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Old 05-23-2008, 01:51 PM   #1101
Legacyzero
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Default Re: FFR Community Pack

I agree with Kommisar's comment, although Last Battle and especially deep striker should've stayed since Malice accepted it for this pack.

Last battle is probably one of my best files ever imo.
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Old 05-23-2008, 01:53 PM   #1102
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Default Re: FFR Community Pack

Seems like Kommi prefers his/Torrent's, while Malice prefers yours. I'll play theirs later tonight and see
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Old 05-23-2008, 02:10 PM   #1103
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I can send vgm right
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Old 05-23-2008, 02:12 PM   #1104
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send w/e you want

vgm = video game music?
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What's the point of using drugs anyways? I heard they help you relax but that's pretty much it. (Not talking about medicines)
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Old 05-23-2008, 02:19 PM   #1105
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secret t+pazolite file
now to just find an exact bpm lmao
analyzers say 145 (its more like 220 and constant -.-), and tho those tapping out the bpm web pages say ~220, i dont want to be off by some decimal D:
any tips on that? lol
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Old 05-23-2008, 02:29 PM   #1106
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Quote:
Originally Posted by 16rng View Post
secret t+pazolite file
now to just find an exact bpm lmao
analyzers say 145 (its more like 220 and constant -.-), and tho those tapping out the bpm web pages say ~220, i dont want to be off by some decimal D:
any tips on that? lol
here's a tip

send it my way ;D let's collab hehehe
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Old 05-23-2008, 02:47 PM   #1107
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Default Re: FFR Community Pack

i didnt like your last battle at all. icarus was fine though the oni chart i mean
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Old 05-23-2008, 03:56 PM   #1108
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Quote:
Originally Posted by kommisar[os] View Post
i didnt like your last battle at all. icarus was fine though the oni chart i mean
last battle was boring. icarus blah etc.

you can leave legs deep striker in, take everything else of his out.
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Old 05-23-2008, 04:26 PM   #1109
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Originally Posted by kommisar[os] View Post
i didnt like your last battle at all. icarus was fine though the oni chart i mean
why not enough hands in heavy? lol.
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Old 05-23-2008, 04:27 PM   #1110
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Default Re: FFR Community Pack

yeah leg's deep striker is fine from what i've played so far, but there's a couple of errors that i can fix up.
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Old 05-23-2008, 04:36 PM   #1111
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Originally Posted by omgitznpv View Post
yeah leg's deep striker is fine from what i've played so far, but there's a couple of errors that i can fix up.
Go ahead and fix deep strikers, because that is all what you guys would be getting from me.

Plus I quit being a gfx team for this pack. I got no time for this **** anyway.
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Old 05-23-2008, 05:38 PM   #1112
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Originally Posted by Legacyzero View Post
Plus I quit being a gfx team for this pack. I got no time for this **** anyway.
I'll take your place then.
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Old 05-23-2008, 06:02 PM   #1113
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I'll take your place then.
Go ahead man. My pleasure.
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Old 05-23-2008, 06:40 PM   #1114
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furry
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Old 05-23-2008, 07:56 PM   #1115
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Default Re: FFR Community Pack

stargroup step this

http://www.youtube.com/watch?v=Edc2yVHRHiQ

bye!
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What's the point of using drugs anyways? I heard they help you relax but that's pretty much it. (Not talking about medicines)
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Old 05-23-2008, 08:10 PM   #1116
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Default Re: FFR Community Pack

reserved post for judging. fixes i'll play but i probably won't create full judgements unless i feel like it. don't forget i only play the hardest chart, usually.




1989 - legacy

2/5

Fun while it lasted. I was actually loving this file, at first, and definitely considering it accepted with a couple of jump placement issues. However, since you did the stops and stuff wrong probably, it went terribly offsync. The 32nds were really retarded and were the main part that ruined the file. Gap was off by about 20ms, and some of the jump placement could have accented syncopated rhythms better




Icarus - legacy

2/5

Some parts were fun. Hand/jump placement can be worked on again. PR needs a tad bit of work, as well. Some technical accuracy seems off, as well as hold length/usage. There could have been more 16ths in the middle. Offset is way off.




Last Battle - legacy

1.5/5

Technically, there isn't too much wrong with this file, except for inconsistent PR and stuff like that. however, my goodness, the patterns were utterly retarded in this. The 12th+hold stream was way overboard. You've failed to bring out most of the melodies in this song, and you've often failed to bring out the rhythms when that's necessary. You've brought out a lot of useless stuff that doesn't contribute much to the part of the song.




Radio Heads - legacy

2/5

Same reasons as above; gap is off tremendously. However, a couple of parts were fun though




STOP! & Go - Kommisar

1/5

I found this file to be incredibly retarded lol and you know I love x-mod files





Wrecking Crew - Puppet

2/5

you know the reasons lol





Kirby Boss Medley - Puppet

1/5

retarded, quit out lol






Daroach's Song - Puppet

1.5/5

you know





Blaze - Ferrari

0.5/5

horrible file lol; the way you stepped it and PR




Blood For Justice (accepted anyways) - trumaestro

still needs fixing/5

I'll do it.




Swallowing an Avalanche - Synius

0/5

wtf lol, quit out; really dumb and technically incorrect and everything so whatever



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What's the point of using drugs anyways? I heard they help you relax but that's pretty much it. (Not talking about medicines)

Last edited by omgitznpv; 05-23-2008 at 08:50 PM..
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Old 05-23-2008, 09:20 PM   #1117
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Quote:
Originally Posted by omgitznpv View Post
STOP! & Go - Kommisar

1/5

I found this file to be incredibly retarded lol and you know I love x-mod files
YES! XD

Submitted fixes. The fixed version of .59 (Another) is in Heavy. Oni's the old chart.
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Old 05-23-2008, 09:21 PM   #1118
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Quote:
Originally Posted by omgitznpv View Post
1989 - legacy

2/5

Fun while it lasted. I was actually loving this file, at first, and definitely considering it accepted with a couple of jump placement issues. However, since you did the stops and stuff wrong probably, it went terribly offsync. The 32nds were really retarded and were the main part that ruined the file. Gap was off by about 20ms, and some of the jump placement could have accented syncopated rhythms better


Icarus - legacy

2/5

Some parts were fun. Hand/jump placement can be worked on again. PR needs a tad bit of work, as well. Some technical accuracy seems off, as well as hold length/usage. There could have been more 16ths in the middle. Offset is way off.


Last Battle - legacy

1.5/5

Technically, there isn't too much wrong with this file, except for inconsistent PR and stuff like that. however, my goodness, the patterns were utterly retarded in this. The 12th+hold stream was way overboard. You've failed to bring out most of the melodies in this song, and you've often failed to bring out the rhythms when that's necessary. You've brought out a lot of useless stuff that doesn't contribute much to the part of the song.
My problem is that some people have problems with their global offset, so I don't have a clue what to do with that problem.

My goodness how many times have I ****ing said that Oni is not the main chart on 1989? Heavy is the main chart for that simfile man. Feel free to move oni to edit if you'd like.

Plus, I'll consider your comments when I re-edit my simfile.

edit: don't bother considering radio heads. I said the exact same that back a few pages ago.
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Old 05-23-2008, 09:59 PM   #1119
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Default Re: FFR Community Pack

I haven't read up on much of the comments on files, as I hadn't touched them yet at the time.

I'll go and play 1989 again right now.

2.5/5

It's slightly better, but the jumps could be better and it still gets really offsync. beginner chart is not necessary at all imo; in fact, i don't think oni is either.
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Last edited by omgitznpv; 05-23-2008 at 10:03 PM..
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Old 05-23-2008, 10:58 PM   #1120
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Originally Posted by omgitznpv View Post

I'll go and play 1989 again right now.

2.5/5

It's slightly better, but the jumps could be better and it still gets really offsync. beginner chart is not necessary at all imo; in fact, i don't think oni is either.
That's better. I added beginner and oni as a joke chart.

plus glad to see that you're now strict with my files. At least I'm not considered the worst sim artist ever anymore.
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