Go Back   Flash Flash Revolution > Flash Flash Revolution > FFR General Talk
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Display Modes
Old 11-21-2008, 08:02 PM   #721
jimerax
Retired StaffFFR Simfile AuthorFFR Music ProducerFFR Veteran
 
jimerax's Avatar
 
Join Date: Nov 2003
Location: Tokyo
Posts: 8,185
Send a message via AIM to jimerax Send a message via MSN to jimerax Send a message via Skype™ to jimerax
Default Re: Ingame Songs/Stepfiles Discussion Thread

Necropotence is 222 bpm, 444 at parts.
jimerax is offline   Reply With Quote
Old 12-14-2008, 08:57 PM   #722
Zybanthia
FFR Player
FFR Simfile Author
 
Zybanthia's Avatar
 
Join Date: Dec 2008
Posts: 809
Default Re: Ingame Songs/Stepfiles Discussion Thread

It's a real shame Fei Longer is so off; it sounds like another fun file by hi19hi19. The jacks sound really cool and meaningful. Too bad.

As for Night and Day, I liked it for the most part, but I just felt the file's layering was a little... schizophrenic? sometimes. I could barely hear the 32nds at the beginning, and at the end, there was layering in the 24th stream, but not in the 32nd stream. Maybe this was the judges' doing, but if you're going to make a "dump" file, come on and just layer everything man. So, since everything wasn't layered, I thought those 32nds at the beginning just really didn't need to be there. Barely noticeable even when playing with earphones, and sort of annoying. On the plus side, I thought the meat of the file was really fun. The 16th jump patterns were terrific, and the 24th section nearer to the end was great.

There was this part with 48ths and 64ths that I kind of didn't understand, but it's hard to really tell without assist tick and Stepmania and all that. It's probably synced and just hard to tell since the notes come in such odd timing. Fun section though.
Zybanthia is offline   Reply With Quote
Old 12-14-2008, 09:02 PM   #723
behanjc
stargroup & me are <3'ers
FFR Simfile AuthorFFR Veteran
 
behanjc's Avatar
 
Join Date: Jun 2006
Location: Ontario, Canada
Age: 32
Posts: 1,546
Send a message via MSN to behanjc
Default Re: Ingame Songs/Stepfiles Discussion Thread

It's obviously gonna be fixed. Tass just isn't at his home comp atm.
behanjc is offline   Reply With Quote
Old 12-14-2008, 09:15 PM   #724
Zybanthia
FFR Player
FFR Simfile Author
 
Zybanthia's Avatar
 
Join Date: Dec 2008
Posts: 809
Default Re: Ingame Songs/Stepfiles Discussion Thread

I don't doubt it.
Zybanthia is offline   Reply With Quote
Old 12-15-2008, 01:10 AM   #725
Patashu
FFR Simfile Author
Retired StaffFFR Simfile Author
 
Patashu's Avatar
 
Join Date: Apr 2006
Location: we traced the call...it's coming from inside the house
Age: 33
Posts: 8,609
Send a message via AIM to Patashu Send a message via MSN to Patashu Send a message via Yahoo to Patashu
Default Re: Ingame Songs/Stepfiles Discussion Thread

Quote:
Originally Posted by Zybanthia View Post
It's a real shame Fei Longer is so off; it sounds like another fun file by hi19hi19. The jacks sound really cool and meaningful. Too bad.

As for Night and Day, I liked it for the most part, but I just felt the file's layering was a little... schizophrenic? sometimes. I could barely hear the 32nds at the beginning
Hmm, I semi-stepped the song once.
If it's the 32nd broken pattern early on in the song, that's to the melody. It does that instead of 24ths briefly.
Or it could be percussion 32nds?
__________________
Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
Patashu is offline   Reply With Quote
Old 12-15-2008, 01:53 AM   #726
Zybanthia
FFR Player
FFR Simfile Author
 
Zybanthia's Avatar
 
Join Date: Dec 2008
Posts: 809
Default Re: Ingame Songs/Stepfiles Discussion Thread

At the very beginning of the song, there are 32nds meshed in with the 16th jumps. Like, in between them. And I believe it's stepped to some very light percussion, yes.

I'm not saying the 32nds are wrong... I'm just saying they're not fun. They could have not been there and it would have been better. And, on the slim chance I actually heard the sound while playing, I would have only appreciated the artist's decision to leave them out, not wished he would have put them in.

Again, coupled with the fact that the ending wasn't layered and yet this was so precisely stepped, only major gripe. Rest of the file was fun.
Zybanthia is offline   Reply With Quote
Old 12-15-2008, 09:36 AM   #727
jellygod
FFR Player
FFR Veteran
 
jellygod's Avatar
 
Join Date: Jan 2007
Location: Michigan
Age: 34
Posts: 1,703
Send a message via AIM to jellygod Send a message via Skype™ to jellygod
Default Re: Ingame Songs/Stepfiles Discussion Thread

lol is fei longer really that off sync like people are saying it is? i played it with sound and my third play i got 1 good and 1 boo. maybe its just my computer but lol i dunno ahaha.
__________________

RETIRED
___________________________
Best AAAs- Monstrous Turtles, Get down
Styles- index,spread
Tier Points: 148
Rank 8 in regional ranking(Great Lakes)
"Never argue with stupid people, they drag you down to their level and beat you with experience."
jellygod is offline   Reply With Quote
Old 12-15-2008, 09:46 AM   #728
jimerax
Retired StaffFFR Simfile AuthorFFR Music ProducerFFR Veteran
 
jimerax's Avatar
 
Join Date: Nov 2003
Location: Tokyo
Posts: 8,185
Send a message via AIM to jimerax Send a message via MSN to jimerax Send a message via Skype™ to jimerax
Default Re: Ingame Songs/Stepfiles Discussion Thread

Quote:
Originally Posted by jellygod View Post
lol is fei longer really that off sync like people are saying it is? i played it with sound and my third play i got 1 good and 1 boo. maybe its just my computer but lol i dunno ahaha.
haha what, steps are like a few beats earlier.
jimerax is offline   Reply With Quote
Old 12-15-2008, 01:23 PM   #729
Zybanthia
FFR Player
FFR Simfile Author
 
Zybanthia's Avatar
 
Join Date: Dec 2008
Posts: 809
Default Re: Ingame Songs/Stepfiles Discussion Thread

Quote:
Originally Posted by jellygod View Post
lol is fei longer really that off sync like people are saying it is? i played it with sound and my third play i got 1 good and 1 boo. maybe its just my computer but lol i dunno ahaha.
I played it my first time and got 2 Good, but that really has no weight on how offsync it is.

On a side note, I really think the song is a Challenging. Like, not even high Challenging. The jacks are just... not hard.

EDIT: Played Snake Riddem. Personally, I thought it was great. Really appreciated the pitch relevancy. Not quite sure what the 8th jumps section was about midway through, but I assume it was just to change it up and avoid repetitiveness. It was fun, I liked it.

Won't be playing Felys... and darn, I was thinking of stepping that one, haha.

Last edited by Zybanthia; 12-15-2008 at 02:19 PM..
Zybanthia is offline   Reply With Quote
Old 12-15-2008, 02:24 PM   #730
jellygod
FFR Player
FFR Veteran
 
jellygod's Avatar
 
Join Date: Jan 2007
Location: Michigan
Age: 34
Posts: 1,703
Send a message via AIM to jellygod Send a message via Skype™ to jellygod
Default Re: Ingame Songs/Stepfiles Discussion Thread

yea i was looking at the scores for fei longer when i got rank 9 and was like "lolwut" and i agree that it should be a mid level challenging. defianetely not a VC. but fun file none the less, maybe i was tired because i played it last night and didn't notice. im surprised i didnt get a **** ton of goods. eh maybe im just weird.
__________________

RETIRED
___________________________
Best AAAs- Monstrous Turtles, Get down
Styles- index,spread
Tier Points: 148
Rank 8 in regional ranking(Great Lakes)
"Never argue with stupid people, they drag you down to their level and beat you with experience."
jellygod is offline   Reply With Quote
Old 12-17-2008, 02:09 PM   #731
t-rogdor
tane orb
FFR Simfile AuthorFFR Veteran
 
t-rogdor's Avatar
 
Join Date: Jun 2007
Posts: 2,685
Send a message via Skype™ to t-rogdor
Default Re: Ingame Songs/Stepfiles Discussion Thread

I think some of the 64ths in Dead and Direct are a bit off. Like, the should've been 48ths, or 96ths. But, hey, it's fun right?
__________________
Quote:
Originally Posted by cetaka View Post
I saw a flyer on a bulletin board at school asking for high-functioning aspergers/autism people to participate in some kind of experiment, and all I could think was, that sounds like a great place to meet girls.
t-rogdor is offline   Reply With Quote
Old 12-17-2008, 02:17 PM   #732
bluguerrilla
FFR Player
Retired StaffFFR Simfile AuthorFFR Veteran
 
bluguerrilla's Avatar
 
Join Date: Apr 2006
Age: 41
Posts: 3,966
Send a message via AIM to bluguerrilla
Default Re: Ingame Songs/Stepfiles Discussion Thread

Nope, they're 64ths.

I feel like I'm following you around telling you 'no'.
__________________
bluguerrilla is offline   Reply With Quote
Old 12-17-2008, 08:29 PM   #733
Zybanthia
FFR Player
FFR Simfile Author
 
Zybanthia's Avatar
 
Join Date: Dec 2008
Posts: 809
Default Re: Ingame Songs/Stepfiles Discussion Thread

Fake Jazz was surprisingly fun. The first file by behanjc I ever enjoyed, actually. Patterns were fun, layering was cool. There was just one part of 32nds at the end - it's going along with these 24th triplet kind of things, and then they just turn into 32nds... I played it 3 times, and I swear the 32nds aren't there. It was sort of a flashback to the first 24th stream in Lunatic Princess - the one that just flat out wasn't there. But, oh well. Cool stuff.

Last edited by Zybanthia; 12-17-2008 at 08:33 PM..
Zybanthia is offline   Reply With Quote
Old 12-17-2008, 08:54 PM   #734
dore
caveman pornstar
Retired StaffFFR Simfile AuthorFFR Music ProducerFFR Veteran
 
dore's Avatar
 
Join Date: Feb 2006
Location: ridin on a unicorn
Age: 33
Posts: 6,317
Send a message via AIM to dore
Default Re: Ingame Songs/Stepfiles Discussion Thread

Quote:
Originally Posted by Zybanthia View Post
The first file by behanjc I ever enjoyed, actually.
haha what
dore is offline   Reply With Quote
Old 12-17-2008, 09:08 PM   #735
Zybanthia
FFR Player
FFR Simfile Author
 
Zybanthia's Avatar
 
Join Date: Dec 2008
Posts: 809
Default Re: Ingame Songs/Stepfiles Discussion Thread

I suppose that comes as a surprise to... well, all of FFR, but I hate his files. The patterns are often clunky and awkward, and they don't make me resonate with the music - I constantly find I'm asking myself "why did he step that like that...?" Plus, he tends to layer things in a way that's not fun, and step notes that I have trouble hearing even when blowing my ears out with earphones. Not to mention some of his files, like Lunatic Princess, are just poorly stepped, period. Actually, I wonder how a lot of his files even make it to the game.

But, anyway, I wasn't trying to be (and am still not trying to be) negative when I said that - I meant it positively. Just speaking my mind... not afraid to do it at all. Nice job on Fake Jazz, behan.
Zybanthia is offline   Reply With Quote
Old 12-17-2008, 09:14 PM   #736
behanjc
stargroup & me are <3'ers
FFR Simfile AuthorFFR Veteran
 
behanjc's Avatar
 
Join Date: Jun 2006
Location: Ontario, Canada
Age: 32
Posts: 1,546
Send a message via MSN to behanjc
Default Re: Ingame Songs/Stepfiles Discussion Thread

Lol 32nds are clearly there.
behanjc is offline   Reply With Quote
Old 12-17-2008, 09:35 PM   #737
Patashu
FFR Simfile Author
Retired StaffFFR Simfile Author
 
Patashu's Avatar
 
Join Date: Apr 2006
Location: we traced the call...it's coming from inside the house
Age: 33
Posts: 8,609
Send a message via AIM to Patashu Send a message via MSN to Patashu Send a message via Yahoo to Patashu
Default Re: Ingame Songs/Stepfiles Discussion Thread

Quote:
Originally Posted by t-rogdor View Post
I think some of the 64ths in Dead and Direct are a bit off. Like, the should've been 48ths, or 96ths. But, hey, it's fun right?
every single note in dead and direct is a 64th
__________________
Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
Patashu is offline   Reply With Quote
Old 12-17-2008, 09:46 PM   #738
behanjc
stargroup & me are <3'ers
FFR Simfile AuthorFFR Veteran
 
behanjc's Avatar
 
Join Date: Jun 2006
Location: Ontario, Canada
Age: 32
Posts: 1,546
Send a message via MSN to behanjc
Default Re: Ingame Songs/Stepfiles Discussion Thread

He probably just remembers the pack file for it, but doesn't know that it has BPM tricks and stops
behanjc is offline   Reply With Quote
Old 12-17-2008, 11:00 PM   #739
Patashu
FFR Simfile Author
Retired StaffFFR Simfile Author
 
Patashu's Avatar
 
Join Date: Apr 2006
Location: we traced the call...it's coming from inside the house
Age: 33
Posts: 8,609
Send a message via AIM to Patashu Send a message via MSN to Patashu Send a message via Yahoo to Patashu
Default Re: Ingame Songs/Stepfiles Discussion Thread

every note in macgravel's dead and direct that is not a 64th is erroneous
__________________
Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
Patashu is offline   Reply With Quote
Old 12-18-2008, 08:32 AM   #740
NSane
Retired Staff
Retired StaffFFR Veteran
 
NSane's Avatar
 
Join Date: Jun 2008
Posts: 475
Default Re: Ingame Songs/Stepfiles Discussion Thread

Quote:
Originally Posted by Patashu View Post
every note in macgravel's dead and direct that is not a 64th is erroneous
rofl patashu, too true.
NSane is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 02:41 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution