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Old 09-8-2007, 09:43 AM   #321
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Default Re: Super Smash Brothers Brawl: Release Date Announced

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Originally Posted by Relambrien View Post
If you don't want to learn to wavedash, I'm going to assume you're saying "I don't want to be better at this game." Granted, wavedashing doesn't instantly make you awesome, but it does increase your skill level if you can use it properly. I will never understand why some people don't want to improve themselves.
well let me tell you that i always want to be better to improve , however i like the satisfaction of defeating someone who use wavedash (or snaking). and you're right it adds strategy to the game, now i have strategy to send flying a wavedasher.

to be better than someone you just have to defeat them, i know i hate wavedash and snaking, but the simple truth is that the best is the one that one that wins, (well except for the ones that use codes you can't deny that using codes is cheating)
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Old 09-8-2007, 11:08 AM   #322
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Default Re: Super Smash Brothers Brawl: Release Date Announced

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well let me tell you that i always want to be better to improve , however i like the satisfaction of defeating someone who use wavedash (or snaking). and you're right it adds strategy to the game, now i have strategy to send flying a wavedasher.

to be better than someone you just have to defeat them, i know i hate wavedash and snaking, but the simple truth is that the best is the one that one that wins, (well except for the ones that use codes you can't deny that using codes is cheating)
Which was my entire point...Wavedashing doesn't give a massive advantage, so there's no point in condemning it, even if it is an exploit.
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Old 09-8-2007, 11:14 AM   #323
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Default Re: Super Smash Brothers Brawl: Release Date Announced

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Which was my entire point...Wavedashing doesn't give a massive advantage, so there's no point in condemning it, even if it is an exploit.
well i think i misunderstood you.

anyway, the update of my music it really helps a lot, one of my complaints in melee is that i didn't like some of the random songs, like the one of F-zero, and i loved the fire emblem song (but anyway i know the trick to activate it) i think music is really important for this game, so this is a really good thing and another extra, now i will be interested in finding those CDs
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Old 09-8-2007, 03:18 PM   #324
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Default Re: Super Smash Brothers Brawl: Release Date Announced

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Wait, snaking in Mario Kart DS is an exploit? How the hell? It's rapid drift boosting.
Well, if you were to have a complete straightaway track with one snaker and one person just holding down the accelerator, who would win?

It's an exploit because you're only meant to be able to drift around curves. You know, like in reality.
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Old 09-8-2007, 03:36 PM   #325
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Default Re: Super Smash Brothers Brawl: Release Date Announced

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It's an exploit because you're only meant to be able to drift around curves. You know, like in reality.
A higher-up from Nintendo says otherwise.

And Mario Kart isn't what I would call a driving simulator.
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Old 09-8-2007, 04:00 PM   #326
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Default Re: Super Smash Brothers Brawl: Release Date Announced

No, he says nothing about it not being an exploit. He says it's not a bug and he's proud to use it.

Look, it's just stupid, ok? It takes all the fun out of competition if you're all repeatedly snaking around instead of JUST DRIVING.

If you intend to do this on MK Wii, I'll refuse to play you. Simple as that.

Play the game as it is intended to be played. You don't have to make a competition out of everything. It's just a friendly race!

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Old 09-8-2007, 04:12 PM   #327
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Default Re: Super Smash Brothers Brawl: Release Date Announced

squeek once brawl and mario kart wii are released i will challenge you XD, and anyone who wants to play, with the normal rules of super smash bros brawl
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Old 09-8-2007, 05:37 PM   #328
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Default Re: Super Smash Brothers Brawl: Release Date Announced

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Look, it's just stupid, ok? It takes all the fun out of competition if you're all repeatedly snaking around instead of JUST DRIVING.
...Fun is subjective, is it not? I think snaking can make a race more exciting just due to its erratic nature. And we all know you're not big on competition.

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If you intend to do this on MK Wii, I'll refuse to play you. Simple as that.

Play the game as it is intended to be played. You don't have to make a competition out of everything. It's just a friendly race!
Miniturbo-ing isn't supposed to be limited to turns. Where did you get that idea? The article states that its use is legitimate everywhere. Exploitative? Not really. Good players will find it beneficial to use it as much as possible, because more boosts = faster = better.

Yes it's just friendly racing. ...And racing is competitive by nature. Hell, lots of games out there involve beating other people at something, and I take you to be a pretty serious gamer. There's being a laid-back, and there's having a poor attitude. Sorry to attack your character like that, but that's a terrible mentality to have.

(and sorry if I have blown what you said out of proportion)
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Old 09-8-2007, 06:00 PM   #329
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Default Re: Super Smash Brothers Brawl: Release Date Announced

i have the cd of 15 of the tracks from the game being performed live and it is really good


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well i think i misunderstood you.

anyway, the update of my music it really helps a lot, one of my complaints in melee is that i didn't like some of the random songs, like the one of F-zero, and i loved the fire emblem song (but anyway i know the trick to activate it) i think music is really important for this game, so this is a really good thing and another extra, now i will be interested in finding those CDs
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Old 09-8-2007, 06:44 PM   #330
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Default Re: Super Smash Brothers Brawl: Release Date Announced

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i have the cd of 15 of the tracks from the game being performed live and it is really good
ohh what i meant is about the hidden CDs in super smash bros brawl,

as for snaking, i don't find it beneficial, again you can use it if you want but that doesn't make you a better player that someone who doesn't snake (or wavedash).

but yes a race is also about competition, but it is also about fun, and i don't find any fun in moving my fingers like crazy from right to left again and again and again (i mean the movement of the snaking do not think i say it is not fun to move my fingers really fast in super smash).
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Old 09-8-2007, 08:06 PM   #331
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Default Re: Super Smash Brothers Brawl: Release Date Announced

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It's an exploit because you're only meant to be able to drift around curves. You know, like in reality.
I had to start with this one first...

So if snaking is an exploit, because I can't do it in real life, that would make any item in the game an exploit, because I can't use items in real life when people, for example, are tailgating me.

Quote:
Look, it's just stupid, ok? It takes all the fun out of competition if you're all repeatedly snaking around instead of JUST DRIVING.
Fun is subjective. All of my friends and I have fun in competition (and the random stupid crap that happens during the competition). So what if one person is consistently winning? There's enough stupid crap happening to keep the mood light.

Quote:
but yes a race is also about competition, but it is also about fun, and i don't find any fun in moving my fingers like crazy from right to left again and again and again (i mean the movement of the snaking do not think i say it is not fun to move my fingers really fast in super smash).
Again, subjective as to what is fun. I find it to be less fun when I'm not moving my fingers as much (I always like to drum my fingers, or in online games, Im always going through menus or something).

Points :
Snaking isn't an exploit, because you also can't use a lightning bolt to make people tiny, then run them over and make them paper thin and really floaty.
Fun is subjective.
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Old 09-8-2007, 08:55 PM   #332
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Default Re: Super Smash Brothers Brawl: Release Date Announced

Ugh. You're totally not getting it.

Ok, let's do this. There's a fighting game. You played it for 5 years and you're the best in the league. Then you go to some tournament and there's some six year old there. All he does is mash "A". And he wins.

Through some phenomenon in the game, when you mash "A" at a perfect interval, you win. No questions asked.

Does that mean everyone who plays this game should just learn the timing when mashing? I mean, it's a technique that's part of the game that you can use to your advantage.

"Let's all mash "A" to win!". That's what you all sound like to me.
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Old 09-8-2007, 09:00 PM   #333
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Default Re: Super Smash Brothers Brawl: Release Date Announced

Whatever it takes to win.

If you can't figure out a way to get around a certain tactic, then it's your problem.
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Old 09-8-2007, 09:42 PM   #334
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Default Re: Super Smash Brothers Brawl: Release Date Announced

ok
i was afraid of this as well.
wavedash topic went straight to snaking issue.

My Opinion: is that i drift boost a lot, because everyone i face does it.
i dont conisder it a cheating tactic. it is a control of the game.
"key sentence"
if it helps me get through a track on a Racing game faster, of course i would want to use it.
especially for online if there are really good people.

snaking is basically just using drift boost AT ALL TIMES. (i know what it really is, just think for a sec)
i snake if that's the people i am against. if not, i consider it cheap(but not cheating) agaisnt non drifters/snakers.
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Old 09-8-2007, 09:45 PM   #335
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Default Re: Super Smash Brothers Brawl: Release Date Announced

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squeek once brawl and mario kart wii are released i will challenge you XD, and anyone who wants to play, with the normal rules of super smash bros brawl
im up for that
just depends whats going on dec 3rd in terms of school.
ill message you about in in a couple of months ,i guess.
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Old 09-8-2007, 09:54 PM   #336
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Default Re: Super Smash Brothers Brawl: Release Date Announced

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Whatever it takes to win.

If you can't figure out a way to get around a certain tactic, then it's your problem.
i hate to admit it but it is true (the second part).

also Rszkwski623, i accept the challenge (hoping for good grades).
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Old 09-8-2007, 09:54 PM   #337
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Default Re: Super Smash Brothers Brawl: Release Date Announced

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Originally Posted by Rszkwski623 View Post
snaking is basically just using drift boost AT ALL TIMES. (i know what it really is, just think for a sec)
i snake if that's the people i am against. if not, i consider it cheap(but not cheating) agaisnt non drifters/snakers.
That actually made me think of something.

One big reason I would use snaking, is because I've always preferred cars with higher acceleration / steering. My friends prefer higher top speed vehicles. Soooo....considering that, I'm not gonna just coast down a straightway with my minimal top speed, while I've got someone like Bowser or DK bearing down on me.

Not many courses consist of a lot of turns, and many have LONG straightways.
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Old 09-8-2007, 09:56 PM   #338
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Default Re: Super Smash Brothers Brawl: Release Date Announced

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That actually made me think of something.

One big reason I would use snaking, is because I've always preferred cars with higher acceleration / steering. My friends prefer higher top speed vehicles. Soooo....considering that, I'm not gonna just coast down a straightway with my minimal top speed, while I've got someone like Bowser or DK bearing down on me.

Not many courses consist of a lot of turns, and many have LONG straightways.
wich is why i always select anti-snaking tracks XD, and of course and anti-snakers car
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Old 09-8-2007, 10:01 PM   #339
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Default Re: Super Smash Brothers Brawl: Release Date Announced

so, who wants to go back to talking about SSBB?
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Old 09-8-2007, 10:12 PM   #340
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so, who wants to go back to talking about SSBB?
>.< sorry my bad.

anyway, do you think the online mode is gonna be something like metroid prime hunters (you can't change the rules of the battle just the place where you wanna play)? of course this is without the friend codes
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