04-2-2011, 03:37 PM | #621 |
Zageron E. Tazaterra
RRR Developer & DevOps Support
Join Date: Apr 2007
Location: BC
Age: 32
Posts: 6,587
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Re: FFR Suggestions
Can we straight up remove the stupid long terrible rock songs?
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04-2-2011, 03:54 PM | #622 |
snooches
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Re: FFR Suggestions
um...no?
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04-2-2011, 06:25 PM | #623 |
Housekeeper
Join Date: Jan 2007
Posts: 2,119
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Re: FFR Suggestions
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04-2-2011, 06:28 PM | #624 |
shots FIRED
Global Moderator, User Support, Judge
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
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Re: FFR Suggestions
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04-3-2011, 01:27 PM | #625 |
Pants off dance off
Join Date: Jan 2008
Posts: 65
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Re: FFR Suggestions
Adding a song to your favorites by simply using the search option. If you have a lot of favorite songs it can be tedious going through every single genre just to look for the song. Also after playing a file have a add favorites button in the results screen.
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04-3-2011, 01:36 PM | #626 |
FFR Player
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Re: FFR Suggestions
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04-3-2011, 01:45 PM | #627 | |
Zageron E. Tazaterra
RRR Developer & DevOps Support
Join Date: Apr 2007
Location: BC
Age: 32
Posts: 6,587
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Re: FFR Suggestions
Quote:
Good idea.
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04-5-2011, 09:36 AM | #628 |
the Haku
Join Date: Jul 2005
Age: 35
Posts: 4,527
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Re: FFR Suggestions
I'm not sure how it was done on the April Fools day event but adding rates in FFR would be very revolutionary and helpful to increase replay value of the every files in-game.
I'd also love to have that mod which was making the receptors move in *Winning* as an option on every songs for laughs and maybe tournament purposes. Maybe it could get some kind of re-vamp because if the receptors gets completely out of screen well, there's limits to playability. (Just think at M.A.M.A by example who would get out of screen fairly fast since there's no left notes to come back). Last edited by Hakulyte; 04-5-2011 at 09:50 AM.. |
04-5-2011, 10:40 AM | #629 | |
Flag Master
Join Date: Oct 2010
Location: South Pole
Age: 31
Posts: 2,156
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Re: FFR Suggestions
Quote:
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04-5-2011, 10:53 AM | #630 |
snooches
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Re: FFR Suggestions
It is when you get a good rank out of it. :P
Last edited by Plan_Bsk81127; 04-5-2011 at 10:58 AM.. |
04-5-2011, 11:20 AM | #631 | |
Supreme Dictator For Life
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Re: FFR Suggestions
I think you mean you want the combo multiplier set to 1. Your scores would look pretty bad with a multiplier of 0.
And if they get rid of the combo bonus, they'd probably have to do away with boos which would be a lot of work.
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04-5-2011, 11:20 AM | #632 |
FFR Player
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Re: FFR Suggestions
people will still mash lol. as long as there are full combos people will mash to get them if they cant already
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04-5-2011, 11:36 AM | #633 |
Flag Master
Join Date: Oct 2010
Location: South Pole
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Re: FFR Suggestions
It's moreover for the sake of ranks. I don't know why boos would be erased, though. Still would be a factor in score nonetheless.
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04-5-2011, 11:39 AM | #634 |
Don't forget me
Join Date: Jan 2007
Location: USA
Age: 31
Posts: 6,491
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Re: FFR Suggestions
i suggest a day where we can click a button and all flag scores get made into AAAs
btw i agree with getting rid of combo based scoring so hardcore. >
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04-5-2011, 11:54 AM | #635 |
the Haku
Join Date: Jul 2005
Age: 35
Posts: 4,527
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Re: FFR Suggestions
I don't see a reason to change how this system is working considering everyone who are better than the mashers can probably mash where they miss and win on accuracy regardless.
Last edited by Hakulyte; 04-5-2011 at 12:08 PM.. |
04-5-2011, 12:27 PM | #636 |
Flag Master
Join Date: Oct 2010
Location: South Pole
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Re: FFR Suggestions
But to mash those sections JUST to get 0 misses defeats the purpose of a skill game. It's like songs for Grist, grind2, and any other extremely technical or hard song. Getting 13-1-3-4 is not worth being high rank compared to 134-34-0-325? Where's the "skill" in mashing? Also, most find not mashing for FC have better PA while FC'ing gives them pretty bad PA.
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04-5-2011, 12:44 PM | #637 | |
Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,870
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Re: FFR Suggestions
Quote:
Also boos and misses are still going to be factors in the score, and boos don't necessarily need to be changed in value. In many cases boos are from laziness to trying to figure out certain patterns in a file (there are also many legit cases of not being able to do patterns) and just mashing through it. You can think of it this way... would you rather flail your hands across a piano keyboard or miss some notes but maintain the correct notes? Smashing the piano could make you hit the notes listed on a sheet of music, but then you have all those extra notes.
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Last edited by DossarLX ODI; 04-5-2011 at 01:12 PM.. |
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04-5-2011, 12:44 PM | #638 |
the Haku
Join Date: Jul 2005
Age: 35
Posts: 4,527
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Re: FFR Suggestions
You're alterating the difficulty of the charts if you allow yourself to miss in songs to have better pa. It's like I played Magical 8bit Tour and missed the transitions on the 32nd trills to get 8-2-10-8 instead of 30-12-0-30. The reason imo why 13-1-3-4 would be worse than 134-34-0-325 is because missing is like a major blunder/being greedy on pa and mashing is like understanding that you can't do X part and trying to compensate by showing at least the speed with a pa penalty. If you can 13-1-3-4 something, you can definitely get like 18-3-0-16 and work from there. I think that boos could have a bigger penalty on songs rather than taking out the combo-scoring. It could affect the score in an exponential way when you start having too many of them.
tldr; Where's the "skill" in missing? Last edited by Hakulyte; 04-5-2011 at 12:59 PM.. |
04-5-2011, 12:49 PM | #639 |
Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,982
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Re: FFR Suggestions
idr who suggested it, but they proposed that all the FC/AAA scores would stay the same if
perfect: 1550 good: 1275 avg: 1055 boo: -20 miss: -310 combo: 0
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04-5-2011, 12:55 PM | #640 |
Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
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Posts: 14,870
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Re: FFR Suggestions
Yes, the combo is added to the hitting judgement rather than being a 1000 multiplier.
1550 for each perfect means the same exact AAA max score as with the combo system now. If players still decide to mash, that's their problem. By the way, gross overexaggeration, but I have to agree with ~Zeta~ on this. Above score: 5838740 FC score that's higher: 103 bobeck 6,101,605 2883 833 596 0 2895 4312 Players shouldn't be encouraged to mash hard just to get zero misses. IMO that results in laziness and lack of motivation to try figuring out patterns.
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Last edited by DossarLX ODI; 04-5-2011 at 12:58 PM.. |
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