between an AAA/SDG/FC can get disadvantageous.
Kawaii had the right idea in introducing a difficulty cap, I just think he brought it way too low. In any case, it is what it is and I'm just treating it as though we were all assigned a song this round. No biggie.
__________________
|
12-10-2016, 03:55 PM | #135 |
*\(^o^)/*
Join Date: Oct 2008
Location: Taipei, Taiwan
Age: 27
Posts: 1,889
|
Re: Kawaii025's Tournament of Randomness
Toaphster's idea is on the right track but it then becomes the song with the most notes that you can AAA, and every difference of one note between your song and another person's will eventually equal 3 raw goods of difference between your scores (provided an AAA multiplier of 1.5x).
Cumulative raw scoring is incompatible with different song choices, period. The way things stand now, just AAA The Entertainer (if you're D3) and everyone can move onto round 2 with the same raw score for round 1, I guess. |
12-10-2016, 04:20 PM | #136 |
FFR Player
Join Date: Oct 2016
Posts: 9
|
Re: Kawaii025's Tournament of Randomness
|
12-10-2016, 04:37 PM | #137 |
Accuracy Player
Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
|
Re: Kawaii025's Tournament of Randomness
Did this on the laptop might do it again for better MA on my desktop but placeholder for now I guess:
__________________
|
12-10-2016, 04:48 PM | #138 |
The Puerto Rico of D7
Join Date: Nov 2014
Age: 25
Posts: 118
|
Re: Kawaii025's Tournament of Randomness
With the current rules, which I assume will stay that way, this is my submission. Took me a few tries more than it should have cuz I'm bad at AAAing ez songs, especially when they are on the longer side.
|
12-10-2016, 04:51 PM | #139 | |
The Doctor
Join Date: Apr 2006
Age: 35
Posts: 6,145
|
Re: Kawaii025's Tournament of Randomness
Quote:
but you already had it |
|
12-10-2016, 04:51 PM | #140 |
the Haku
Join Date: Jul 2005
Age: 35
Posts: 4,525
|
Re: Kawaii025's Tournament of Randomness
By using 60-69 only, that's what I end up having to play.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|