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Old 08-25-2012, 07:25 PM   #41
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Default Re: Guild wars 2

I've had a bumpy ride since I started. I like how they chose to handle quests/events, and the personal story is quite cool - especially if you pick commoner as the aristocrat storyline has been mostly annoying so far. I haven't had a chance to try the gutter trash storyline yet but I just made a bum mesmer to try that one out as well.

Aaaanyway. The way they handle the initial server choice is beyond retarded. If the server is currently packed with players, you will not be able to select it. If, however, you try at a later time when there are less players, it'll let you in no problem. I sort of understand the reasoning behind this, but it's still completely idiotic. Since there's nothing to indicate that it actually works like this anywhere, this is really confusing and is going to frustrate the hell out of new players as money is required for server transfers (though they are currently free, thank god).

The combat system is really boring. The skill system is pretty cool, but with the selection of skills per weapon and for your class being extremely limited, it still feels incredibly flat compared to the skill hell found in most other big MMO's.

I haven't even gotten to level 10 yet, so hopefully it'll get better soon. So far it's definitely not been worth the money, though admittedly most MMO's suck balls at the start so I'm definitely going to tough it out for a while since I've gone and spent the money anyway.
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Old 08-25-2012, 09:18 PM   #42
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Default Re: Guild wars 2

From what I've heard, the combat gets a lot better once you're past level 20 (as in you can't just sit around spamming your skills), but I haven't gotten there yet. The combat is really dependent on the class though - if you're not enjoying it, try another class. For example, elementalist is pretty boring because you can just stand back and use your skills, but if you're a thief, you actually have to be constantly moving. The combat styles are really different depending on the class you choose.

And yeah, the server thing is pretty dumb, but at least they're giving a 1 week grace period for server transfers.
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Old 08-26-2012, 08:35 AM   #43
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Default Re: Guild wars 2

Not all that far until level 20 so we'll see what happens at that point. I've tried ranger, mesmer, necromancer and guardian, and every single class managed to be fun at some point with certain specific weapons. The bitch is just actually stumbling over what happens to be the fun weapon.

Anyway the world vs. world thingie in this game is amazing. Perhaps the gates/walls are a little too sturdy, but it could've simply been that we weren't enough people. Either way, it was a ****in' blast, and the battlegrounds are awesome and there's so much stuff to do and aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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Old 08-26-2012, 08:38 AM   #44
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Default Re: Guild wars 2

might pick this up solely for pvp, but I'm not sure how the cash shop will work in pvp

can you buy high end gear? or is the cash shop solely fluff and stuff like xp pots/res scrolls?
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Old 08-26-2012, 08:55 AM   #45
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Default Re: Guild wars 2

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might pick this up solely for pvp, but I'm not sure how the cash shop will work in pvp

can you buy high end gear? or is the cash shop solely fluff and stuff like xp pots/res scrolls?
In sPvP, even at level one everyone is Level 80 with maxed traits/skills, and has the same lv80 armor. You compete in PvP for Glory points which are used at the vendors to purchase new items.

*All armor, weapons and upgrade sigils are free from the vendors.*
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Old 08-26-2012, 08:57 AM   #46
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Default Re: Guild wars 2

so if I wanted to, I could not play pve at all and just pvp?
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Old 08-26-2012, 09:48 AM   #47
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Default Re: Guild wars 2

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so if I wanted to, I could not play pve at all and just pvp?
Yes. You can never touch the PvE content and have absolutely no disadvantage. Similarly, someone who is level 80 on their PvE character has no advantages over you.
Since everyone is "equal" the sPvP is purely skill based, rather than who has the most time and money to gear grind... and it eliminates pay to win entirely.

sPvP (structured pvp, where everyone is auto-Lv.80) does not give you experience on your PvE character. However WvWvW (World vs. World vs. World pvp) does.

In addition, you can hit 80 through the crafting system and never kill a single monster.
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Old 08-26-2012, 09:54 AM   #48
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Default Re: Guild wars 2

Yeah, there are so many ways to play this game that everyone should be able to find something that suits them. For me, running around exploring in PvE with my friends is a blast. Btw prawnskunk I whispered you yesterday but you didn't respond D:
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Old 08-26-2012, 10:11 AM   #49
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Then I might be picking this up. PvP in Rift sucks, and I'm sure that the PvE in GW2 is bad in comparison. Talking about end-game raiding.
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Old 08-26-2012, 10:42 AM   #50
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Default Re: Guild wars 2

There aren't end-game raids in gw2 which is why some MMO veterans seem to not like gw2 - the thing about gw2 though is that the whole game is the end-game. There's no rush to get to 80, and even if you do, you can still go and explore lower level zones you skipped without blowing through everything due to the down-leveling system. There's some cool 5-person dungeons you can do which are apparently pretty hard on the hardest mode, but there's no huge raid instances. Instead, there are a lot of open-world bosses which require many people to be taken down. It's a different approach to the MMO formula, so you might not like it at first.
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Old 08-26-2012, 04:48 PM   #51
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It's a different approach to the MMO formula, so you might not like it at first.
This is the biggest reason I picked the game up in the first place. Disapppointed with the combat, sure, but I'm honestly starting to like this game quite a bit. I've been running around exploring shit for hours now and I'm having tons of fun :>
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Old 08-26-2012, 07:41 PM   #52
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Then I might be picking this up. PvP in Rift sucks, and I'm sure that the PvE in GW2 is bad in comparison. Talking about end-game raiding.
Considering Rift is THE game to play for competitive endgame PvE at the moment, that's hardly a fair comparison. GW2 PvE doesn't look bad, just not amazing.
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Old 08-28-2012, 12:10 PM   #53
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Default Re: Guild wars 2

World vs. World vs. World is amazing @_@ and it's actually a viable way to get levels and gear. Zerg rushing with 50 people is 1 FPS of fun~

Here's me with my Lv35 Tier 1 Sylvari Cultural Armor. Again, my login name is PrawnSkunk.4827

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Old 08-30-2012, 10:26 PM   #54
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Here, we go. Downloading at the moment and will be playing most of the time with Winrar (Andy).
We'll be in Sorrow's Furnace.
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Old 08-30-2012, 11:57 PM   #55
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Cool, I'm on anvil rock. Maybe we'll see each other in WvW sometime :P
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Old 08-31-2012, 12:01 AM   #56
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Default Re: Guild wars 2

I'm not very far in the game since I'm playing quite casually, but I'm really enjoying this mesmer and pvp is a blast. Only level 16 though
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Old 08-31-2012, 08:05 AM   #57
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Default Re: Guild wars 2

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From what I've heard, the combat gets a lot better once you're past level 20 (as in you can't just sit around spamming your skills), but I haven't gotten there yet.
Well, this is a load of shit. Combat in this game is weak-sauce, period.

...But you know what? It's still the best MMO available on the market. And that's really saying something considering it hasn't been out for very long and there are some truly game-breaking bugs lurking about.
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Old 08-31-2012, 02:33 PM   #58
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Sorrow's Furnace -- Name is CBRx. Norn Warrior... and my god is this a gorgeous game with PLENTY of content.
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Old 08-31-2012, 05:05 PM   #59
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...But you know what? It's still the best MMO available on the market. And that's really saying something considering it hasn't been out for very long and there are some truly game-breaking bugs lurking about.
What about Rift?
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Old 09-1-2012, 11:15 AM   #60
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Ultra-generic.
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