02-3-2014, 10:28 PM | #8061 |
good hot
Join Date: Sep 2007
Location: North Carolina
Age: 29
Posts: 5,309
|
Re: Queue/Batch Discussion Thread v2
...you've given more detailed notes in previous batches. Not sure why you have to be told this.
__________________
|
02-3-2014, 10:32 PM | #8062 |
Rhythm game specialist.
|
Re: Queue/Batch Discussion Thread v2
Silvuh found a mistake in the calculations of the spreadsheet, which caused a few SAP values to be off (file averages went up a tiny bit). Those changes are denoted by bold/green.
Simfile Artist Points NORMALIZED SCORE THRESHOLD: 6.7 PASSED FILES: Get Squirrely (1), Holy Winter (1), Lawn Wake III (1), Sincerity (1), Visitor (1) MISSING RATING: Aventyr (1) SAP +4 -- 9.0 <= x => 9.5 A Yodeler In Texas (gameboy42690) SAP +3 -- 8.3 <= x => 9.0 Autumn Breeze (Silvuh) Fill Me Up with Snacky Happiness (gameboy42690) It’s Over (SKG_Scintill) SAP +2 -- 7.5 <= x => 8.3 Arianrhod (hi19hi19) Artemis (DarkZtar) Axel Man (hi19hi19) Chaos (SKG_Scintill) Clockwork Gearman (YoshL) Day’s End (Silvuh) Daybreak (Fission) Direct Advance (MrPopadopalis25) EOS (ilikexd) Electric Butterfly (ilikexd) FUSE!! (SKG_Scintill) Gee [Areia Remix] (DarkZtar) Gonna Take You Down! (Reshiram) Kirlian Isles I (yo man im awesome) Laplace (DarkZtar) Live and Learn (Zen Death Squad Remix) (DossarLX ODI) Malicious Fingers (Silvuh) Neurotoxin (Reshiram) Run Away (bmah) Scrambooch (Silvuh) Senorita Bonita (hi19hi19) Sneakman (Silvuh) T&J (ilikexd) Tsumeawase Pt. 3 (bmah) Twirling Star (Wayward Vagabond) warm sea (Silvuh) We Are The Vampires (gameboy42690) SAP +1 - 6.7 <= x => 7.5 Accelerator (MarioNintendo) Artificial Rose (hi19hi19) Black (YoshL) Eirin’s Clinic that People Queue Up (MrPopadopalis25) Euphoria v2 (DossarLX ODI) Fading Star (VisD) Indignant Divinity (Kyuji Sayomi) Lawn Wake IX (ilikexd) Monkey Island (PrawnSkunk) NO MONEY DOWN LOW MONTHLY PAYMENTS (DossarLX ODI) Once Upon a December (DarkZtar) Play It Loud (gameboy42690) Premium Pine (MrTea) Prismatic Lollipops (Elite Ninja) Ray of Moonlight (DarkZtar) Still Blastin’ (SKG_Scintill) Strength (bmah) Timepiece phase II (High-transparency Mix) (bmah) VALEDICT (VisD) WANDERLUST (Gradiant) Zanzibar Green (DossarLX ODI) ACCEPTED FILES NOT ELIGIBLE FOR SAP Touhou Judgment in the Sixtieth Year – Fate of Sixty Years (FFR Pro 21 + Silvuh) Euphoric Field (Final Shaft Remix) (Coolboyrulez0 + bmah) lifework (Niala + bmah) EXCEEDING CUTOFF BUT NOT ACCEPTED Lawn Wake XI (MrPopadopalis25) – above accepted threshold, but lower than other Lawn Wake XI after scoring is normalized My Fxxkin Desire For You v2 (gameboy42690) – too similar to in-game chart structurally, unfortunately RESUBMISSION PRIVILEGES To be determined when passed files have been judged and have finalized ratings (because the top 10 non-accepted files fall into this category, I want to make sure that the data is finalized). I'll calculate the respective SAPs and add them into the OP tomorrow. |
02-3-2014, 10:42 PM | #8063 |
soleil ardent
Join Date: May 2007
Location: New York
Age: 27
Posts: 6,513
|
Re: Queue/Batch Discussion Thread v2
siiiicckk
__________________
|
02-3-2014, 10:52 PM | #8064 |
[Nobody liked that.]
Join Date: Sep 2012
Posts: 3,359
|
Re: Queue/Batch Discussion Thread v2
I don't think I've ever seen a file failed for being too easy. I have comments on Our Final Mourning but I'll type them when I get home. I'm earnestly confused about the notes, and how those scores are warented. I feel it is pretty bull shit. But I'll elaborate later.
|
02-3-2014, 11:05 PM | #8065 |
lol happy
Join Date: Oct 2005
Location: DESTINY
Age: 33
Posts: 12,193
|
Re: Queue/Batch Discussion Thread v2
Posting mostly for my own use.
Glad to see the notes finally come out. The only file I really tryharded on in this batch was Arianrhod, and I am pleased with the reviews it got. The next batch, though, should be interesting
__________________
Last edited by hi19hi19; 02-3-2014 at 11:13 PM.. |
02-3-2014, 11:24 PM | #8066 |
rain of memories...
|
Re: Queue/Batch Discussion Thread v2
Treasure Trove Cove - 3/3/3/4
I agree with most of the notes here, but honestly it's very difficult for me to discern the underlying rhythm of the song. I had no idea whether certain parts of Treasure Trove Cove were 48th notes or 32nd notes, and it's hard to tell the exact placement of the grace notes. Overall though, I need to work on listening to the underlying music carefully and matching the jumps to the song's rhythm. Thank you to all the judges; I really appreciate all of the notes! P.S. MarioNintendo, I thought your notes were very helpful. I agree with your comment that the jumpstream should continue and the pauses in the stepfile didn't fit. No one else mentioned this, so I think it will help me out a lot.
__________________
i'm a transgender woman in case you didn't know my discord username is drizzleRomanceGirl0706 in case anyone wants to message me Last edited by drizzleRomanceGirl; 02-3-2014 at 11:36 PM.. |
02-3-2014, 11:41 PM | #8067 | |
Join Date: Apr 2006
Posts: 3,205
|
Re: Queue/Batch Discussion Thread v2
Quote:
|
|
02-4-2014, 12:17 AM | #8068 |
FFR Player
Join Date: Jul 2011
Location: Canberra, Australia
Age: 26
Posts: 1,317
|
Re: Queue/Batch Discussion Thread v2
k I'll step another IBMR file instead (fear love and the endless suffering)
too lazy to cut + fix the minijack/layering problems with why did you have to make it hurt so I'mma give that file a rest for now gonna send in fixed crab nicholson at one point also plopadop y u no send not so fast you're hurting me > : | oh ye I asked CBR if I could edit/collab his Autoprocess by Reizoko Cj and he said yes so I'm gonna send that in at one point too
__________________
https://soundcloud.com/aquellex/crystal-chamber-combustion Last edited by GammaBlaster; 02-4-2014 at 12:33 AM.. |
02-4-2014, 01:00 AM | #8069 | |
Spun a twirly fruitcake,
Join Date: Feb 2009
Age: 31
Posts: 3,865
|
Re: Queue/Batch Discussion Thread v2
Well, I think I guessed !/5/7/8, I was wrong.
Also, I should stop making easy files.
__________________
Quote:
Last edited by SKG_Scintill; 02-4-2014 at 01:02 AM.. |
|
02-4-2014, 02:20 AM | #8070 |
Stuck in the past
Join Date: Oct 2013
Location: Portsmouth, UK
Age: 28
Posts: 1,168
|
Re: Queue/Batch Discussion Thread v2
seems likes my pr lets me down again
at least i know what in particular I have to fix mind, j219 may be eligble for resubmission, maybe (EDIT: No it won't) |
02-4-2014, 03:05 AM | #8071 |
D7 Elite Keymasher
Join Date: Oct 2012
Age: 30
Posts: 1,150
|
Re: Queue/Batch Discussion Thread v2
6,6,6.5,7.5 isn't bad for my first submission, i was honestly expecting something more like 4,5,6,6.
__________________
|
02-4-2014, 03:29 AM | #8072 | |
O Derby, Where Art Thou?
Join Date: Jul 2003
Location: Virginia
Age: 32
Posts: 1,014
|
Re: Queue/Batch Discussion Thread v2
Quote:
Within the first 30 notes. |
|
02-4-2014, 04:55 AM | #8073 |
[Nobody liked that.]
Join Date: Sep 2012
Posts: 3,359
|
Re: Queue/Batch Discussion Thread v2
I said I'd post this when I got home. I've tried my best to not sound like I am mocking the judges, however I will say I might have failed.
Anyways onto the point: We're gonna talk about a file, that has 44 notes, a non-static BPM, is easier than Power, and for some reason, it failed harder than the [standard] which has grace notes literally everywhere. All of the "notes" (I will note this is used so loosely here it hurts) consist of three things. 1. The file is too easy. 2. Oh no you synced it by hand, such a shame. 3. Personal opinion of what a newer player will think, that is entirely irrelevant, and honestly has no place here. These are the "notes" I got: I would like to ask one simple question, to each of you. It's going to get very repetitive. 1. Alex, how is this actually "notes?" These are just idle commentary, that even myself could provide, and even then, more reasonably. The fact you think I am unaware how slow it is NPS wise, is insulting. Also to add, your only other point is that it is "not interesting" when in reality, this is merely an opinion that has no actual place here. So I ask you kindly, explain why this chart is not a 6/10? I am not asking you to give more than that because to be fair I am biased as the file is mine. 2. Dossar, I actually understand your first point. I will concede that. I left it in because it's a bit of a personal touch. The rest of your "notes" however, are again idle commentary and an opinion that is out of place for you to give. I personally find your files repulsive, and I think no one actually wants to play them. And to be honest, look how inaccurate a statement that actually is. The final note, while I guess valid, without confirmation is not dock worthy. Either be specific or don't mention it. A suspicion is of no use to anyone. So again I ask you the same question, what warranted less than 6 points? Also to chime in my personal two cents on the sync, I hand placed every single marker. It might be off by not even half a millisecond at most. 3. Halogen, if you actually paid any deviation of attention, the quarters, save for the gallop at the end, are all to the bass. Which is what the file is synced to. Ideally, playability isn't relevant here. It is strictly meant for practicing the most basic part of the game. Hitting notes. So I ask you as everyone else, what drops this from a 6 to a 4? Surely the gallop is a possible point dock at best, and even if you started from 8/10 like you do, it'd still be a 7 by that standard. Maybe you docked a point for playability? Still a 6/10. 4. Fission, your opinion of what is easy, is highly irrelevant here. We're judging a simfile, and not the difficulty. You cannot argue it is wrong as the chart is done again, to the bass, which is even PRed (Might have 1 misnote maybe?) You "notes" offer literally nothing of value. This is the fourth time I've asked this, but one more time I suppose to get the point across overall, What warrants a less than 6/10? Let's take a moment now, to go over the FFR judgement scale. (I have left out 1/10 and lower because those are irrelevant to my point.) [Main Ratings] I will agree, this is not a 10/10. There is not any "masterpiece" parts of this chart. I agree again that a 9/8 out of 10 is not a good score for this file, because there's not too much to note about it. It's not a file that deserves to generate SAP. 7/10 and 6/10 however, is where we will be touching base. This is why. As it reads, the file would be "weakly accepted" because arguably, there is one error in the file. The sync on two markers can be adjusted by maybe half a millisecond at most. This would be a point dock, because honestly more than that is overkill for a miniscule error. Is it uninteresting? To a degree, I will concede, yes. It is not meant for entertainment alone. It is meant as a teaching tool. However, it is a very accurate teaching tool. It has an extremely high amount of PR (especially for a file from me.) It has extremely good sync. So I ask this one more time. Why is it fair to give this file less than a 6/10 at least? A 3 - 5 is meant for a file with an venomous amount of errors, or overall problems with the basic structure of the file. This file has a good structure, the bass. Which may I add, is pretty notable. It's an easy going song, so it suits the song very well because the chart is very easy going. It fits the mood of the song. Now I would like to touch on one simple thing, that really should be addressed to drive this point home. At what point does it matter what BPM I use? We have charts in the game that use color gimmicks, to name one even by one of these four judges, Fast Rap Battle, from Halogen himself. This shows that to a degree, you have less ground to stand on that it has to be precisely what it's written at. Even then, understand a simple thing, you can get the same sound from a song if you cut the BPM in half, or double it even. Also food for thought, do you really think I'd be bothered to hand sync it if I hadn't spent over two hours trying to sync it statically? Would it make sense to do that? No. It doesn't. I will however concede these things: 1. The file is easy. That was sort of the point. It's meant to be a Power / Free Space chart. I feel as if that was kind of missed or blatantly ignored even. 2. I could easily go in and hand insert BPM markers to mark the BPM as double what it is. I however, at least in this instance of the file (there's a [standard] version) see no reason to do so. It's all quarters, and it would look the same regardless. In a file like this, so long as it is accurate, it's fine. And for the most part, it's perfect. 3. This file is not worthy of SAP. I didn't expect to get any from it. I don't want any for this file. I just want it in game, because arguably there's only one legitimate error, which takes 20 seconds to fix. (And most of that is loading the darn thing.) 4. Dossar does have a valid note. Which is backwards from my personal expectation. I expected the only good notes from Aj honestly. So I ask this one more time. But with as much emphasis as I can possibly manage. Would someone please explain in extremely noted detail, how a file with 44 notes, no non-subjective structure errors, no major sync issues, one legitimate error, and is so easy you could almost play it with one finger should you feel the need.... How does a chart like this fail, and in extreme detail, why? I am earnestly at a loss of how this is acceptable. You lumped this with a file that has a completely wrong BPM, numerous errors riddled throughout the file, and according to the notes, wasn't even labeled right: Treasure Trove Cove. That is the amount of mistake you all made. You'd ban me for describing how wrong that is. I won't even ask for a rejudge because it'll just go ignored because all the judges were at least mostly on the same page. But let it be known I will be sending this file with ONE change in about 5 minutes to the current batch. But I still want an answer of how this is actually a thing. Edit: Sent it. Last edited by XelNya; 02-4-2014 at 05:07 AM.. |
02-4-2014, 05:52 AM | #8074 | |||
good hot
Join Date: Sep 2007
Location: North Carolina
Age: 29
Posts: 5,309
|
Re: Queue/Batch Discussion Thread v2
Quote:
"Are you serious? Put effort into this chart, you can do so much better than .49 NPS." Quote:
Quote:
This isn't a 6/10 because your chart is just incredibly lackluster and credibility-begging, nothing more should be said. Just because there is pitch relevancy, doesn't make it better. Anyone with little to no knowledge of simfile charting could do what you did within 5-10 minutes, even with massive pitch relevancy mistakes, it'd play the same exact way. You have the knowledge and creativity to create a much better chart than this, so why throw those qualities away for something like Our Final Mourning? Even if it's to cater towards novice players, do you honestly think they would want to play something THIS easy?
__________________
|
|||
02-4-2014, 06:09 AM | #8075 |
¯\_(ツ)_/¯
Join Date: Sep 2007
Age: 34
Posts: 1,837
|
Re: Queue/Batch Discussion Thread v2
Say you draw a technically perfect straight line. Well, whoopdefuckingdoo there are no technical errors but it's just a boring ass drawing for 99.99999% of the viewers. Having no technical errors doesn't make you exempt of other criticism. You don't get a free pass for acceptance just because you have no technical errors. Subjective factors and opinion definitely do weigh in, so don't go saying "it has no place here". If not for opinion, shitty repetetive songs with technically perfect but stupid to play charts would get accepted too.
no technical errors =/= a good chart
__________________
|
02-4-2014, 06:10 AM | #8076 |
FFR Player
Join Date: Jul 2011
Location: Canberra, Australia
Age: 26
Posts: 1,317
|
Re: Queue/Batch Discussion Thread v2
__________________
https://soundcloud.com/aquellex/crystal-chamber-combustion |
02-4-2014, 06:12 AM | #8077 |
¯\_(ツ)_/¯
Join Date: Sep 2007
Age: 34
Posts: 1,837
|
Re: Queue/Batch Discussion Thread v2
__________________
|
02-4-2014, 06:30 AM | #8078 |
beatboxing ninja hobo
Join Date: Jan 2011
Age: 28
Posts: 382
|
Re: Queue/Batch Discussion Thread v2
brb quitting stepmania forever |
02-4-2014, 06:34 AM | #8079 |
FFR Player
Join Date: Jul 2011
Location: Canberra, Australia
Age: 26
Posts: 1,317
|
Re: Queue/Batch Discussion Thread v2
Quitting FlashFlashRevolution
__________________
https://soundcloud.com/aquellex/crystal-chamber-combustion |
02-4-2014, 07:18 AM | #8080 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
|
Re: Queue/Batch Discussion Thread v2
Thinking of submitting a t+pazolite chart I made about 2 months or so ago alongside the revised song.
Who wants more buzz stuff, yo? EDIT: Unless hi19 wants a shot at it, I recall you said you stepped Gruntilda's Final Battle or rather had interest.
__________________
Last edited by Charu; 02-4-2014 at 07:23 AM.. |
Currently Active Users Viewing This Thread: 4 (0 members and 4 guests) | |
|
|