07-16-2007, 11:11 AM | #461 |
FFR Veteran
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Re: Building an FFR City on this French Site.
SYNTH's Viewing. Front Page Front Page!
Edit: Synthlight's red name has gone.
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07-16-2007, 11:12 AM | #462 |
FFR Veteran
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Re: Building an FFR City on this French Site.
Its ok we can save your mexican powers for later, TPS understands now.
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07-16-2007, 11:18 AM | #463 |
FFR Player
Join Date: Jun 2007
Location: Virginia
Age: 30
Posts: 709
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Re: Building an FFR City on this French Site.
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07-16-2007, 11:18 AM | #464 |
Is Famouz
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Re: Building an FFR City on this French Site.
<-- not emo.
but anyways. what team am i on? |
07-16-2007, 11:21 AM | #465 | |
FFR Veteran
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Re: Building an FFR City on this French Site.
Quote:
Im guessing your vote still counts you just cant see the city. Anyway I have whored this thread enough 4 tonight, be back 2morrow.
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07-16-2007, 11:23 AM | #467 |
FFR Veteran
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Re: Building an FFR City on this French Site.
Team emovironment. <-- lame joke.
I dont know Chromer will assign you a team. Ummm just click what needs clicking till then.
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07-16-2007, 11:45 AM | #468 |
FFR Player
Join Date: Apr 2005
Posts: 513
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Re: Building an FFR City on this French Site.
Please, put me on ANY team. I can get rediculous amounts of clicks, i just don't know which one to get the clicks for.
Err, someone just tell me which link to post, thanks. |
07-16-2007, 12:08 PM | #470 |
FFR Player
Join Date: Jun 2006
Location: D.C.
Age: 33
Posts: 50
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Re: Building an FFR City on this French Site.
w00t number 16 we rule!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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07-16-2007, 12:32 PM | #471 |
FFR Player
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Re: Building an FFR City on this French Site.
I looked ahead at the cities above us, and it seems the sixth option is enabled at population = 1000. Now I don't know a word of French, but I believe that option is to improve the commercial aspect of the city (augmenter les comerces, or something. "Augment" and "commerce" seem familiar). If I'm not mistaken, that should provide jobs without pollution. Anyone care to confirm/deny/elaborate?
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07-16-2007, 01:05 PM | #472 |
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Join Date: Apr 2006
Age: 34
Posts: 1,427
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Re: Building an FFR City on this French Site.
Clicked population for today.
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07-16-2007, 01:17 PM | #473 |
FFR Simfile Author
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Re: Building an FFR City on this French Site.
I don't have Flash installed on this computer, so I can't confirm exactly what it says. If it says 'augmenter les commerces', it means to add shops.
Last edited by MeaCulpa; 07-16-2007 at 01:21 PM.. |
07-16-2007, 01:18 PM | #474 | |
FFR Player
Join Date: Nov 2006
Location: behind your couch
Age: 31
Posts: 359
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Re: Building an FFR City on this French Site.
if every one in ffr clicked those links we would pwn so bad
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07-16-2007, 03:23 PM | #476 |
(The Fat's Sabobah)
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Re: Building an FFR City on this French Site.
If you want to be on a team, find what stats need to be fixed, and join that team. Just be sure to declare it.
If in doubt, industrial/population are safe bets. |
07-16-2007, 03:23 PM | #477 |
FFR Player
Join Date: Jun 2006
Location: D.C.
Age: 33
Posts: 50
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Re: Building an FFR City on this French Site.
ummm chromer wats ur wallpaper behind picture three...... it looks inapropriate cuz i can definintly see panties
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07-16-2007, 04:39 PM | #478 |
FFR Player
Join Date: Jun 2004
Location: Milford, Connecticut
Posts: 339
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Re: Building an FFR City on this French Site.
just reminding everyone its almost midnight in france so legit clickers can click again soon, even though myself and many others use proxies quite a bit
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07-16-2007, 07:42 PM | #479 | |
FFR Player
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Re: Building an FFR City on this French Site.
+4 people...I'll proxy for a little bit. (15th place now)
Edit: Damn near perfect stats now. Got rid of what little unemployment and pollution we had. Population 919 Edit2: And I think the little hill we have is awesome XD
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07-16-2007, 08:11 PM | #480 |
FFR Player
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Re: Building an FFR City on this French Site.
Clicked for transportation today.
Proxy'd for transportation yesterday until it was sufficient enough for it to be taken care of normally by the rest of the team. I think proxying unbalances what teams were made for in the first place, so I suggest we don't do it too heavily. |
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