11-19-2007, 07:53 PM | #1141 |
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Re: Super Smash Brothers Brawl
10-4 captain.
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11-21-2007, 10:47 PM | #1142 | |
FFR Player
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Re: Super Smash Brothers Brawl
Quote:
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I already told ya...the squirrel did it!! |
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11-22-2007, 02:02 AM | #1143 |
let it snow~
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Re: Super Smash Brothers Brawl
wait wut
Is this a new character or an Assist? http://www.smashbros.com/en_us/items.../assist12.html Oh. The URL has him as an Assist. Makes sense since Sin and Punishment isn't a franchise. |
11-22-2007, 11:59 PM | #1144 |
FFR Player
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Re: Super Smash Brothers Brawl
Going back a day...
I'm really enjoying the new color changes. White DK, Aviator Pikachu, and Dark Link are just amazing. ^^ (Though I think I only enjoy aviator Pikachu because I always play Pichu with the aviator goggles on >.>) |
11-23-2007, 09:02 PM | #1145 |
FFR Player
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Re: Super Smash Brothers Brawl
So, it seems this Japanese magazine called CoroCoro will be revealing the Brawl roster on December 15th. There's some speculation as to whether it will be the entire roster or just the starting roster, but the general consensus is that the information will be credible. After all, these are the guys who revealed about three quarters of the Pokémon in Diamond and Pearl before Nintendo even acknowledged the games' existence.
Link for those who don't believe me: SWF Thread, link to article inside |
11-23-2007, 09:18 PM | #1146 |
FFR Player
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Re: Super Smash Brothers Brawl
I think having Samus and Zero Suit Samus was just an awful idea but I'm still wicked excited for this game
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11-24-2007, 12:41 AM | #1147 |
FFR Player
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Re: Super Smash Brothers Brawl
I don't like Samus' Transformation into Zero Suit Samus either, I'd rather have a special move to transform instead of breaking a final smash ball, and how am I going to transform if a disable the final smash ball? O_O
and bout the final smash of lucas, its pretty good and decent xD
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I already told ya...the squirrel did it!! |
11-24-2007, 06:27 AM | #1148 |
FFR Player
Join Date: Jul 2005
Age: 36
Posts: 620
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Re: Super Smash Brothers Brawl
How do you see through that hair, Sammo? lol
..and omg, awesome news. I'm hoping this will cause the Dojo to release the characters before the 15th. That way we get early news, and no updates from the Dojo we already know about. =X ..and yes, Lucas final smash has got to be the best yet. Hehe |
11-24-2007, 06:49 AM | #1149 |
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Join Date: Nov 2007
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Age: 33
Posts: 33
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Re: Super Smash Brothers Brawl
Sonic's the character I'm pulling for...He's just awesome. =^-^=
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11-24-2007, 06:55 AM | #1150 |
/DJS\
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Re: Super Smash Brothers Brawl
Great, now I'll have to get used to seeing Saki in a higher polygon count.
It just isn't going to feel right.... |
11-24-2007, 07:26 AM | #1151 |
FFR Player
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Re: Super Smash Brothers Brawl
Yea Lucas does look pretty awesome but i like some of the original players better like pikachu lol
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11-24-2007, 08:03 AM | #1152 |
FFR Player
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Re: Super Smash Brothers Brawl
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11-24-2007, 10:51 AM | #1153 | |
FFR Player
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Re: Super Smash Brothers Brawl
Quote:
Lucas is just seems like an alternate of using Ness, but keeping the same controls but modifying the speed and strength of movement and moves, respectively. |
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11-26-2007, 07:17 PM | #1154 |
FFR Player
Join Date: Oct 2006
Posts: 964
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Re: Super Smash Brothers Brawl
today's update is what i was really waiting for....i guess i'll try to play smash with the motion controls after all XD
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11-26-2007, 07:19 PM | #1155 |
FFR Player
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Re: Super Smash Brothers Brawl
OMFG YES. We can finally turn off the stupid "up-to-jump" command! I CAN FINALLY UTILT WITHOUT FEAR OF JUMPING!
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11-28-2007, 01:29 AM | #1157 |
FFR Player
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Re: Super Smash Brothers Brawl
Samus is so far horribly nurfed in brawl .
Missles arn't as good, her sex kick isn't as good, can't bomb jump easily, horrible roll and no wavedash to compensate for it, too tall, can only sweet-spot the grapple now so no more grapple cancels, no swd, less overall priority. The only things that got buffed were her fair and uair. |
11-28-2007, 10:47 AM | #1158 |
FFR Player
Join Date: Mar 2004
Age: 35
Posts: 119
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Re: Super Smash Brothers Brawl
Yeah, but so is Fox. I'm not so worried about certain characters sucking yet, because I think in the end, due to the floaty nature of the game, that the characters will be somewhat balanced.
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11-28-2007, 10:52 AM | #1159 | |
TWG Overlord
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Re: Super Smash Brothers Brawl
I was dissapointed when they made pikachu so much weaker in melee than in the original
I'll be really dissapointed if they make Saumus a lot weaker in Brawl. I had a ton of fun with Samus in melee. Looks like I might need to find another charachter once again -.-
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11-28-2007, 01:53 PM | #1160 |
FFR Player
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Re: Super Smash Brothers Brawl
It's not that they made some characters weaker than their original forms in N64, simply they put strong moves in different ways
like pikachu... its side smash attack and its up smash attack are its stronger attacks o__O and they are pretty strong the case is that you must learn the stronger attacks of each character, so thats why u ought to play different with each character T_T
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