07-11-2006, 09:44 PM | #21 |
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Join Date: Jan 2006
Posts: 270
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Re: The Ultimate Simfile FAQ
If you don't know how to use Notepad you certainly aren't going to be able to make a good sim anyway so just give up
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07-12-2006, 02:35 PM | #22 | |
Banned
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Re: The Ultimate Simfile FAQ
Quote:
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07-27-2006, 12:54 PM | #23 |
FFR Player
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Re: The Ultimate Simfile FAQ
If you don't want to use goldwave (or if you run Linux) you could always try Audacity. It's worked perfectly for me, and runs on Mac, Linux and Windows. It's free and open-sorce.
Also, notepad sucks. If you want to do any international characters you're going to need to save the file in UTF-8 format, which notepad doesn't do. Use BabelPad. It's also free. |
07-27-2006, 02:03 PM | #24 |
Banned
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Re: The Ultimate Simfile FAQ
o the irony
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08-1-2006, 09:31 PM | #25 | |
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Join Date: Jan 2006
Posts: 270
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Re: The Ultimate Simfile FAQ
Quote:
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11-4-2006, 03:20 PM | #26 |
lol internet
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Re: The Ultimate Simfile FAQ
yo i can make the dwi in notepad, i can save it in UTF-8 format, and i save it as "something.dwi" but is it ok if it says its a txt file?
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11-13-2006, 04:04 PM | #27 | |
FFR Player
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Re: The Ultimate Simfile FAQ
Quote:
Sometimes you have to do this, sometimes you don't, I'm not sure. Better safe than sorry, though. It might mess up the file if you put .dwi at the end of your filename while it tries to "Save as type: .txt" That's all. Any more questions? |
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12-3-2006, 10:56 PM | #28 |
FFR Player
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Re: The Ultimate Simfile FAQ
ya i have worldbook notepad is that diff from the notepad ur talkin bout. and when i save the file as ".dwi" it says it cannot extend so u have to put ".wbn" and everytime i remove it, it always appears back so i was wonderin if it's still good enough to make simfiles with the .wbn
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12-3-2006, 11:10 PM | #29 |
FFR Player
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Re: The Ultimate Simfile FAQ
and how do u find the bpm in audacity?
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12-19-2006, 03:15 PM | #30 |
Fire Couch.
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Re: The Ultimate Simfile FAQ
Use Winbpm. Search for it on google.
Also, whenever I make a song, the files within the folder always say .sm.old. I was wondering if it's because I use SM 3.9 to edit my songs...I'm not sure. Tass got pissed when I sent him 2 songs where the files within the folder had .sm.old names. Any idea on how to fix this? |
12-19-2006, 04:27 PM | #31 | |
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Join Date: Dec 2004
Location: Stepmania folder
Age: 34
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Re: The Ultimate Simfile FAQ
Quote:
Just remember to double-check your folder before you zip it up. |
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12-19-2006, 07:25 PM | #32 |
Fire Couch.
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Re: The Ultimate Simfile FAQ
What if I used SM 4.0 to create my files...would I still end up with .sm.old files or just .sm files? I need to know before I make any more.
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12-19-2006, 08:19 PM | #33 | |
FFR Player
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Re: The Ultimate Simfile FAQ
Yes you will get .sm.old files. They are for backup.
In other words if you saved changes that you didn't want, you could delete the current .sm file, rename the .sm.old to .sm and it will have the file before you saved. Quote:
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12-23-2006, 07:18 PM | #34 |
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Location: KS
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Re: The Ultimate Simfile FAQ
im still confused... i might bother u later...
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12-26-2006, 10:11 AM | #35 |
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Re: The Ultimate Simfile FAQ
ok, i needs Stepmania to make steps right? i really want to make my own stepfile and have it in R1, that would be cool.
im just confused after reading them. sorry...but im just wondering. |
12-30-2006, 05:47 PM | #36 |
FFR Player
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Re: The Ultimate Simfile FAQ
How to save as a .dwi:
1. Make sure you're done with making the stepfile in StepMania 2. Press "Esc" on your keyboard. 3. Press "Save" Also for BPM, you don't need to install anything. Just go here All you have to do is just click anywhere to the beat of the song, then you will get an average BPM in the box. May this post help you on the "Magical" journey of making sims! Last edited by JohhnyBoy22; 12-30-2006 at 05:54 PM.. |
12-30-2006, 06:05 PM | #37 |
FFR Player
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Re: The Ultimate Simfile FAQ
For whoever asked about finding bpm in audacity...
You have a few options to find bpm. 1- download a program that figures it out for you. Some people like it, I personally don't. 2- If you have a good sense for bpm, just guess and modify it till its right. But chances are you won't be able to do that if you're new to this and don't happen to be able to find the tempo of things already (who knows, you could be a music major or something). 3- In audacity, as far as I know, there is no way to actually check the bpm. Personally I just do it the old school way. I play the song and watch the timer. I tap my foot and count out the number of beats in one minute. You probably would need to actually count measures unless you feel like counting to between 100-200, but the idea itself is pretty simple (if you count measures just convert that into beats). So just pick whatever way seems easiest to you. Its usually easiest to use a program to tell you the bpm when you just start out, so I would suggest MixMeister for that. |
01-7-2007, 12:49 PM | #38 |
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Join Date: Feb 2006
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Re: The Ultimate Simfile FAQ
How do you do BPM changes in a song?
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01-7-2007, 12:52 PM | #39 |
FFR Player
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Re: The Ultimate Simfile FAQ
F7/F8 at wherever you want the bpm change to be.
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01-7-2007, 01:06 PM | #40 |
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Re: The Ultimate Simfile FAQ
Thanks.
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