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Old 05-14-2017, 12:49 AM   #1061
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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Originally Posted by inDheart View Post
there might be nothing there though, i'm not really sure
I think he's just really not use to how FFR sets up their games.

I might that might be a fakeass dumbtell but I don't really think it's worth looking into
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Old 05-14-2017, 12:49 AM   #1062
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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under your vote you say "I'm gonna go out on a limb and say to keep Soundwave/InD under close eye after this" and it reads like you know lightknight is going to flip town
Light was about 50/50 for me, maybe 60/40 w/t so I don't think it's a stretch to say I wasn't too confident.

Compare that to say, you being around 70/30, I think it's fair for me to say that.

Soundwave should change his name to sinewave, because he periodically goes from positive to negative to me.

I'm just a fan of reminding people of thoughts before EoD in case of nightkilled.

I'm pretty bad at d0 reads in general admittedly and I think it shows from my couple past games, which is a small sample size but still something.
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Old 05-14-2017, 12:51 AM   #1063
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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Originally Posted by MixMasterLar View Post
Third fraction at least.

Probably SK since it happened in the night. We had a Name Guesser last time but that kill went off at the start of the day a few post in.

Actually Wolves had a daykill ability that game to, but it had mad restrictions.
3/5 post

yeah it was a day-action rotating joat and couldn't kill again until he used the other powers once

speculation on a 3p is probably not useful right now, i think, besides them also being antitown right now if they're also a killing role
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Old 05-14-2017, 12:51 AM   #1064
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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where does this post even come from?

killing counterwagons is usually pro-town because it allows townies to not be set in their reads and scumreading the same people all game (i.e. how you lose games with vigilantes). it acts like a second lynch, and tiloco was also the counterwagon to a town PR lynch, so yeah

why wouldn't it keep momentum through the night?
My mind. (Duh)

I agree with this reasoning. Now imagine being a vigi and justifying shooting Haku or rb (not sure which is worse, tbh) with it.

I don't think it would keep momentum because it kinda seemed off the cuff to begin with. I will admit to basically not paying any attention to end of day but like I don't think anything has happened that would make tiloco a better lynch today. If anything the opposite.
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Old 05-14-2017, 12:51 AM   #1065
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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They also bake cookies and have really sad penises. Like your TWG playstyle.
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Old 05-14-2017, 12:52 AM   #1066
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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Also InD I hope you're better after walking into that pole, I know first hand the effects that can have on morale and hope you don't consider yourself too silly anymore
earned my forehead bump good

out of the top ten nights in my life it was probably #10, but what's important is it made the list

but are you kidding? i'm always silly. see, for instance, ltwg hats
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Old 05-14-2017, 12:53 AM   #1067
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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Originally Posted by inDheart View Post
3/5 post

yeah it was a day-action rotating joat and couldn't kill again until he used the other powers once

speculation on a 3p is probably not useful right now, i think, besides them also being antitown right now if they're also a killing role
To be fair, I was asked.

But yeah basically that just means we might have as many as 5 scums. Mechanically speaking we just need to keep on keeping on and hunt scum.
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Old 05-14-2017, 12:53 AM   #1068
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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Soundwave should change his name to sinewave, because he periodically goes from positive to negative to me.
You know what soundwaves do relative to ambient pressure.

Boom, science, bitch.
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Old 05-14-2017, 12:55 AM   #1069
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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Originally Posted by XelNya View Post
Huh? Why is Haku being killed a "go figure?"
He was town read by everybody.
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Old 05-14-2017, 12:55 AM   #1070
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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Originally Posted by inDheart View Post
still, why not xel? you had been considering him and the wagons were not huge at all
With my vote on light it was 4 light, 2 xel, 3... I forgot his name again so I'll resort to Hawaii. Changing vote to xel would be 3 way kitb, and that's kind of risky in my mind. Given light was... for the sake of simplicity, 50/50, xel would need to be more likely wolf than Hawaii was likely to be town to be worth the gamble in terms of statistics.
Now if light was 60/40 in my mind then xel would need to be much more likely wolf than Hawaii is town.

Long story short, stats. I hate stats
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Old 05-14-2017, 12:55 AM   #1071
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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Originally Posted by Soundwave- View Post
I will admit to basically not paying any attention to end of day
Let me pull out a golden oldie for this shit right here

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Old 05-14-2017, 12:56 AM   #1072
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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Originally Posted by blindreper1179 View Post
He was town read by everybody.
... You don't know much about Haku do you?
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Old 05-14-2017, 12:57 AM   #1073
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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Originally Posted by Soundwave- View Post
My mind. (Duh)

(...)

I don't think it would keep momentum because it kinda seemed off the cuff to begin with. I will admit to basically not paying any attention to end of day but like I don't think anything has happened that would make tiloco a better lynch today. If anything the opposite.
like, who were you asking that counterwagon question to? i can't tell from where the post is

usually the counterwagon to a town flip is still equally suspect, and the only thing that would really erode that today is 2/3 of those voters dying. i'll look up freezin's eod
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Old 05-14-2017, 12:59 AM   #1074
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

I'm gonna sleep in about 7 minutes so if anyone has any questions lemme know, or I'll be back to putting effort in and making shitty joke posts in the morning (or maybe afternoon)
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Old 05-14-2017, 12:59 AM   #1075
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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Originally Posted by XelNya View Post
... You don't know much about Haku do you?
No, i don't. But that doesn't matter since 15 other people read him town?
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Old 05-14-2017, 01:00 AM   #1076
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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Originally Posted by Celirra View Post
With my vote on light it was 4 light, 2 xel, 3... I forgot his name again so I'll resort to Hawaii. Changing vote to xel would be 3 way kitb, and that's kind of risky in my mind. Given light was... for the sake of simplicity, 50/50, xel would need to be more likely wolf than Hawaii was likely to be town to be worth the gamble in terms of statistics.
Now if light was 60/40 in my mind then xel would need to be much more likely wolf than Hawaii is town.

Long story short, stats. I hate stats
independently of stats, though, i think you should vote with the wagon that you like more (in terms of the people on it) if you're that unsure

based on your comments i just figure you thought more highly of those people than me at least
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Old 05-14-2017, 01:01 AM   #1077
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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Originally Posted by blindreper1179 View Post
No, i don't. But that doesn't matter since 15 other people read him town?
I think I'm the blind one cause I don't remember seeing this kind of consensus at all

At the least he was null or leaning for a few, not gonna name names because I don't remember very well
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Old 05-14-2017, 01:02 AM   #1078
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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Originally Posted by MixMasterLar View Post
[ I get I can be wrong, and ill look into it after the flip on whoever dies]

[ill look into it after the flip on whoever dies]


Am I tho

Am I?
Yes, and the flip was because of you, so I'm still good on you. =) but yeah, I need to find partners, so ill be looking elsewhere, but keeping my vote on you for the time being.
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Old 05-14-2017, 01:02 AM   #1079
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

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Originally Posted by inDheart View Post
based on your comments i just figure you thought more highly of those people than me at least
Hey I think you're just as cute as the people who went for light
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Old 05-14-2017, 01:03 AM   #1080
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Default Re: TWG CLXVII Game Thread How Was Awakening Reviewed

I legit don't know who has the better point between Blind and Xel lol (Concerning Haku)

I think both Haku and Roundbox where generally townread (Haku WAY more so) that what we really should be getting out of this is that it wasn't a town friendly Vigi....unless that Vigi is dumb as bricks. Past that, there really isn't anything to speculate on.
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