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Old 10-7-2008, 09:03 PM   #621
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Default Re: Ingame Songs/Stepfiles Discussion Thread

hes too kool for skool or rools
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Old 10-7-2008, 09:35 PM   #622
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Default Re: Ingame Songs/Stepfiles Discussion Thread

Quote:
Originally Posted by robertsona View Post
holy crap you bypassed the swear filter WEEWOOOWEEWOOWEEWOOO
ALARM ALARM
BAAAAAAA
woooosh
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WEEWOOWEEWOO
not the first time it's been done
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what in the flying fuck do you mean you didn't + chipscape beginner this is an outrage! I am outraged!
not a big deal....
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Old 10-8-2008, 07:23 PM   #623
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Default Re: Ingame Songs/Stepfiles Discussion Thread

oh fudge

turns out I added an extra note somewhere in the planet karma file. I hope nobody noticed, but then again, it's pretty obvious

CAN ANYBODY FIGURE IT OUT?? : D
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Old 10-8-2008, 07:35 PM   #624
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Default Re: Ingame Songs/Stepfiles Discussion Thread

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not a big deal....
because this is totally the queue/batch discussion thread rite
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Old 10-8-2008, 08:04 PM   #625
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Default Re: Ingame Songs/Stepfiles Discussion Thread

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oh fudge

turns out I added an extra note somewhere in the planet karma file. I hope nobody noticed, but then again, it's pretty obvious

CAN ANYBODY FIGURE IT OUT?? : D
nope
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Old 10-9-2008, 05:54 PM   #626
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Default Re: Ingame Songs/Stepfiles Discussion Thread

Quote:
Originally Posted by stargroup View Post
oh fudge

turns out I added an extra note somewhere in the planet karma file. I hope nobody noticed, but then again, it's pretty obvious

CAN ANYBODY FIGURE IT OUT?? : D
[/care]no
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Old 10-11-2008, 08:30 PM   #627
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Default Re: Ingame Songs/Stepfiles Discussion Thread

Hey, question: the ver colourful burst near the beginning of integraation, what note interval is that equivalent to?
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Old 10-11-2008, 09:14 PM   #628
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Default Re: Ingame Songs/Stepfiles Discussion Thread

The first 4 are 192nds, after that I can't tell if they're 128ths or 192nds.
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Old 10-11-2008, 09:15 PM   #629
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Default Re: Ingame Songs/Stepfiles Discussion Thread

128ths don't exist. If it's a white arrow, it's a 192nd.
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Old 10-11-2008, 09:16 PM   #630
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Default Re: Ingame Songs/Stepfiles Discussion Thread

white arrows can be anything not covered by the colors

The ones at the end of Pimp Slap are 96ths, for example
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Old 10-11-2008, 09:16 PM   #631
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Default Re: Ingame Songs/Stepfiles Discussion Thread

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Originally Posted by sc979 View Post
128ths don't exist. If it's a white arrow, it's a 192nd.
Actually, they do if you create them via notepad. You can even have 18ths, 59ths, anything you want, if you edit said arrows in the way I mentioned.


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Old 10-11-2008, 09:18 PM   #632
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Default Re: Ingame Songs/Stepfiles Discussion Thread

Yeah, forgot about 96ths. Those exist too.

128ths and anything else don't though. I know you can edit the SM to make whatever you want, but they actually get replaced with the closest 192nd note.

edit (2nd edit actually): damn, both of you quoted me before I edited the post.
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Last edited by sc979; 10-11-2008 at 09:21 PM..
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Old 10-11-2008, 09:19 PM   #633
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Default Re: Ingame Songs/Stepfiles Discussion Thread

Yes, but you can still put in whatever the hell you want... we're worried about what they're supposed to be (the composite rhythm) and not what they're rounded to.
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Old 10-11-2008, 09:19 PM   #634
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Default Re: Ingame Songs/Stepfiles Discussion Thread

Quote:
Originally Posted by sc979 View Post
128ths don't though. They actually get replaced with the closest 192nd note.
Normally, they don't. But you can create any rhythmic value manually if you're willing to do so (if I'm wrong, can you clarify what you mean?)


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Old 10-11-2008, 09:26 PM   #635
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Default Re: Ingame Songs/Stepfiles Discussion Thread

okay that's great guys but what note interval is the fast burst in integration?

edit: maybe I'll just hit bluguerrila up and ask OK HERE GOES
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Last edited by Patashu; 10-11-2008 at 09:28 PM..
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Old 10-11-2008, 09:30 PM   #636
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Default Re: Ingame Songs/Stepfiles Discussion Thread

like sc979 said any rhythms are actually defined as 192/x th notes on sm/dwi.

if you want exact 128ths, you should double the bpm and use 64ths.

for patashu: here's a pic of colored burst (the left is ingame one).

Last edited by jimerax; 10-11-2008 at 09:33 PM..
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Old 10-11-2008, 10:12 PM   #637
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Default Re: Ingame Songs/Stepfiles Discussion Thread

wow that's funky

so it's quad triple triple?
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http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
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Old 10-11-2008, 10:19 PM   #638
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Default Re: Ingame Songs/Stepfiles Discussion Thread

yea on ffr they are translated like that
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Old 10-12-2008, 12:03 PM   #639
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Default Re: Ingame Songs/Stepfiles Discussion Thread

not sure if this has been discussed already but eternal nightmare [heavy] deserves a v2. electricwerewolf's steps do not do the song justice at all. ESPECIALLY the solo at the end. It could easily be an FMO song if done right.
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Old 10-14-2008, 11:18 PM   #640
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Default Re: Ingame Songs/Stepfiles Discussion Thread

I've created my simfile perfectly and uploaded it, but the thing is it's off on timing when I play it on Resonance. What is the cause of that?
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