06-20-2018, 04:43 PM | #681 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
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06-20-2018, 07:00 PM | #682 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
This preface is just to repost this, since the original post was caught in the filter.
This is weird to me. And not necessarily even in an alignment-indicative way, just strange. Why is Mondo assuming an Identity Wolf kill? That requires a correct identification guess, which is much more challenging than either other possibility. A regular wolf kill would only require avoiding doctor/blocker, whereas the IW kill would require the same avoidance + identity guessing. And if I'm understanding the Acquisitioner mechanics correctly, they have to give up their previous account. So it would stand to reason that one kill was a normal wolf kill, and the other was an Acquisition. |
06-20-2018, 07:02 PM | #683 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Unless I'm misunderstanding that "wrong way" thing, and he interpreted it as first as meaning there was no Acquisition. Which actually seems like a more likely reading now that I think about it.
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06-20-2018, 08:12 PM | #684 | |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
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06-20-2018, 09:47 PM | #685 | |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Quote:
Basically, wolfkill + acqui seems more likely than wolfkill + ID kill or acqui + ID kill. But like I said, it's not really alignment indicative either way; it just seems a relatively unlikely outcome. It does, however, sync with your vote--since Chihiro has blocked Leon twice, that might mean the regular kill was blocked and ID kills occurred instead. An alternative possibility as suggested above would be that the Acquisitioner failed to jump accounts last night, but I at least like that your vote matches your theory. |
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06-20-2018, 10:20 PM | #686 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Can you provide original content or is everything you say a rehash of what someone else says/an announcement of game mechanics. Yes I think the regular kill was blocked.
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06-21-2018, 10:41 AM | #687 | |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Quote:
common_sense.jpg |
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06-21-2018, 10:43 AM | #688 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
This game is increasingly disappointing and we're just spinning our tires in the mud
My shit vote on Hagakure is really going places |
06-21-2018, 10:44 AM | #689 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
We've lynched the seer two games in a row now, I think town can handle winning without them alive
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06-21-2018, 01:30 PM | #690 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
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06-21-2018, 03:26 PM | #691 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
So...the majority of you have no connections with Sayaka and have done very little to solve or influence the game...
I've decided to change my strategy to vote for someone I think has potential as both a wolf and acquisitioner... I choose you, Makoto Naegi!... Kyoko is a close second choice... |
06-21-2018, 04:21 PM | #692 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Makoto is likely to be acqui in my mind but I don't really see a case on him as maf. Care to elaborate or nah.
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06-21-2018, 04:21 PM | #693 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
I thought there'd be something when I came back
Looks like I have to be the change I want to see |
06-21-2018, 04:51 PM | #694 | |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Quote:
I didn't like his "breaking news" that it's bad to lock clear anyone either...but other than that... it's more a lack of good things...than that anything stands out as bad... |
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06-21-2018, 05:18 PM | #695 | ||
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Preface to hopefully keep the post from being removed.
Quote:
Quote:
And if I'm generous and assume your ID reads are correct and that others have come to the same conclusions, then, yes, the death of identifiable players seems more likely to be deliberate than a product of chance. But Chihiro announced their Leon block yesterday, and has been suspicious of Leon basically the entire game. It would make little sense for the wolves to proceed forward in that manner. That doesn't mean they didn't, and Leon can mechanically be a wolf regardless of last night's player action breakdown, but it feels like your reading of last night is determined by your view of Leon, and not the other way around. |
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06-21-2018, 05:28 PM | #696 | ||
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Wait a minute...
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Quote:
That's a BIG change, and one that conveniently suits your current narrative. Mondo Owada |
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06-21-2018, 05:31 PM | #697 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
I've been asleep for most of the day these past couple days. I've kept up with the thread, but I didn't have the energy to post and engage.
I'm going to iso Leon and see what all the fuss is about. |
06-21-2018, 05:33 PM | #698 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Kyoko, why would a wolf announce that they knew other people's identities?
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06-21-2018, 05:41 PM | #699 | |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
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My issue is that Mondo's claim changed substantially to fit his current narrative. This isn't a "I suspected X, and now I don't" sort of scenario: the original ID claim was a hard announcement in the service of his then-narrative. When it became beneficial for him to build an ID case so as to support his worldbuilding, his ID claim changed. He asked to be called out on it--well, I'm calling him out on it. |
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06-21-2018, 05:41 PM | #700 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Leon, now that Toko's dead, do you have any other wolf reads?
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