01-11-2017, 01:04 PM | #881 |
RIP Storn D0-D0
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Re: TWG CLXII - Lucidity (Game)
alright.
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01-11-2017, 02:15 PM | #882 |
Picker @ JAX2
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Posts: 505
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Re: TWG CLXII - Lucidity (Game)
oh and i can guarantee my dream succeeded at least in part, because i had twg demon post the start of day as an observable side effect. i encouraged the use of the word "bitch"
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01-11-2017, 02:49 PM | #883 |
[Nobody liked that.]
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Re: TWG CLXII - Lucidity (Game)
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01-11-2017, 03:08 PM | #884 |
RIP Storn D0-D0
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Re: TWG CLXII - Lucidity (Game)
If your dream involved me it didn't go off because I commuted.
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01-11-2017, 03:15 PM | #885 | ||
Picker @ JAX2
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Re: TWG CLXII - Lucidity (Game)
so if things are going to stabilize at 4/1, we get two lynches (unless xel goes first) and i think xel>roundbox (if he's alive somehow) wins us the game every time
storn is clear from nailing us a nightmare and mml is pretty clear from lurker spew plus their interactions if xel is not scum, then trying to lynch him is always in scum's favor because it takes out two bodies (and clearly that did not happen) as per his n0 dream Quote:
Quote:
there is a world in which xel lives as a townie thanks to his n1 action, and that is the one where the nightkill gets redirected to freezinice. the reason scum would kill him here is he's a peeked townie as far as i remember, no one has copped to sending the "beware of lurker and xelnya" note, and fmpov it could very well be xel himself. his n0 dream shows conviction to confuse/test roundbox which means he's thinking about peeks. there's one post i can't find now but i remember him emphasizing that what he sent was a fake peek and so no one else should be red reading him but that's counteracted by godfathering himself (or having lurker do it), which is totally in range given the rest of the dream the case on roundbox is weaker and i just figure he's the least clean of the three remaining town that aren't me |
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01-11-2017, 03:28 PM | #886 |
RIP Storn D0-D0
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Re: TWG CLXII - Lucidity (Game)
Alright, so here's the problem with xel being a nightmare: If you actually truly sent me a seer of xel, then xel is either a dreamer or dreamed to seer a dreamer. we already know that lurker used his n0 for PPAP and xel sent round a "fake" seer on him. That's 3 actions with our lynch two dreams. While it's plausible that xel is a nightmare I find it highly unlikely.
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01-11-2017, 03:44 PM | #887 |
RIP Storn D0-D0
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Re: TWG CLXII - Lucidity (Game)
Honestly I feel like this most likely is round or InD as the last nightmare.
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01-11-2017, 04:23 PM | #888 |
Picker @ JAX2
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Re: TWG CLXII - Lucidity (Game)
well we do know that multi pronged dreams are a thing
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01-11-2017, 04:42 PM | #889 |
RIP Storn D0-D0
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Re: TWG CLXII - Lucidity (Game)
Yea, but I still find it unlikely. Especially since they are two separate things and not two things connected in some way.
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01-11-2017, 04:54 PM | #890 |
Picker @ JAX2
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Re: TWG CLXII - Lucidity (Game)
all right then i'll tell you the rest of what i did because there's a good chance i'm tunneled
i roleblocked xel and that's why his dream did nothing |
01-11-2017, 04:56 PM | #891 |
RIP Storn D0-D0
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Re: TWG CLXII - Lucidity (Game)
Honestly it's probably roundbox. First off, remember his item usage eod #1 he used it claiming that he was on mobile but didn't have a wagon on him. Afterwards he managed to hoplay on the arnt wagon right after lurker (a proven wolf) did. and they were close together too.
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01-11-2017, 05:09 PM | #892 | |
Picker @ JAX2
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Re: TWG CLXII - Lucidity (Game)
Quote:
like his hand would have been forced to get at lurker today most likely if we flipped you yesterday, but he'd be at more of a numbers advantage and still have the towncred |
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01-11-2017, 05:11 PM | #893 |
Picker @ JAX2
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Re: TWG CLXII - Lucidity (Game)
his arnt vote could also be self pres
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01-11-2017, 05:21 PM | #894 |
RIP Storn D0-D0
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Re: TWG CLXII - Lucidity (Game)
Obvious bus. At that point lurker was the only one going down and it makes a lot of sense to bus at that point.
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01-11-2017, 05:24 PM | #895 |
RIP Storn D0-D0
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Re: TWG CLXII - Lucidity (Game)
Ithat's could be but he literally had like no pressure on him and I do think think even a single vote.
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01-11-2017, 05:35 PM | #896 |
Picker @ JAX2
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Re: TWG CLXII - Lucidity (Game)
you know, if this is a world where xel is not scum, then scum have let a peeked townie into a 4 town/1 wolf scenario
not exactly optimal |
01-11-2017, 05:38 PM | #897 | |
Picker @ JAX2
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Re: TWG CLXII - Lucidity (Game)
Quote:
i took my vote off him with 20 min to go, xel at least declared intent to vote him but ended up on no lynch, then you voted him he wasn't going to vote xel because he was townreading xel so arnt's the obvious vote there fmpov if i read it correctly arnt also only had a single vote before box voted so he broke a 3 way kitb |
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01-11-2017, 05:41 PM | #898 | ||||||
Beach Bum Extraordinaire
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Re: TWG CLXII - Lucidity (Game)
Haven't sat down yet to play because I was up til 8 AM watching Wayne's World and listening to people bitch about Village Inn after wanting to go to village in like a hack
But will respond to some stuff Quote:
Granted that doesn't matter if you're town but the idea that I need to tiptoe around you because you're holding people hostage like a fucktwad is absurd. I guess I don't Quote:
You have a point. Even if you're about that you wouldn't do it to your partner Quote:
I got no PMS regarding it Quote:
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But man, I seriously doubt it's InD from a gut feeling-standpoint Quote:
This is, admittedly, true. But I'm not sold it's a good indication of his alignment on it's own |
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01-11-2017, 05:44 PM | #899 | |
Beach Bum Extraordinaire
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Re: TWG CLXII - Lucidity (Game)
Quote:
We've already seen two traps and I bet all the attempts are along those lines. |
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01-11-2017, 06:14 PM | #900 | |
Picker @ JAX2
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Re: TWG CLXII - Lucidity (Game)
Quote:
you and storn have both claimed defensive actions if xel is supposed to be the kill then it would have just gone through. i effectively removed his defenses unless he did something earlier in action resolution and the only thing that comes to mind for that is commuting or bus driving yourself |
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