01-9-2008, 09:40 AM | #1301 |
FFR Player
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Re: Super Smash Brothers Brawl
Holy **** Captain Olimar.
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01-9-2008, 10:09 AM | #1302 |
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Join Date: Jun 2007
Location: N.C.
Posts: 459
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Re: Super Smash Brothers Brawl
**** yes.
Best character announced so far. |
01-9-2008, 10:48 AM | #1303 |
FFR Player
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Re: Super Smash Brothers Brawl
Can't wait to see how this guy fights.
Sidenote: Pikmin Music = Noice. |
01-9-2008, 02:59 PM | #1304 |
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Join Date: Oct 2006
Posts: 964
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Re: Super Smash Brothers Brawl
woow these are exiting news..i was expecting olimar at brawl so it was not really suprising
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01-9-2008, 04:54 PM | #1305 |
FFR Player
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Re: Super Smash Brothers Brawl
They revealed the wrong captain :P
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01-9-2008, 05:13 PM | #1306 |
I'm Tsuka
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Re: Super Smash Brothers Brawl
Holy **** Captain Olimar In Ssb:b
no Way
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01-9-2008, 05:53 PM | #1307 |
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Join Date: Aug 2007
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Re: Super Smash Brothers Brawl
Come on, Nintendo! We want Captain Falcon, PLEASE!!!
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01-9-2008, 06:16 PM | #1308 |
FFR Player
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Re: Super Smash Brothers Brawl
Somehow I get the feeling that people are going to have to jump through so many hoops to use Olimar effectively that he isn't going to be that great of a character. Though it'll be interesting to see how Sora implemented Pikmin use into his moveset, and what he can do with and without them.
He might not be too difficult to use, if Sakurai had him set up correctly. |
01-9-2008, 08:48 PM | #1309 | |
FFR Player
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Re: Super Smash Brothers Brawl
I saw this coming three months ago.
~Tsugomaru
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01-10-2008, 09:11 AM | #1310 | |
Kira
Join Date: Jan 2007
Location: Sweden
Age: 37
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Re: Super Smash Brothers Brawl
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She's already weaker by nature than some of the stronger characters like Fox, Falcon, Marth etc. And now they're making her even weaker? That's just sad. I had just started getting used to wavedash, I hope they at least kept the missile-cancels. Zero Suit Samus better turn out as a kick ass playable character. |
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01-10-2008, 09:26 AM | #1311 | |
FFR Player
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Re: Super Smash Brothers Brawl
I find it hard to understand that Captain Olimar will be hard to use based on a couple of pictures of him. We know nothing of his move sets nor have we ever played the character.
~Tsugomaru
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01-10-2008, 09:58 AM | #1312 | |
FFR Player
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Re: Super Smash Brothers Brawl
This just get more and more interesting by the day. Even though Captain Olimar and Pikmin is what I least expected to be a character. Also, Snake's final smash sucks to me. I mean he jumps sky high only to hang from a helicopter ladder and shoot grenades at people. I mean its creative but why an attack that can be easily dodged?
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01-10-2008, 10:10 AM | #1313 |
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Re: Super Smash Brothers Brawl
Sonic would beat everyone. Well, him and Samus would.
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01-10-2008, 06:27 PM | #1314 | |
FFR Player
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Re: Super Smash Brothers Brawl
Well, it's just like an FPS, all you have to do is get better at targeting the enemy, predict where they will move, and fire consecutive shots, forcing them to dodge only one and take the other.
~Tsugomaru
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01-11-2008, 05:18 AM | #1315 | |
FFR Player
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Re: Super Smash Brothers Brawl
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And they took missile-cancels out as well. No B moves cancel upon landing anymore. . Edit: Also, you can no longer turn around B move in the air. |
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01-11-2008, 08:47 PM | #1316 |
FFR Veteran
Join Date: Jul 2007
Age: 33
Posts: 278
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Re: Super Smash Brothers Brawl
No kidding! This guy, just like the pokemon trainer, just doesn't belong.
Been a while since I've been on FFR Forums. Probably not going to stay long either. |
01-11-2008, 11:05 PM | #1317 |
FFR Player
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Re: Super Smash Brothers Brawl
I heard the game have been push back till feb?
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01-12-2008, 12:52 AM | #1318 | |
FFR Player
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Re: Super Smash Brothers Brawl
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Today's update only strengthened that, what with his total reliance on Pikmin. If you get knocked off the stage with no Pikmin in tow, you're dead. You also have to be able to grab Pikmin out of the ground, reorganize them occasionally, compensate for their differences...it just looks tedious. But, depending on the severity of all these things, Olimar may not be all that difficult to use. For instance, if the reorganization move is nearly instantaneous, if the Pikmin differences are only just noticeable, if grabbing the Pikmin out of the ground is done quickly, then it probably won't be too much of an issue. |
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01-12-2008, 11:29 AM | #1319 |
FFR Veteran
Join Date: Jul 2007
Age: 33
Posts: 278
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Re: Super Smash Brothers Brawl
Of course... it's original release date as we all know was December 3rd, which means it could've been out by now! But it was announced back in November that the new release date is Feb. 10. Just under a month to go!
Last edited by Buttoxin; 01-12-2008 at 11:39 AM.. |
01-12-2008, 01:16 PM | #1320 | |
FFR Player
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Re: Super Smash Brothers Brawl
The move where he picks the Pikman from the ground probably takes a bit of time just like Samus's charge attack would, however, I believe that the Pikman switch or recall should be relatively close to instantaneous. Also, it seems to me that he has to throw Pikman often, and you know how throws can work.
~Tsugomaru
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