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Old 07-22-2012, 07:11 PM   #2601
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Default Re: 7th Official FFR Tournament

Maddening post but Shotgun Surgery takes the cake for the most annoying intro ever

also, please stop telling people to just use different engines for no lag. this lag is different for everyone AND not everyone can play better on other engines. I've said it before but now it's getting annoying to me. I have 1-0-0-1 and no other engine other than Velo's will get anything close to that.

Analogy:
"My left hand hurts and I can't write."
"Use your right hand since it doesn't hurt."
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Old 07-22-2012, 07:17 PM   #2602
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Default Re: 7th Official FFR Tournament

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Originally Posted by ~Zeta~ View Post
Maddening post but Shotgun Surgery takes the cake for the most annoying intro ever

also, please stop telling people to just use different engines for no lag. this lag is different for everyone AND not everyone can play better on other engines. I've said it before but now it's getting annoying to me. I have 1-0-0-1 and no other engine other than Velo's will get anything close to that.

Analogy:
"My right hand hurts and I can't write."
"Use your left hand since it doesn't hurt."
I agree with this actually, because I'm trash at Legacy, even if it lags less (I have no idea), and I won't even mention how bad I am on r^2.

edit: however, just because the intro might be "annoying" the file is so much fun to play. I can only imagine how great it'll be when lag goes away.
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Last edited by yo man im awesome; 07-22-2012 at 07:23 PM..
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Old 07-22-2012, 07:17 PM   #2603
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Default Re: 7th Official FFR Tournament

cya next week waaaay too many BFs i got
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Right after sex, it skillboosted me by +10 levels from like a 35-45 about. (Which then 15 min's later I got really tired and couldn't play anymore)

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friend: hey bro can i tell you something
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Old 07-22-2012, 07:34 PM   #2604
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Default Re: 7th Official FFR Tournament

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Hey, you barely made it last round. Whatever, 4key blows, solo rulz, right?
yeah more or less. I'll make it to round 5, I promise.



but solo rulz.
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Old 07-22-2012, 07:42 PM   #2605
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Default Re: 7th Official FFR Tournament

Quote:
Originally Posted by ~Zeta~ View Post
Maddening post but Shotgun Surgery takes the cake for the most annoying intro ever

also, please stop telling people to just use different engines for no lag. this lag is different for everyone AND not everyone can play better on other engines. I've said it before but now it's getting annoying to me. I have 1-0-0-1 and no other engine other than Velo's will get anything close to that.

Analogy:
"My left hand hurts and I can't write."
"Use your right hand since it doesn't hurt."
Went for the re-AAA on Legacy just now since R^2 doesn't save replays and I'm OCD like fuc and need to have them. Keep in mind I sightread it on R^2 this morning...



All restarts due to random spot derps just because I'm not used to the engine at ALL anymore, and I only re-got it this quickly because I was one of the few peeps that stuck with Legacy for a while when Velocity first became an option. Everyone needs to stop saying 'use a different engine'.
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Old 07-22-2012, 08:46 PM   #2606
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Default Re: 7th Official FFR Tournament

well I"m out. Predicted cutoff? Cause I can't do them one handed trills
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Old 07-22-2012, 08:49 PM   #2607
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Default Re: 7th Official FFR Tournament

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well I"m out. Predicted cutoff? Cause I can't do them one handed trills
Aww cmon... You didn't even play once .-.
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Old 07-22-2012, 08:50 PM   #2608
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Default Re: 7th Official FFR Tournament

I think D6's cutoff will be 2g, maybe 3g.

I'm going to change my mind on what I thought the D4 cutoff would be -- I think that D4's cutoff is going to be something around 11/12g, and I think D5's cutoff will dip into the high SDG area.

EDIT: apparently someone AAA'd the song this way, which is hilarious because I was going to post this earlier: anyone who has tried and failed at Shotgun Surgery might want a look at this (or TK_Unreal, as he said he did it similarly to this).

The trills are entirely unlayered, which is a HUGE advantage for setup manipulation. Try using your ring fingers to coordinate triple hits, and shift your right hand and left hand accordingly to index the trills.

Last edited by TC_Halogen; 07-22-2012 at 08:53 PM..
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Old 07-22-2012, 09:21 PM   #2609
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Default Re: 7th Official FFR Tournament

Oooh, so there's less lag on the legacy engine. It's almost playable, if it wasn't for the fact that the legacy engine is shit and half the screen it taken up with the combo and judgement. And that you can't tell your PA count mid-song. And there's no restart button. And it still lags a little.

Pretty sure I could SDG this if I get to play it on Velocity!
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Old 07-22-2012, 09:22 PM   #2610
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Default Re: 7th Official FFR Tournament

Quote:
Originally Posted by TC_Halogen View Post
I think D6's cutoff will be 2g, maybe 3g.

I'm going to change my mind on what I thought the D4 cutoff would be -- I think that D4's cutoff is going to be something around 11/12g, and I think D5's cutoff will dip into the high SDG area.

EDIT: apparently someone AAA'd the song this way, which is hilarious because I was going to post this earlier: anyone who has tried and failed at Shotgun Surgery might want a look at this (or TK_Unreal, as he said he did it similarly to this).

The trills are entirely unlayered, which is a HUGE advantage for setup manipulation. Try using your ring fingers to coordinate triple hits, and shift your right hand and left hand accordingly to index the trills.
I can't believe all the whining about the intro. The trills aren't fast at all. If they are giving you trouble, just use asdf setup and make it a two handed trill.

Come on , we are d6 people. We don't whine about one handed trills!
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Old 07-22-2012, 09:28 PM   #2611
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Default Re: 7th Official FFR Tournament

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Originally Posted by bballa48 View Post
I can't believe all the whining about the intro. The trills aren't fast at all. If they are giving you trouble, just use asdf setup and make it a two handed trill.

Come on , we are d6 people. We don't whine about one handed trills!
^that.

I got the trills easily.
I'm just inconsistent at everything else though~

edit: Also,
why are lots of you demanding others to stop saying,"use a different engine"?
I haven't seen anyone say that yet :c

or i just missed it all. w.e
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Old 07-22-2012, 09:33 PM   #2612
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Default Re: 7th Official FFR Tournament

There's been quite a few people suggesting different engines, hahaha.

But yeah, I personally have no issue doing those trills; you've gotta push upwards of 240 to give me issues on either hand.
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Old 07-22-2012, 09:35 PM   #2613
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Default Re: 7th Official FFR Tournament

Why do I feel like the only one in D6 who has trouble with the beginning trills :<
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Old 07-22-2012, 09:36 PM   #2614
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Default Re: 7th Official FFR Tournament

Yeah...this lag is pretty unbearable and I'm not even playing in the tournament. I can actually see the frames speeding up and slowing down consistently throughout easy songs such as "F".
I'll just have to wait till everyone is done trying to whore their songs just so I can AAA easy shit again.


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Why do I feel like the only one in D6 who has trouble with the beginning trills :<
Trust, me you're not. You'd be surprised who's also running into that problem.
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Old 07-22-2012, 09:40 PM   #2615
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Default Re: 7th Official FFR Tournament

Quote:
Originally Posted by bballa48 View Post
I can't believe all the whining about the intro. The trills aren't fast at all. If they are giving you trouble, just use asdf setup and make it a two handed trill.

Come on , we are d6 people. We don't whine about one handed trills!
Its not so much the trills are fast, but the patterns are pretty annoying and being one handed trills doesnt help.
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Old 07-22-2012, 09:42 PM   #2616
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Default Re: 7th Official FFR Tournament

Just use R^3
















jk, but shotgun surgery is a sick file. Nice job hatred and luis!
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Old 07-22-2012, 09:42 PM   #2617
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Default Re: 7th Official FFR Tournament

It's not like the bad intro is the song's fault it's just a bad pattern I can't even FC that loool
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Old 07-22-2012, 09:47 PM   #2618
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Default Re: 7th Official FFR Tournament

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D4's song is much harder than 64 with those patterns -- it took me a good 6 or 7 tries just to get past that nasty transition roughly 300 arrows in. 66/67 seems like a pretty good rating to me, though.

EDIT: actually, maybe a little higher than that; some of the transitions are really hard to combo, but the file is somewhat straightforward in structure. I wouldn't go any higher than 69 as a rating for this song, though. 66-68 - somewhere there.
Which makes me wonder how Emithith got a 4g clean on that song when his other scores do not reflect this skill....hmm...perhaps a particular sibling accomplished this? *cough cough*
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Old 07-22-2012, 09:47 PM   #2619
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Default Re: 7th Official FFR Tournament

This week will be a better show~ Hoping to see nice battles to stay out of the elimination zone ;3
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Old 07-22-2012, 09:51 PM   #2620
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Default Re: 7th Official FFR Tournament

FFR Beta in browser actually lags a little less than standalone velocity. That's bearable at least, since it's only visual lag and very rarely have I been getting spikes of input lag!

Although the visual lag is beasting on some plays. Gonna give it a proper go tomorrow, AAA'd to 600 in one attempt *confidence boost*
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